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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
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+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
@@ -0,0 +1,44 @@
+using System.Collections.Generic;
+using UnityEngine.Profiling;
+
+namespace Pathfinding.Util {
+ public interface IGraphSnapshot : System.IDisposable {
+ /// <summary>
+ /// Restores the graph data to the state it had when the snapshot was taken, in the bounding box that the snapshot captured.
+ ///
+ /// You can get the context from the callback provided to the <see cref="AstarPath.AddWorkItem"/> method.
+ /// </summary>
+ void Restore(IGraphUpdateContext ctx);
+ }
+
+ /// <summary>
+ /// A snapshot of parts of graphs.
+ ///
+ /// See: <see cref="AstarPath.Snapshot"/>
+ /// </summary>
+ public struct GraphSnapshot : IGraphSnapshot {
+ List<IGraphSnapshot> inner;
+
+ internal GraphSnapshot (List<IGraphSnapshot> inner) {
+ this.inner = inner;
+ }
+
+ /// <summary>\copydocref{IGraphSnapshot.Restore}</summary>
+ public void Restore (IGraphUpdateContext ctx) {
+ Profiler.BeginSample("Restoring Graph Snapshot");
+ for (int i = 0; i < inner.Count; i++) {
+ inner[i].Restore(ctx);
+ }
+ Profiler.EndSample();
+ }
+
+ public void Dispose () {
+ if (inner != null) {
+ for (int i = 0; i < inner.Count; i++) {
+ inner[i].Dispose();
+ }
+ inner = null;
+ }
+ }
+ }
+}