summaryrefslogtreecommitdiff
path: root/Runtime/Export/UnityEngineBehaviour.txt
blob: d0e1304eda37c35ea2cd3dd09e8ae7b658320d56 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
C++RAW


#include "UnityPrefix.h"
#include "Configuration/UnityConfigure.h"
#include "Runtime/Scripting/ScriptingUtility.h"
#include "Runtime/Mono/MonoBehaviour.h"

using namespace Unity;
using namespace std;

CSRAW
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
using UnityEngineInternal;

namespace UnityEngine
{

// Behaviours are Components that can be enabled or disabled.
CSRAW
NONSEALED_CLASS Behaviour : Component
	// Enabled Behaviours are Updated, disabled Behaviours are not.
	AUTO_PROP bool enabled GetEnabled SetEnabled
END


CSRAW }