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+C++RAW
+
+
+#include "UnityPrefix.h"
+#include "Configuration/UnityConfigure.h"
+#include "Runtime/Scripting/ScriptingUtility.h"
+#include "Runtime/Mono/MonoBehaviour.h"
+
+using namespace Unity;
+using namespace std;
+
+CSRAW
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Collections;
+using UnityEngineInternal;
+
+namespace UnityEngine
+{
+
+// Behaviours are Components that can be enabled or disabled.
+CSRAW
+NONSEALED_CLASS Behaviour : Component
+ // Enabled Behaviours are Updated, disabled Behaviours are not.
+ AUTO_PROP bool enabled GetEnabled SetEnabled
+END
+
+
+CSRAW }
+