diff options
author | chai <chaifix@163.com> | 2019-08-14 22:50:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-08-14 22:50:43 +0800 |
commit | 15740faf9fe9fe4be08965098bbf2947e096aeeb (patch) | |
tree | a730ec236656cc8cab5b13f088adfaed6bb218fb /Runtime/Camera/SceneNode.h |
Diffstat (limited to 'Runtime/Camera/SceneNode.h')
-rw-r--r-- | Runtime/Camera/SceneNode.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Runtime/Camera/SceneNode.h b/Runtime/Camera/SceneNode.h new file mode 100644 index 0000000..a7e9655 --- /dev/null +++ b/Runtime/Camera/SceneNode.h @@ -0,0 +1,23 @@ +#pragma once + +class BaseRenderer; + +struct SceneNode +{ + SceneNode() : + renderer(NULL), layer(0), pvsHandle(-1), lodGroup(0), lodIndexMask(0), + needsCullCallback(false), dirtyAABB(false), disable(false) {} + + BaseRenderer* renderer; + UInt32 layer; + SInt32 pvsHandle; + UInt32 lodGroup; + UInt32 lodIndexMask; + bool needsCullCallback; + bool dirtyAABB; + ///@TODO: Maybe we can use Renderer* = NULL instead, we already set this to null for static objects... + bool disable; +}; + +typedef int SceneHandle; +const int kInvalidSceneHandle = -1; |