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authorchai <chaifix@163.com>2019-08-14 22:50:43 +0800
committerchai <chaifix@163.com>2019-08-14 22:50:43 +0800
commit15740faf9fe9fe4be08965098bbf2947e096aeeb (patch)
treea730ec236656cc8cab5b13f088adfaed6bb218fb /Runtime/Graphics/TextureSettings.h
+Unity Runtime codeHEADmaster
Diffstat (limited to 'Runtime/Graphics/TextureSettings.h')
-rw-r--r--Runtime/Graphics/TextureSettings.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/Runtime/Graphics/TextureSettings.h b/Runtime/Graphics/TextureSettings.h
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+++ b/Runtime/Graphics/TextureSettings.h
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+#pragma once
+
+#include "Runtime/Serialize/TransferFunctions/SerializeTransfer.h"
+#include "Runtime/GfxDevice/GfxDeviceTypes.h"
+
+
+// Texture filter, anisotropy, wrap mode settings.
+struct TextureSettings
+{
+ DECLARE_SERIALIZE_NO_PPTR (GLTextureSettings) // keep the name GLTextureSettings here, it's for serialized stuff!
+
+ int m_FilterMode; ///< enum { Nearest, Bilinear, Trilinear } Texture filter mode
+ int m_Aniso; ///< Anisotropy factor (1 = None, 0 = Always disabled)
+ float m_MipBias; ///< Bias used for LOD-selection (0 = none)
+ int m_WrapMode; ///< enum {Repeat, Clamp} Texture wrapping mode.
+
+ TextureSettings () { Reset (); }
+
+ // Set default values
+ void Reset();
+
+ void CheckConsistency();
+
+ #if UNITY_EDITOR
+ // Set all numbers to -1, marking them as invalid
+ void Invalidate();
+ #endif
+
+ void Apply (TextureID texture, TextureDimension texDim, bool hasMipMap, TextureColorSpace colorSpace) const;
+
+ static void SetAnisoLimits (int minAniso, int maxAniso);
+ static void GetAnisoLimits (int& minAniso, int& maxAniso);
+};
+
+template<class TransferFunc>
+void TextureSettings::Transfer (TransferFunc& transfer)
+{
+ TRANSFER (m_FilterMode);
+ TRANSFER (m_Aniso);
+ TRANSFER (m_MipBias);
+ TRANSFER (m_WrapMode);
+}