summaryrefslogtreecommitdiff
path: root/Runtime/Math/Vector2.h
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2019-08-14 22:50:43 +0800
committerchai <chaifix@163.com>2019-08-14 22:50:43 +0800
commit15740faf9fe9fe4be08965098bbf2947e096aeeb (patch)
treea730ec236656cc8cab5b13f088adfaed6bb218fb /Runtime/Math/Vector2.h
+Unity Runtime codeHEADmaster
Diffstat (limited to 'Runtime/Math/Vector2.h')
-rw-r--r--Runtime/Math/Vector2.h126
1 files changed, 126 insertions, 0 deletions
diff --git a/Runtime/Math/Vector2.h b/Runtime/Math/Vector2.h
new file mode 100644
index 0000000..7a5a813
--- /dev/null
+++ b/Runtime/Math/Vector2.h
@@ -0,0 +1,126 @@
+#ifndef VECTOR2_H
+#define VECTOR2_H
+
+#include <algorithm>
+#include "FloatConversion.h"
+#include "Runtime/Serialize/SerializeUtility.h"
+#include "Runtime/Serialize/SerializationMetaFlags.h"
+#include "Runtime/Utilities/LogAssert.h"
+#include "Runtime/Modules/ExportModules.h"
+
+class Vector2f
+{
+ public:
+ float x, y;
+
+ DECLARE_SERIALIZE_OPTIMIZE_TRANSFER (Vector2f)
+
+ Vector2f () : x(0.f) , y(0.f) {}
+ Vector2f (float inX, float inY) { x = inX; y = inY; }
+ explicit Vector2f (const float* p) { x = p[0]; y = p[1]; }
+
+ void Set (float inX, float inY) { x = inX; y = inY; }
+
+ float* GetPtr () { return &x; }
+ const float* GetPtr ()const { return &x; }
+ float& operator[] (int i) { DebugAssertIf (i < 0 || i > 1); return (&x)[i]; }
+ const float& operator[] (int i)const { DebugAssertIf (i < 0 || i > 1); return (&x)[i]; }
+
+ Vector2f& operator += (const Vector2f& inV) { x += inV.x; y += inV.y; return *this; }
+ Vector2f& operator -= (const Vector2f& inV) { x -= inV.x; y -= inV.y; return *this; }
+ Vector2f& operator *= (const float s) { x *= s; y *= s; return *this; }
+ Vector2f& operator /= (const float s) { DebugAssertIf (CompareApproximately (s, 0.0F)); x /= s; y /= s; return *this; }
+ bool operator == (const Vector2f& v)const { return x == v.x && y == v.y; }
+ bool operator != (const Vector2f& v)const { return x != v.x || y != v.y; }
+
+
+ Vector2f operator - () const { return Vector2f (-x, -y); }
+
+ Vector2f& Scale (const Vector2f& inV) { x *= inV.x; y *= inV.y; return *this;}
+
+ static const float epsilon;
+ static const float infinity;
+ static const Vector2f infinityVec;
+ static EXPORT_COREMODULE const Vector2f zero;
+ static const Vector2f xAxis;
+ static const Vector2f yAxis;
+};
+
+inline Vector2f Scale (const Vector2f& lhs, const Vector2f& rhs) { return Vector2f (lhs.x * rhs.x, lhs.y * rhs.y); }
+
+inline Vector2f operator + (const Vector2f& lhs, const Vector2f& rhs) { return Vector2f (lhs.x + rhs.x, lhs.y + rhs.y); }
+inline Vector2f operator - (const Vector2f& lhs, const Vector2f& rhs) { return Vector2f (lhs.x - rhs.x, lhs.y - rhs.y); }
+inline float Dot (const Vector2f& lhs, const Vector2f& rhs) { return lhs.x * rhs.x + lhs.y * rhs.y; }
+
+inline float SqrMagnitude (const Vector2f& inV) { return Dot (inV, inV); }
+inline float Magnitude (const Vector2f& inV) { return SqrtImpl(Dot (inV, inV)); }
+
+inline float Angle (const Vector2f& lhs, const Vector2f& rhs) { return acos (std::min (1.0f, std::max (-1.0f, Dot (lhs, rhs) / (Magnitude (lhs) * Magnitude (rhs))))); }
+
+inline Vector2f operator * (const Vector2f& inV, float s) { return Vector2f (inV.x * s, inV.y * s); }
+inline Vector2f operator * (const float s, const Vector2f& inV) { return Vector2f (inV.x * s, inV.y * s); }
+inline Vector2f operator / (const Vector2f& inV, float s) { Vector2f temp (inV); temp /= s; return temp; }
+inline Vector2f Inverse (const Vector2f& inVec) { return Vector2f (1.0F / inVec.x, 1.0F / inVec.y); }
+
+// Normalizes a vector, asserts if the vector can be normalized
+inline Vector2f Normalize (const Vector2f& inV) { return inV / Magnitude (inV); }
+// Normalizes a vector, returns default vector if it can't be normalized
+inline Vector2f NormalizeSafe (const Vector2f& inV, const Vector2f& defaultV = Vector2f::zero);
+
+inline Vector2f Lerp (const Vector2f& from, const Vector2f& to, float t) { return to * t + from * (1.0f - t); }
+
+// Returns a vector with the smaller of every component from v0 and v1
+inline Vector2f min (const Vector2f& lhs, const Vector2f& rhs) { return Vector2f (std::min (lhs.x, rhs.x), std::min (lhs.y, rhs.y)); }
+// Returns a vector with the larger of every component from v0 and v1
+inline Vector2f max (const Vector2f& lhs, const Vector2f& rhs) { return Vector2f (std::max (lhs.x, rhs.x), std::max (lhs.y, rhs.y)); }
+
+bool CompareApproximately (const Vector2f& inV0, const Vector2f& inV1, float inMaxDist = Vector2f::epsilon);
+
+inline bool CompareApproximately (const Vector2f& inV0, const Vector2f& inV1, float inMaxDist)
+{
+ return SqrMagnitude (inV1 - inV0) < inMaxDist * inMaxDist;
+}
+
+inline bool IsNormalized (const Vector2f& vec, float epsilon = Vector2f::epsilon)
+{
+ return CompareApproximately (SqrMagnitude (vec), 1.0F, epsilon);
+}
+
+/// Returns the abs of every component of the vector
+inline Vector2f Abs (const Vector2f& v) { return Vector2f (Abs (v.x), Abs (v.y)); }
+
+inline bool IsFinite (const Vector2f& f)
+{
+ return IsFinite(f.x) & IsFinite(f.y);
+}
+
+template<class TransferFunction> inline
+void Vector2f::Transfer (TransferFunction& t)
+{
+ t.AddMetaFlag (kTransferUsingFlowMappingStyle);
+ t.Transfer (x, "x");
+ t.Transfer (y, "y");
+}
+
+inline Vector2f NormalizeFast (const Vector2f& inV)
+{
+ float m = SqrMagnitude (inV);
+ // GCC version of __frsqrte:
+ // static inline double __frsqrte (double x) {
+ // double y;
+ // asm ( "frsqrte %0, %1" : /*OUT*/ "=f" (y) : /*IN*/ "f" (x) );
+ // return y;
+ // }
+ return inV * FastInvSqrt (m);
+}
+
+inline Vector2f NormalizeSafe (const Vector2f& inV, const Vector2f& defaultV)
+{
+ float mag = Magnitude (inV);
+ if (mag > Vector2f::epsilon)
+ return inV / Magnitude (inV);
+ else
+ return defaultV;
+}
+
+#endif