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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs34
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diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs
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+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/HexagonalTurnBased/HexagonTrigger.cs
@@ -0,0 +1,34 @@
+using UnityEngine;
+
+namespace Pathfinding.Examples {
+ /// <summary>Helper script in the example scene 'Turn Based'</summary>
+ [RequireComponent(typeof(Animator))]
+ [HelpURL("https://arongranberg.com/astar/documentation/stable/hexagontrigger.html")]
+ public class HexagonTrigger : MonoBehaviour {
+ Animator anim;
+ bool visible;
+
+ void Awake () {
+ anim = GetComponent<Animator>();
+ }
+
+ /// <summary>[OnTriggerEnter]</summary>
+ void OnTriggerEnter (Collider coll) {
+ var unit = coll.GetComponentInParent<TurnBasedAI>();
+ var node = AstarPath.active.GetNearest(transform.position).node;
+
+ // Check if it is an agent and the agent is headed for this node
+ if (unit != null && unit.targetNode == node) {
+ visible = true;
+ anim.CrossFade("show", 0.1f);
+ }
+ }
+ /// <summary>[OnTriggerEnter]</summary>
+
+ void OnTriggerExit (Collider coll) {
+ if (coll.GetComponentInParent<TurnBasedAI>() != null && visible) {
+ anim.CrossFade("hide", 0.1f);
+ }
+ }
+ }
+}