1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
//using Microsoft.Xna.Framework.Graphics;
//using MonoGame.Extended.TextureAtlases;
//using Xunit;
//namespace MonoGame.Extended.Tests.TextureAtlases
//{
//
// public class TextureRegion2DTests
// {
// [Fact]
// public void TextureRegion2D_FromTexture_Test()
// {
// var graphicsDevice = TestHelper.CreateGraphicsDevice();
// var texture = new Texture2D(graphicsDevice, 100, 200);
// var textureRegion = new TextureRegion2D(texture);
// Assert.AreSame(texture, textureRegion.Texture);
// Assert.Equal(0, textureRegion.X);
// Assert.Equal(0, textureRegion.Y);
// Assert.Equal(100, textureRegion.Width);
// Assert.Equal(200, textureRegion.Height);
// Assert.IsNull(textureRegion.Tag);
// }
// [Fact]
// public void TextureRegion2D_Specified_Test()
// {
// var graphicsDevice = TestHelper.CreateGraphicsDevice();
// var texture = new Texture2D(graphicsDevice, 100, 200);
// var textureRegion = new TextureRegion2D(texture, 10, 20, 30, 40);
// Assert.AreSame(texture, textureRegion.Texture);
// Assert.Equal(10, textureRegion.X);
// Assert.Equal(20, textureRegion.Y);
// Assert.Equal(30, textureRegion.Width);
// Assert.Equal(40, textureRegion.Height);
// Assert.IsNull(textureRegion.Tag);
// }
// }
//}
|