summaryrefslogtreecommitdiff
path: root/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations.meta5
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim1034
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim.meta4
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim132
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim.meta4
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity6875
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity.meta7
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting64
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting.meta8
9 files changed, 8133 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations.meta b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations.meta
new file mode 100644
index 0000000..e098422
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations.meta
@@ -0,0 +1,5 @@
+fileFormatVersion: 2
+guid: 4c799216a4ec445bbae57f8bb758ad04
+folderAsset: yes
+DefaultImporter:
+ userData:
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim
new file mode 100644
index 0000000..8cb63be
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim
@@ -0,0 +1,1034 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!74 &7400000
+AnimationClip:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: ClimbTest
+ serializedVersion: 3
+ m_AnimationType: 1
+ m_Compressed: 0
+ m_RotationCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: H1
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: H2
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: L1
+ m_CompressedRotationCurves: []
+ m_PositionCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: 0, y: 0, z: 0}
+ inSlope: {x: 0, y: .430027962, z: 0}
+ outSlope: {x: 0, y: .430027962, z: 0}
+ tangentMode: -559038737
+ - time: 1.5
+ value: {x: 0, y: .645041943, z: 0}
+ inSlope: {x: 0, y: .215013981, z: 0}
+ outSlope: {x: 0, y: .215013981, z: 0}
+ tangentMode: -559038737
+ - time: 2.2166667
+ value: {x: 0, y: .645041943, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: 131672972
+ - time: 3.95000005
+ value: {x: 0, y: .645041943, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: -33686019
+ - time: 4.0666666
+ value: {x: 0, y: .645041943, z: 0}
+ inSlope: {x: 0, y: .255636364, z: 0}
+ outSlope: {x: 0, y: .255636364, z: 0}
+ tangentMode: -33686019
+ - time: 7.3166666
+ value: {x: 0, y: 2.3066783, z: 0}
+ inSlope: {x: 0, y: .255636364, z: 0}
+ outSlope: {x: 0, y: .255636364, z: 0}
+ tangentMode: 0
+ - time: 7.51666689
+ value: {x: 0, y: 2.3066783, z: 0}
+ inSlope: {x: 0, y: 0, z: .476332098}
+ outSlope: {x: 0, y: 0, z: .476332098}
+ tangentMode: 132289044
+ - time: 8.85000038
+ value: {x: 0, y: 2.3066783, z: 1.26938927}
+ inSlope: {x: 0, y: 0, z: .985230505}
+ outSlope: {x: 0, y: 0, z: .985230505}
+ tangentMode: -33686019
+ - time: 8.89999962
+ value: {x: 0, y: 2.3066783, z: 1.31785154}
+ inSlope: {x: 0, y: 0, z: .952664196}
+ outSlope: {x: 0, y: 0, z: .952664196}
+ tangentMode: -33686019
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: .408160657, y: .35563755, z: -5.77070205e-06}
+ inSlope: {x: -.216743127, y: -.414480656, z: -.216736123}
+ outSlope: {x: -.216743127, y: -.414480656, z: -.216736123}
+ tangentMode: -559038737
+ - time: 1.5
+ value: {x: .0830459595, y: -.266083419, z: -.325109959}
+ inSlope: {x: -.108371563, y: -.233122215, z: -.108368061}
+ outSlope: {x: -.108371563, y: -.233122215, z: -.108368061}
+ tangentMode: -559038737
+ - time: 1.79999995
+ value: {x: .0830459595, y: -.281612545, z: -.325109959}
+ inSlope: {x: 0, y: -.0247391891, z: 0}
+ outSlope: {x: 0, y: -.0247391891, z: 0}
+ tangentMode: -559038737
+ - time: 5.9666667
+ value: {x: .0830459595, y: -.272090107, z: -.325109959}
+ inSlope: {x: 0, y: .0133119142, z: 0}
+ outSlope: {x: 0, y: .0133119142, z: 0}
+ tangentMode: -559038737
+ - time: 6.30000019
+ value: {x: .0830459595, y: -.263977289, z: -.325109959}
+ inSlope: {x: 0, y: .410955459, z: 0}
+ outSlope: {x: 0, y: .410955459, z: 0}
+ tangentMode: -559038737
+ - time: 7.1500001
+ value: {x: .0830459595, y: .413959265, z: -.325109959}
+ inSlope: {x: 0, y: .797572494, z: 0}
+ outSlope: {x: 0, y: .797572494, z: 0}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: L1
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: -.169467911, y: .813290119, z: 2.02021511e-08}
+ inSlope: {x: 0, y: -.339374751, z: 0}
+ outSlope: {x: 0, y: -.339374751, z: 0}
+ tangentMode: -559038737
+ - time: 1.86666667
+ value: {x: -.169467911, y: .179790556, z: 2.02021511e-08}
+ inSlope: {x: 0, y: -.339374751, z: 0}
+ outSlope: {x: 0, y: -.339374751, z: 0}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: L2
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: .263917655, y: 1, z: .103164695}
+ inSlope: {x: 0, y: .52617377, z: 0}
+ outSlope: {x: 0, y: .52617377, z: 0}
+ tangentMode: -559038737
+ - time: 1.66666663
+ value: {x: .263917655, y: 1.87695622, z: .103164695}
+ inSlope: {x: -2.21670149e-08, y: .263086945, z: .143621922}
+ outSlope: {x: -2.21670149e-08, y: .263086945, z: .143621922}
+ tangentMode: -559038737
+ - time: 3.6833334
+ value: {x: .263917565, y: 1.87695646, z: .682439804}
+ inSlope: {x: -2.21670149e-08, y: -.234152287, z: .143621862}
+ outSlope: {x: -2.21670149e-08, y: -.234152287, z: .143621862}
+ tangentMode: -559038737
+ - time: 7.38333321
+ value: {x: .263917565, y: .144229174, z: .682439387}
+ inSlope: {x: -2.10369286e-08, y: -.234152257, z: -.22207208}
+ outSlope: {x: -2.10369286e-08, y: -.234152257, z: -.22207208}
+ tangentMode: -559038737
+ - time: 8.80000019
+ value: {x: .263917506, y: .144229412, z: .0532351732}
+ inSlope: {x: -4.20738573e-08, y: 1.68295429e-07, z: -.44414404}
+ outSlope: {x: -4.20738573e-08, y: 1.68295429e-07, z: -.44414404}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: H1
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: -.263917893, y: 1, z: .103164636}
+ inSlope: {x: 0, y: .52617377, z: 0}
+ outSlope: {x: 0, y: .52617377, z: 0}
+ tangentMode: -559038737
+ - time: 1.66666663
+ value: {x: -.263917893, y: 1.87695622, z: .103164636}
+ inSlope: {x: -2.21670149e-08, y: .263086945, z: .143621907}
+ outSlope: {x: -2.21670149e-08, y: .263086945, z: .143621907}
+ tangentMode: -559038737
+ - time: 3.6833334
+ value: {x: -.263917983, y: 1.87695646, z: .682439685}
+ inSlope: {x: -2.21670149e-08, y: -.234152287, z: .143621847}
+ outSlope: {x: -2.21670149e-08, y: -.234152287, z: .143621847}
+ tangentMode: -559038737
+ - time: 7.38333321
+ value: {x: -.263917983, y: .144229174, z: .682439268}
+ inSlope: {x: 6.31107895e-08, y: -.234152257, z: -.22207205}
+ outSlope: {x: 6.31107895e-08, y: -.234152257, z: -.22207205}
+ tangentMode: -559038737
+ - time: 8.80000019
+ value: {x: -.263917804, y: .144229412, z: .0532351732}
+ inSlope: {x: 1.26221579e-07, y: 1.68295429e-07, z: -.444143981}
+ outSlope: {x: 1.26221579e-07, y: 1.68295429e-07, z: -.444143981}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: H2
+ m_ScaleCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: .610000014, y: .100120001, z: .130600005}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path: L2
+ m_FloatCurves: []
+ m_SampleRate: 60
+ m_WrapMode: 0
+ m_Bounds:
+ m_Center: {x: 0, y: 0, z: 0}
+ m_Extent: {x: 0, y: 0, z: 0}
+ m_MuscleClipInfo:
+ m_StartTime: 0
+ m_StopTime: 1
+ m_OrientationOffsetY: 0
+ m_Level: 0
+ m_CycleOffset: 0
+ m_LoopBlend: 0
+ m_LoopBlendOrientation: 0
+ m_LoopBlendPositionY: 0
+ m_LoopBlendPositionXZ: 0
+ m_KeepOriginalOrientation: 0
+ m_KeepOriginalPositionY: 1
+ m_KeepOriginalPositionXZ: 0
+ m_HeightFromFeet: 0
+ m_Mirror: 0
+ m_EditorCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.5
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 2.2166667
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 3.95000005
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 4.0666666
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.3166666
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.51666689
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 8.85000038
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path:
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: .430027962
+ outSlope: .430027962
+ tangentMode: 10
+ - time: 1.5
+ value: .645041943
+ inSlope: .215013981
+ outSlope: .215013981
+ tangentMode: 10
+ - time: 2.2166667
+ value: .645041943
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 3.95000005
+ value: .645041943
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 4.0666666
+ value: .645041943
+ inSlope: .255636364
+ outSlope: .255636364
+ tangentMode: 10
+ - time: 7.3166666
+ value: 2.3066783
+ inSlope: .255636364
+ outSlope: .255636364
+ tangentMode: 10
+ - time: 7.51666689
+ value: 2.3066783
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 8.89999962
+ value: 2.3066783
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path:
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.5
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 2.2166667
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 3.95000005
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 4.0666666
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.3166666
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.51666689
+ value: 0
+ inSlope: .476332098
+ outSlope: .476332098
+ tangentMode: 10
+ - time: 8.89999962
+ value: 1.31785154
+ inSlope: .952664196
+ outSlope: .952664196
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path:
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .408160657
+ inSlope: -.216743127
+ outSlope: -.216743127
+ tangentMode: 10
+ - time: 1.5
+ value: .0830459595
+ inSlope: -.108371563
+ outSlope: -.108371563
+ tangentMode: 10
+ - time: 1.79999995
+ value: .0830459595
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 5.9666667
+ value: .0830459595
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 6.30000019
+ value: .0830459595
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.1500001
+ value: .0830459595
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .35563755
+ inSlope: -.414480656
+ outSlope: -.414480656
+ tangentMode: 10
+ - time: 1.5
+ value: -.266083419
+ inSlope: -.233122215
+ outSlope: -.233122215
+ tangentMode: 10
+ - time: 1.79999995
+ value: -.281612545
+ inSlope: -.0247391891
+ outSlope: -.0247391891
+ tangentMode: 10
+ - time: 5.9666667
+ value: -.272090107
+ inSlope: .0133119142
+ outSlope: .0133119142
+ tangentMode: 10
+ - time: 6.30000019
+ value: -.263977289
+ inSlope: .410955459
+ outSlope: .410955459
+ tangentMode: 10
+ - time: 7.1500001
+ value: .413959265
+ inSlope: .797572494
+ outSlope: .797572494
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: -5.77070205e-06
+ inSlope: -.216736123
+ outSlope: -.216736123
+ tangentMode: 10
+ - time: 1.5
+ value: -.325109959
+ inSlope: -.108368061
+ outSlope: -.108368061
+ tangentMode: 10
+ - time: 1.79999995
+ value: -.325109959
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 5.9666667
+ value: -.325109959
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 6.30000019
+ value: -.325109959
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 7.1500001
+ value: -.325109959
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: -.169467911
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.86666667
+ value: -.169467911
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .813290119
+ inSlope: -.339374751
+ outSlope: -.339374751
+ tangentMode: 10
+ - time: 1.86666667
+ value: .179790556
+ inSlope: -.339374751
+ outSlope: -.339374751
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 2.02021511e-08
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.86666667
+ value: 2.02021511e-08
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.w
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.z
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.y
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.x
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.x
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.y
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.z
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.w
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .263917655
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.66666663
+ value: .263917655
+ inSlope: -2.21670149e-08
+ outSlope: -2.21670149e-08
+ tangentMode: 10
+ - time: 3.6833334
+ value: .263917565
+ inSlope: -2.21670149e-08
+ outSlope: -2.21670149e-08
+ tangentMode: 10
+ - time: 7.38333321
+ value: .263917565
+ inSlope: -2.10369286e-08
+ outSlope: -2.10369286e-08
+ tangentMode: 10
+ - time: 8.80000019
+ value: .263917506
+ inSlope: -4.20738573e-08
+ outSlope: -4.20738573e-08
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 1
+ inSlope: .52617377
+ outSlope: .52617377
+ tangentMode: 10
+ - time: 1.66666663
+ value: 1.87695622
+ inSlope: .263086945
+ outSlope: .263086945
+ tangentMode: 10
+ - time: 3.6833334
+ value: 1.87695646
+ inSlope: -.234152287
+ outSlope: -.234152287
+ tangentMode: 10
+ - time: 7.38333321
+ value: .144229174
+ inSlope: -.234152257
+ outSlope: -.234152257
+ tangentMode: 10
+ - time: 8.80000019
+ value: .144229412
+ inSlope: 1.68295429e-07
+ outSlope: 1.68295429e-07
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .103164695
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.66666663
+ value: .103164695
+ inSlope: .143621922
+ outSlope: .143621922
+ tangentMode: 10
+ - time: 3.6833334
+ value: .682439804
+ inSlope: .143621862
+ outSlope: .143621862
+ tangentMode: 10
+ - time: 7.38333321
+ value: .682439387
+ inSlope: -.22207208
+ outSlope: -.22207208
+ tangentMode: 10
+ - time: 8.80000019
+ value: .0532351732
+ inSlope: -.44414404
+ outSlope: -.44414404
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: -.263917893
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.66666663
+ value: -.263917893
+ inSlope: -2.21670149e-08
+ outSlope: -2.21670149e-08
+ tangentMode: 10
+ - time: 3.6833334
+ value: -.263917983
+ inSlope: -2.21670149e-08
+ outSlope: -2.21670149e-08
+ tangentMode: 10
+ - time: 7.38333321
+ value: -.263917983
+ inSlope: 6.31107895e-08
+ outSlope: 6.31107895e-08
+ tangentMode: 10
+ - time: 8.80000019
+ value: -.263917804
+ inSlope: 1.26221579e-07
+ outSlope: 1.26221579e-07
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 1
+ inSlope: .52617377
+ outSlope: .52617377
+ tangentMode: 10
+ - time: 1.66666663
+ value: 1.87695622
+ inSlope: .263086945
+ outSlope: .263086945
+ tangentMode: 10
+ - time: 3.6833334
+ value: 1.87695646
+ inSlope: -.234152287
+ outSlope: -.234152287
+ tangentMode: 10
+ - time: 7.38333321
+ value: .144229174
+ inSlope: -.234152257
+ outSlope: -.234152257
+ tangentMode: 10
+ - time: 8.80000019
+ value: .144229412
+ inSlope: 1.68295429e-07
+ outSlope: 1.68295429e-07
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .103164636
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ - time: 1.66666663
+ value: .103164636
+ inSlope: .143621907
+ outSlope: .143621907
+ tangentMode: 10
+ - time: 3.6833334
+ value: .682439685
+ inSlope: .143621847
+ outSlope: .143621847
+ tangentMode: 10
+ - time: 7.38333321
+ value: .682439268
+ inSlope: -.22207205
+ outSlope: -.22207205
+ tangentMode: 10
+ - time: 8.80000019
+ value: .0532351732
+ inSlope: -.444143981
+ outSlope: -.444143981
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.w
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.z
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.y
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve: []
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalRotation.x
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .610000014
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalScale.x
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .100120001
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalScale.y
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: .130600005
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalScale.z
+ path: L2
+ classID: 4
+ script: {fileID: 0}
+ m_EulerEditorCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.x
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 90
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.y
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.z
+ path: H1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.x
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 90
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.y
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.z
+ path: H2
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 1.52587891e-05
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.x
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: -90
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.y
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: -270
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: localEulerAnglesBaked.z
+ path: L1
+ classID: 4
+ script: {fileID: 0}
+ m_Events: []
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim.meta b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim.meta
new file mode 100644
index 0000000..b7d0a7d
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/ClimbTest.anim.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: 721d41bbaa30847f6b93ae9c25cc0041
+NativeFormatImporter:
+ userData:
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim
new file mode 100644
index 0000000..0b606c2
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim
@@ -0,0 +1,132 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!74 &7400000
+AnimationClip:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: JumpTest
+ serializedVersion: 3
+ m_AnimationType: 1
+ m_Compressed: 0
+ m_RotationCurves: []
+ m_CompressedRotationCurves: []
+ m_PositionCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: {x: 0, y: 0, z: 0}
+ inSlope: {x: 3.31297002e-07, y: 1.3010782, z: 2.93023252}
+ outSlope: {x: 3.31297002e-07, y: 1.3010782, z: 2.93023252}
+ tangentMode: -559038737
+ - time: .716666639
+ value: {x: 2.37429504e-07, y: .932439327, z: 2.0999999}
+ inSlope: {x: 2.03164205e-08, y: .0424265265, z: 2.70424652}
+ outSlope: {x: 2.03164205e-08, y: .0424265265, z: 2.70424652}
+ tangentMode: -559038737
+ - time: 1.48333335
+ value: {x: 1.45869592e-08, y: 0, z: 4}
+ inSlope: {x: -2.90664161e-07, y: -1.21622515, z: 2.47826076}
+ outSlope: {x: -2.90664161e-07, y: -1.21622515, z: 2.47826076}
+ tangentMode: -559038737
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ path:
+ m_ScaleCurves: []
+ m_FloatCurves: []
+ m_SampleRate: 60
+ m_WrapMode: 0
+ m_Bounds:
+ m_Center: {x: 0, y: 0, z: 0}
+ m_Extent: {x: 0, y: 0, z: 0}
+ m_MuscleClipInfo:
+ m_StartTime: 0
+ m_StopTime: 1
+ m_OrientationOffsetY: 0
+ m_Level: 0
+ m_CycleOffset: 0
+ m_LoopBlend: 0
+ m_LoopBlendOrientation: 0
+ m_LoopBlendPositionY: 0
+ m_LoopBlendPositionXZ: 0
+ m_KeepOriginalOrientation: 0
+ m_KeepOriginalPositionY: 1
+ m_KeepOriginalPositionXZ: 0
+ m_HeightFromFeet: 0
+ m_Mirror: 0
+ m_EditorCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 3.31297002e-07
+ outSlope: 3.31297002e-07
+ tangentMode: 10
+ - time: .716666639
+ value: 2.37429504e-07
+ inSlope: 2.03164205e-08
+ outSlope: 2.03164205e-08
+ tangentMode: 10
+ - time: 1.48333335
+ value: 1.45869592e-08
+ inSlope: -2.90664161e-07
+ outSlope: -2.90664161e-07
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.x
+ path:
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 1.3010782
+ outSlope: 1.3010782
+ tangentMode: 10
+ - time: .716666639
+ value: .932439327
+ inSlope: .0424265265
+ outSlope: .0424265265
+ tangentMode: 10
+ - time: 1.48333335
+ value: 0
+ inSlope: -1.21622515
+ outSlope: -1.21622515
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.y
+ path:
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - time: 0
+ value: 0
+ inSlope: 2.93023252
+ outSlope: 2.93023252
+ tangentMode: 10
+ - time: .716666639
+ value: 2.0999999
+ inSlope: 2.70424652
+ outSlope: 2.70424652
+ tangentMode: 10
+ - time: 1.48333335
+ value: 4
+ inSlope: 2.47826076
+ outSlope: 2.47826076
+ tangentMode: 10
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ attribute: m_LocalPosition.z
+ path:
+ classID: 4
+ script: {fileID: 0}
+ m_EulerEditorCurves: []
+ m_Events: []
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim.meta b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim.meta
new file mode 100644
index 0000000..aff5f31
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/Animations/JumpTest.anim.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: af1e0b0dc2ae643e9a98d3c818642ffe
+NativeFormatImporter:
+ userData:
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity
new file mode 100644
index 0000000..bbbec41
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity
@@ -0,0 +1,6875 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 10
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 3
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &4
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 1
+ m_BakeResolution: 20
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 0
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 0
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 1
+ m_BakeBackend: 0
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 512
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 0
+ m_PVRDenoiserTypeDirect: 0
+ m_PVRDenoiserTypeIndirect: 0
+ m_PVRDenoiserTypeAO: 0
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 0
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 4890085278179872738, guid: e4453099c1434f0bc85ec8fa9e031dcd,
+ type: 2}
+--- !u!1 &18
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 69}
+ m_Layer: 0
+ m_Name: Ground
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &19
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 70}
+ - component: {fileID: 107}
+ - component: {fileID: 209}
+ - component: {fileID: 204}
+ - component: {fileID: 214}
+ - component: {fileID: 213}
+ - component: {fileID: 218}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &20
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 71}
+ - component: {fileID: 206}
+ m_Layer: 0
+ m_Name: Directional light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &21
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 72}
+ - component: {fileID: 161}
+ - component: {fileID: 118}
+ m_Layer: 2
+ m_Name: Target
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &22
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 73}
+ - component: {fileID: 162}
+ - component: {fileID: 119}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &23
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 74}
+ - component: {fileID: 163}
+ - component: {fileID: 120}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &24
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 75}
+ - component: {fileID: 164}
+ - component: {fileID: 121}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &25
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 76}
+ - component: {fileID: 165}
+ - component: {fileID: 122}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &26
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 77}
+ - component: {fileID: 166}
+ - component: {fileID: 123}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &27
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 78}
+ - component: {fileID: 167}
+ - component: {fileID: 124}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &28
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 79}
+ - component: {fileID: 168}
+ - component: {fileID: 125}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &29
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 80}
+ - component: {fileID: 169}
+ - component: {fileID: 126}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &30
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 81}
+ - component: {fileID: 170}
+ - component: {fileID: 127}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &31
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 82}
+ - component: {fileID: 171}
+ - component: {fileID: 128}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &32
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 83}
+ - component: {fileID: 172}
+ - component: {fileID: 129}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &33
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 84}
+ - component: {fileID: 173}
+ - component: {fileID: 130}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &34
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 85}
+ - component: {fileID: 174}
+ - component: {fileID: 131}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &35
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 86}
+ - component: {fileID: 175}
+ - component: {fileID: 132}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &36
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 87}
+ - component: {fileID: 176}
+ - component: {fileID: 133}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &37
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 88}
+ - component: {fileID: 177}
+ - component: {fileID: 134}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &38
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 89}
+ - component: {fileID: 178}
+ - component: {fileID: 135}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &39
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 90}
+ - component: {fileID: 179}
+ - component: {fileID: 136}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &40
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 91}
+ - component: {fileID: 180}
+ - component: {fileID: 137}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &41
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 92}
+ - component: {fileID: 181}
+ - component: {fileID: 138}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &42
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 93}
+ - component: {fileID: 182}
+ - component: {fileID: 139}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &43
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 94}
+ - component: {fileID: 183}
+ - component: {fileID: 140}
+ m_Layer: 0
+ m_Name: Node
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &44
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 95}
+ - component: {fileID: 184}
+ - component: {fileID: 194}
+ - component: {fileID: 141}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &45
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 96}
+ - component: {fileID: 185}
+ - component: {fileID: 195}
+ - component: {fileID: 142}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &46
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 97}
+ - component: {fileID: 186}
+ - component: {fileID: 196}
+ - component: {fileID: 143}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &47
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 98}
+ - component: {fileID: 187}
+ - component: {fileID: 197}
+ - component: {fileID: 144}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &48
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 99}
+ - component: {fileID: 188}
+ - component: {fileID: 198}
+ - component: {fileID: 145}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &49
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 100}
+ - component: {fileID: 189}
+ - component: {fileID: 199}
+ - component: {fileID: 146}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &50
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 101}
+ - component: {fileID: 190}
+ - component: {fileID: 200}
+ - component: {fileID: 147}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &51
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 102}
+ - component: {fileID: 191}
+ - component: {fileID: 201}
+ - component: {fileID: 148}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &52
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 103}
+ - component: {fileID: 192}
+ - component: {fileID: 202}
+ - component: {fileID: 149}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &53
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 104}
+ - component: {fileID: 193}
+ - component: {fileID: 203}
+ - component: {fileID: 150}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!1 &54
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 105}
+ m_Layer: 0
+ m_Name: Nodes
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!1 &55
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 106}
+ - component: {fileID: 215}
+ m_Layer: 0
+ m_Name: A*
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &69
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 18}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 95}
+ - {fileID: 96}
+ - {fileID: 97}
+ - {fileID: 98}
+ - {fileID: 99}
+ - {fileID: 100}
+ - {fileID: 101}
+ - {fileID: 102}
+ - {fileID: 103}
+ - {fileID: 104}
+ - {fileID: 1368689936}
+ - {fileID: 1924814100}
+ - {fileID: 788847251}
+ - {fileID: 434752738}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &70
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.089019716, y: 0.906607, z: -0.3337294, w: -0.2424128}
+ m_LocalPosition: {x: -16.933102, y: 2.1515305, z: -2.470684}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &71
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 20}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.3971313, y: 0.30997553, z: -0.14454399, w: 0.8516507}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &72
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -13.89, y: 0.17, z: -5.47}
+ m_LocalScale: {x: 0.7, y: 0.7, z: 0.7}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &73
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 22}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -7.71475, y: 6.0022116, z: -17.960386}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &74
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 23}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -7.4055676, y: 6.0022116, z: -23.382277}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &75
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 24}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -6.484526, y: 6.0022116, z: -27.663187}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &76
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 25}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.48066044, y: 6.0022116, z: -28.004255}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &77
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 26}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 5.1277523, y: 6.0022116, z: -29.526651}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &78
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 27}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 5.1277523, y: 4.760293, z: -25.362442}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &79
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 28}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 6.937952, y: 3.881051, z: -19.842216}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &80
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 29}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 11.987255, y: 1.3234148, z: -16.748318}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &81
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 30}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 7.05749, y: 1.3234148, z: -15.250432}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &82
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 31}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.589438, y: 1.3234148, z: -13.098353}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &83
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 32}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -2.356851, y: 1.3234148, z: -5.530527}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &84
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 33}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -5.7267065, y: 1.3234148, z: -0.60894966}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &85
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 34}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -17.761572, y: 1.3234148, z: -2.34086}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &86
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 35}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -21.919498, y: 1.3234148, z: -0.61492896}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &87
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -13.839003, y: 1.3234148, z: -3.5176313}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &88
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 37}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -11.563911, y: 1.3234148, z: -4.380598}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &89
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 38}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -10.9363, y: 1.3234148, z: -2.9684725}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &90
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 39}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -2.620449, y: 1.3234148, z: 0.24803567}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &91
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 40}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.2236722, y: 1.3234148, z: 1.6601615}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &92
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 41}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 5.3554068, y: 1.3234148, z: 0.35540274}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &93
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 42}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 9.052223, y: 1.3234148, z: -1.021843}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &94
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 43}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 13.052223, y: 1.3234148, z: -2.021843}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &95
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 44}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.00000037656707, y: 0.8724748, z: -0.00000013333006, w: -0.48865914}
+ m_LocalPosition: {x: -6.5775504, y: 5.1166763, z: 0.5139204}
+ m_LocalScale: {x: 14.6200075, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &96
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 45}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0000002692512, y: 0.53910184, z: -0.00000029509906, w: -0.8422406}
+ m_LocalPosition: {x: -4.69797, y: 4.98, z: -7.5773964}
+ m_LocalScale: {x: 14.620008, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &97
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 46}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.00000032922708, y: 0.71627027, z: -0.00000022625031, w: -0.697823}
+ m_LocalPosition: {x: -7.381867, y: 4.896837, z: -20.639765}
+ m_LocalScale: {x: 14.6200075, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &98
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 47}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0000003980276, y: 0.9963787, z: 0.000000033965946, w: -0.08502664}
+ m_LocalPosition: {x: -0.5740205, y: 4.896844, z: -28.424788}
+ m_LocalScale: {x: 14.620006, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &99
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 48}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.14917934, y: 0.7499755, z: 0.12572083, w: 0.63204163}
+ m_LocalPosition: {x: 6.129748, y: 2.2807245, z: -21.817127}
+ m_LocalScale: {x: 14.620005, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &100
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 49}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.18227601, z: 0, w: 0.9832474}
+ m_LocalPosition: {x: 7.274911, y: -0.33771133, z: -15.156154}
+ m_LocalScale: {x: 14.620005, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &101
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 50}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.4563891, z: 0, w: 0.88978034}
+ m_LocalPosition: {x: -1.9849001, y: -0.3964281, z: -7.5460434}
+ m_LocalScale: {x: 14.620005, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &102
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 51}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.17844856, z: 0, w: 0.98394924}
+ m_LocalPosition: {x: -15.95, y: -0.38338375, z: 7}
+ m_LocalScale: {x: 14.620005, y: 0.5, z: 22.2669}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &103
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 52}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.1795829, z: 0, w: 0.9837429}
+ m_LocalPosition: {x: -5.5391574, y: -0.33771133, z: -0.99668455}
+ m_LocalScale: {x: 14.620004, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &104
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 53}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.14615896, z: 0, w: 0.98926115}
+ m_LocalPosition: {x: 6.901431, y: -0.084480286, z: -0.08023453}
+ m_LocalScale: {x: 14.620005, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &105
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 54}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 81}
+ - {fileID: 93}
+ - {fileID: 91}
+ - {fileID: 88}
+ - {fileID: 94}
+ - {fileID: 76}
+ - {fileID: 87}
+ - {fileID: 80}
+ - {fileID: 77}
+ - {fileID: 75}
+ - {fileID: 90}
+ - {fileID: 92}
+ - {fileID: 84}
+ - {fileID: 74}
+ - {fileID: 79}
+ - {fileID: 86}
+ - {fileID: 73}
+ - {fileID: 85}
+ - {fileID: 89}
+ - {fileID: 78}
+ - {fileID: 83}
+ - {fileID: 82}
+ m_Father: {fileID: 106}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &106
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 55}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 105}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!20 &107
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.43005127, g: 0.6351681, b: 0.738806, a: 0.019607844}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_Iso: 200
+ m_ShutterSpeed: 0.005
+ m_Aperture: 16
+ m_FocusDistance: 10
+ m_FocalLength: 50
+ m_BladeCount: 5
+ m_Curvature: {x: 2, y: 11}
+ m_BarrelClipping: 0.25
+ m_Anamorphism: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 100
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 0
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!23 &118
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 86ebf3c4b42174d2a9d3c1dfd2476f32, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &119
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 22}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &120
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 23}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &121
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 24}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &122
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 25}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &123
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 26}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &124
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 27}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &125
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 28}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &126
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 29}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &127
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 30}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &128
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 31}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &129
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 32}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &130
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 33}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &131
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 34}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &132
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 35}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &133
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &134
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 37}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &135
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 38}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &136
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 39}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &137
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 40}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &138
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 41}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &139
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 42}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &140
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 43}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 49d72b427420946b5a2c04962006e724, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &141
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 44}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &142
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 45}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &143
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 46}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &144
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 47}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &145
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 48}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &146
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 49}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &147
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 50}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &148
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 51}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &149
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 52}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!23 &150
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 53}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &161
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21}
+ m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &162
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 22}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &163
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 23}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &164
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 24}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &165
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 25}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &166
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 26}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &167
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 27}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &168
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 28}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &169
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 29}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &170
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 30}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &171
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 31}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &172
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 32}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &173
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 33}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &174
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 34}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &175
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 35}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &176
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &177
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 37}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &178
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 38}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &179
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 39}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &180
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 40}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &181
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 41}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &182
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 42}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &183
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 43}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &184
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 44}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &185
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 45}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &186
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 46}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &187
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 47}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &188
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 48}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &189
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 49}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &190
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 50}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &191
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 51}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &192
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 52}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &193
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 53}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!65 &194
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 44}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &195
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 45}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &196
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 46}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &197
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 47}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &198
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 48}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &199
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 49}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &200
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 50}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &201
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 51}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &202
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 52}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!65 &203
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 53}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!81 &204
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+--- !u!108 &206
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 20}
+ m_Enabled: 1
+ serializedVersion: 11
+ m_Type: 1
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.802082
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 0.88
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 1
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ForceVisible: 0
+ m_ShadowRadius: 0
+ m_ShadowAngle: 2
+ m_LightUnit: 1
+ m_LuxAtDistance: 1
+ m_EnableSpotReflector: 1
+--- !u!124 &209
+Behaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+--- !u!114 &213
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 46fb00c7e6ad9485282a146ad398a2a5, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ target: {fileID: 617778279}
+ distance: 11
+ height: 20
+ damping: 5
+ enableRotation: 1
+ smoothRotation: 1
+ rotationDamping: 5
+ staticOffset: 1
+--- !u!114 &214
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f903c2eb621d8418d88f8dad81b13dc6, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ mask:
+ serializedVersion: 2
+ m_Bits: 23
+ target: {fileID: 72}
+ trigger: 1
+ clickEffect: {fileID: 0}
+ use2D: 0
+ formationMode: 0
+--- !u!114 &215
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 55}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 78396926cbbfc4ac3b48fc5fc34a87d1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ data:
+ dataString: UEsDBBQAAAgIAAAIIexuPmG+JQIAADAEAAALACQAZ3JhcGgwLmpzb24KACAAAAAAAAEAGAAAgD7V3rGdAQCAPtXesZ0BAIA+1d6xnQFtU02PmzAQ/SsR5wZBgITssUm0PTRJFSJ1tVUPA56AFWOnxuRT+99rgyFU25Pxm3nPM2+Gh5MVICFTKHdAaF05LyPPjb6MnExwJWq5hutKSiE1PjEoMpbQOzZpBrgAO0LK8BvSvFA2qwMXjJZpr1jCNWHiZLiB195XJMfvyHNVGGYDUr7DnApuXwk0hoQqIfeUoQX9SaxhZYG3T8h7j9QVGp5pS8kaNUJoibzSD6wFMVrOsgOCpaPjKWTHXIqak72EM8oKUsqoupnUn7YvkyeR4Rm4epVwKpJaHiDDXlJshNrhn5rKNhcqbbAubCEYo0SL6qwDsAqHwTVWxbDSPrBHKYHy/0UkDhmZld918SUqoMxOpYTqqD8fI+cMrDaFjqPRh7EN8nUb+/XbXNvnEihPveNmDFIoUNqnVuNq5qrRmz3v5mzkDkJmSL4aC6sFci33ZIwjd+YFE9+3zMCNotgLAysw9n039qJwHvufpGwlVij03GnsdTKxO/X90IutTKDvs0kQNxpVIS7G2m2tGOX4dMsENnpiC8E5Zqaz4Vg6mh3tk8YRJFYq0UdWbDm7vb0PaMjNgmzgXGruolaK8vzJzWtK/h2BMyeEBPPUAxLO06kXjtMgmCOBWTSHiMwOodN0QTlVFNgPrc9U57n+mQZbwaFsFHeY6fk3e2mWj0i4vNJ7KQaLQvlBJJleHr5tJfqu9doA006TVfPTJdh0YKjO48P5+AtQSwMEFAAACAgAAAgh7Mlnpk8RAQAA4wEAAAsAJABncmFwaDEuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAW2Qy24CMQxFf2WUdStBgU7VNZRVWwT9AZN4ZiwyyShOKA/x73V4I3Vl58i+vjd7FbyP6r1wydqnQjFC0M0P1DfUwmZMHMFpFNgTYqmlyPLYF2pzZttz3eVaHKQLsNXAWTuGhAIS48t41myZdF6uwHLGsSG9ml+H/8NzMJTyTj/rok6BaY035RZ4dbKzBpvwasF3Uazu8MOHRQeBcRqga+6OOImLHL+8wUvGT+llQmWmZKROZB61VTkEbXrDUVm9aRyU1fNyVPZfByWMAJZLMxyo43VyFAnsDB3YePkf36G7NwDtUXLmycWTO6EmwO+Udq3nW0ZylV/ogOi+HyUYg1yRlGZiKEpSjJFcnVfV/qAOf1BLAwQUAAAICAAACCHswazcpZIAAAC5AAAACQAkAG1ldGEuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAU2OwQ6CMBBEf4X0LATdLUv9AW+GeDUctmwLPVgIoIkx/rs0evA2M28ymZd6uHkJY1THDAso6nqXqX7maVi25JDMPUjSV2VEBIwtWdDYqsTcAhgnTNqwFvKotjohd1KiJl93DsjnVtO+AmLNbK0gqHZrrc/JnfnmvsMNr4MPUULsi4vreFlP6UGa+0fNGOKPtO8PUEsBAi0AFAAACAgAAAgh7G4+Yb4lAgAAMAQAAAsAJAAAAAAAAAAAAAAAAAAAAGdyYXBoMC5qc29uCgAgAAAAAAABABgAAIA+1d6xnQEAgD7V3rGdAQCAPtXesZ0BUEsBAi0AFAAACAgAAAgh7Mlnpk8RAQAA4wEAAAsAJAAAAAAAAAAAAAAAcgIAAGdyYXBoMS5qc29uCgAgAAAAAAABABgAAIA+1d6xnQEAgD7V3rGdAQCAPtXesZ0BUEsBAi0AFAAACAgAAAgh7MGs3KWSAAAAuQAAAAkAJAAAAAAAAAAAAAAA0AMAAG1ldGEuanNvbgoAIAAAAAAAAQAYAACAPtXesZ0BAIA+1d6xnQEAgD7V3rGdAVBLBQYAAAAAAwADABUBAACtBAAAAAA=
+ file_cachedStartup: {fileID: 0}
+ cacheStartup: 0
+ showNavGraphs: 1
+ showUnwalkableNodes: 1
+ debugMode: 0
+ debugFloor: 0
+ debugRoof: 1
+ manualDebugFloorRoof: 0
+ showSearchTree: 0
+ unwalkableNodeDebugSize: 0.3
+ logPathResults: 0
+ maxNearestNodeDistance: 100
+ scanOnStartup: 1
+ fullGetNearestSearch: 0
+ prioritizeGraphs: 0
+ prioritizeGraphsLimit: 1
+ colorSettings:
+ _SolidColor: {r: 0.11764706, g: 0.4, b: 0.7882353, a: 0.9}
+ _UnwalkableNode: {r: 1, g: 0, b: 0, a: 0.5}
+ _BoundsHandles: {r: 0.29, g: 0.454, b: 0.741, a: 0.9}
+ _ConnectionLowLerp: {r: 0, g: 1, b: 0, a: 0.5}
+ _ConnectionHighLerp: {r: 1, g: 0, b: 0, a: 0.5}
+ _MeshEdgeColor: {r: 0, g: 0, b: 0, a: 0.5}
+ _AreaColors: []
+ tagNames:
+ - Basic Ground
+ - 1
+ - 2
+ - 3
+ - 4
+ - 5
+ - 6
+ - 7
+ - 8
+ - 9
+ - 10
+ - 11
+ - 12
+ - 13
+ - 14
+ - 15
+ - 16
+ - 17
+ - 18
+ - 19
+ - 20
+ - 21
+ - 22
+ - 23
+ - 24
+ - 25
+ - 26
+ - 27
+ - 28
+ - 29
+ - 30
+ - 31
+ heuristic: 2
+ heuristicScale: 1
+ threadCount: 1
+ maxFrameTime: 10
+ batchGraphUpdates: 0
+ graphUpdateBatchingInterval: 0.2
+ navmeshUpdates:
+ updateInterval: 0
+ euclideanEmbedding:
+ mode: 0
+ seed: 0
+ pivotPointRoot: {fileID: 0}
+ spreadOutCount: 1
+ showGraphs: 1
+--- !u!196 &216
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 3
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666666
+ manualTileSize: 0
+ tileSize: 256
+ buildHeightMesh: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!114 &218
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 19}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 786ae4169b6714241b0ba3c766cdc57f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &77946280
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 77946281}
+ - component: {fileID: 77946283}
+ - component: {fileID: 77946282}
+ m_Layer: 2
+ m_Name: minebot_back_lowerleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &77946281
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 77946280}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.00843205, y: 0.000024319022, z: 0.000028339457, w: 0.9999645}
+ m_LocalPosition: {x: -0.000000014301622, y: -0.09292829, z: 0.30607116}
+ m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1094911143}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &77946282
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 77946280}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &77946283
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 77946280}
+ m_Mesh: {fileID: 4300010, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &89894558
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 89894559}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &89894559
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 89894558}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: 0.00000039768403, y: 0, z: 3.603055}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2015263705}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &123673847
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 123673848}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &123673848
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 123673847}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.0000004813259, y: 2.110207, z: 1.4771786}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1988372205}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &160576748
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 160576749}
+ - component: {fileID: 160576752}
+ - component: {fileID: 160576751}
+ - component: {fileID: 160576750}
+ m_Layer: 0
+ m_Name: Header
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &160576749
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 160576748}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1771698319}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -10}
+ m_SizeDelta: {x: 200, y: 20}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!114 &160576750
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 160576748}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.384}
+ m_EffectDistance: {x: 1, y: -1}
+ m_UseGraphicAlpha: 1
+--- !u!114 &160576751
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 160576748}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Double click to move the target
+--- !u!222 &160576752
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 160576748}
+ m_CullTransparentMesh: 0
+--- !u!1 &213274239
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 213274240}
+ - component: {fileID: 213274242}
+ - component: {fileID: 213274241}
+ m_Layer: 2
+ m_Name: Cylinder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &213274240
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 213274239}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1.1182463, z: 0}
+ m_LocalScale: {x: 0.5, y: 1.2375004, z: 0.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 617778279}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &213274241
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 213274239}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: b71b71b0a1f9a48768a27ca6eefcfbdf, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &213274242
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 213274239}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &367139135
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 367139136}
+ - component: {fileID: 367139138}
+ - component: {fileID: 367139137}
+ m_Layer: 2
+ m_Name: H2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &367139136
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 367139135}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.26391792, y: 1, z: 0.13130946}
+ m_LocalScale: {x: 0.1306, y: 0.10012, z: 0.45872}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 617778279}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &367139137
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 367139135}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: b71b71b0a1f9a48768a27ca6eefcfbdf, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &367139138
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 367139135}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &385721117
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 385721120}
+ - component: {fileID: 385721119}
+ - component: {fileID: 385721118}
+ m_Layer: 2
+ m_Name: minebot_right_upperleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!23 &385721118
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 385721117}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &385721119
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 385721117}
+ m_Mesh: {fileID: 4300002, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!4 &385721120
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 385721117}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.4938536, y: 0.50490654, z: 0.4954421, w: 0.5056828}
+ m_LocalPosition: {x: 0.2814941, y: -0.079537675, z: 0.00000010396199}
+ m_LocalScale: {x: 1, y: 0.99999994, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 656834630}
+ m_Father: {fileID: 2097727595}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &389962020
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 389962021}
+ - component: {fileID: 389962023}
+ - component: {fileID: 389962022}
+ m_Layer: 2
+ m_Name: H1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &389962021
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389962020}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.00000008940697, z: 0, w: 1}
+ m_LocalPosition: {x: 0.2639177, y: 1, z: 0.13130946}
+ m_LocalScale: {x: 0.13060004, y: 0.10012, z: 0.45872012}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 617778279}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &389962022
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389962020}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: b71b71b0a1f9a48768a27ca6eefcfbdf, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &389962023
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389962020}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &393038519
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 393038521}
+ - component: {fileID: 393038520}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!114 &393038520
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 393038519}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 0
+ end: {fileID: 405827228}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: JumpTest
+ animSpeed: 1
+ reverseAnim: 0
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!4 &393038521
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 393038519}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: 1.3893334, y: 0.6820999, z: -0.0000006165459}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 405827228}
+ m_Father: {fileID: 855904554}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &405827227
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 405827228}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &405827228
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 405827227}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: 0.00000039768403, y: 0, z: 3.603055}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 393038521}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &432605671
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 432605672}
+ - component: {fileID: 432605673}
+ m_Layer: 2
+ m_Name: mine_bot
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!4 &432605672
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 432605671}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.7071066, y: 0, z: 0, w: -0.70710695}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2097727595}
+ m_Father: {fileID: 617778279}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!111 &432605673
+Animation:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 432605671}
+ m_Enabled: 1
+ serializedVersion: 4
+ m_Animation: {fileID: 7400000, guid: f8136785e54fd1d459d2a3a0849fe770, type: 3}
+ m_Animations:
+ - {fileID: 7400000, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+ - {fileID: 7400000, guid: 7e212db0aa2c00b448aa511ece336f20, type: 3}
+ - {fileID: 7400000, guid: a13fed205b1fa3942abfab7ba21463ec, type: 3}
+ - {fileID: 7400000, guid: 1da85f72a7a82bc4eabdbd8f0683bde2, type: 3}
+ - {fileID: 7400000, guid: b667956babf1f0446a76fa8b99404ab8, type: 3}
+ - {fileID: 7400000, guid: f8136785e54fd1d459d2a3a0849fe770, type: 3}
+ m_WrapMode: 0
+ m_PlayAutomatically: 1
+ m_AnimatePhysics: 0
+ m_UpdateMode: 0
+ m_CullingType: 0
+--- !u!1 &434752737
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 434752738}
+ m_Layer: 0
+ m_Name: Linked
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &434752738
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 434752737}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -20.342773, y: 3.9136305, z: -5.870452}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 826945697}
+ - {fileID: 855904554}
+ - {fileID: 919148675}
+ - {fileID: 944682440}
+ - {fileID: 1069454465}
+ - {fileID: 1234050529}
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &617778278
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 617778279}
+ - component: {fileID: 617778282}
+ - component: {fileID: 617778281}
+ - component: {fileID: 617778283}
+ - component: {fileID: 617778280}
+ - component: {fileID: 617778284}
+ m_Layer: 2
+ m_Name: Bot
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &617778279
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 213274240}
+ - {fileID: 389962021}
+ - {fileID: 367139136}
+ - {fileID: 432605672}
+ m_Father: {fileID: 2085637047}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &617778280
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ce11ea984e202491d9271f53021d8b89, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ radius: 0.5
+ height: 2.98
+ canMove: 1
+ maxSpeed: 5
+ gravity: {x: 0, y: -9.82, z: 0}
+ groundMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ endReachedDistance: 0.2
+ whenCloseToDestination: 0
+ rvoDensityBehavior:
+ enabled: 0
+ densityThreshold: 0.5
+ returnAfterBeingPushedAway: 0
+ progressAverage: 0
+ lastJobDensityResult: 0
+ centerOffsetCompatibility: NaN
+ repathRateCompatibility: 0.5
+ canSearchCompability: 1
+ orientation: 0
+ enableRotation: 1
+ autoRepath:
+ mode: 2
+ period: 0.5
+ sensitivity: 10
+ maximumPeriod: 2
+ visualizeSensitivity: 0
+ targetCompatibility: {fileID: 0}
+ acceleration: 30
+ rotationSpeed: 500
+ slowdownTime: 0.3
+ wallForce: 5
+ wallDist: 1
+ funnelSimplification: 0
+ slowWhenNotFacingTarget: 1
+ preventMovingBackwards: 0
+--- !u!114 &617778281
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ drawGizmos: 1
+ detailedGizmos: 1
+ startEndModifier:
+ addPoints: 0
+ exactStartPoint: 3
+ exactEndPoint: 3
+ useRaycasting: 0
+ mask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ useGraphRaycasting: 0
+ traversableTags: -1
+ tagPenalties: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
+ graphMask:
+ value: -1
+--- !u!111 &617778282
+Animation:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ m_Enabled: 1
+ serializedVersion: 4
+ m_Animation: {fileID: 7400000, guid: 721d41bbaa30847f6b93ae9c25cc0041, type: 2}
+ m_Animations:
+ - {fileID: 7400000, guid: 721d41bbaa30847f6b93ae9c25cc0041, type: 2}
+ - {fileID: 7400000, guid: af1e0b0dc2ae643e9a98d3c818642ffe, type: 2}
+ m_WrapMode: 0
+ m_PlayAutomatically: 0
+ m_AnimatePhysics: 0
+ m_UpdateMode: 0
+ m_CullingType: 0
+--- !u!114 &617778283
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c9679e68a0f1144e79c664d9a11ca121, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ target: {fileID: 72}
+ useRotation: 0
+--- !u!114 &617778284
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 617778278}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 81825518f1bed49bda1223459d4bdf99, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ anim: {fileID: 617778282}
+--- !u!1 &651591058
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 651591059}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &651591059
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651591058}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: -0.00000009456562, y: 0, z: 3.342666}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1139094208}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &656834629
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 656834630}
+ - component: {fileID: 656834632}
+ - component: {fileID: 656834631}
+ m_Layer: 2
+ m_Name: minebot_right_lowerleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &656834630
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 656834629}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.0037455678, y: 0.00047785335, z: 0.00055707025, w: 0.9999927}
+ m_LocalPosition: {x: -0.000000014156103, y: -0.09292825, z: 0.3060712}
+ m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999994}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 385721120}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &656834631
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 656834629}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &656834632
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 656834629}
+ m_Mesh: {fileID: 4300004, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &775725895
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 775725896}
+ - component: {fileID: 775725898}
+ - component: {fileID: 775725897}
+ m_Layer: 2
+ m_Name: minebot_left_upperleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &775725896
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775725895}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.48992172, y: -0.509469, z: -0.48969793, w: 0.5105038}
+ m_LocalPosition: {x: -0.28149432, y: -0.0795377, z: 0.000000041562274}
+ m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1645931944}
+ m_Father: {fileID: 2097727595}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &775725897
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775725895}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &775725898
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775725895}
+ m_Mesh: {fileID: 4300012, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &788847250
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 788847251}
+ - component: {fileID: 788847254}
+ - component: {fileID: 788847253}
+ - component: {fileID: 788847252}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &788847251
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 788847250}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.24405776, y: 0.010703209, z: -0.0026938305, w: -0.96969795}
+ m_LocalPosition: {x: -17.840134, y: 4.318369, z: -12.107885}
+ m_LocalScale: {x: 4.02864, y: 0.5, z: 1.3120732}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &788847252
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 788847250}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &788847253
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 788847250}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &788847254
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 788847250}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &826945693
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 826945697}
+ - component: {fileID: 826945696}
+ - component: {fileID: 826945695}
+ - component: {fileID: 826945694}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!23 &826945694
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826945693}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &826945695
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826945693}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &826945696
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826945693}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &826945697
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826945693}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: -3.8337994, y: -1.9774146, z: -7.7250814}
+ m_LocalScale: {x: 3.733377, y: 0.287792, z: 3.0936038}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2015263705}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &855904553
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 855904554}
+ - component: {fileID: 855904557}
+ - component: {fileID: 855904556}
+ - component: {fileID: 855904555}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &855904554
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 855904553}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: -3.8337994, y: -1.9774146, z: -13.806375}
+ m_LocalScale: {x: 3.7333772, y: 0.287792, z: 3.093604}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 393038521}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &855904555
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 855904553}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &855904556
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 855904553}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &855904557
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 855904553}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &906668207
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 906668208}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &906668208
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 906668207}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.0000004813259, y: 2.110207, z: 1.4771786}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 999431235}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &919148674
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 919148675}
+ - component: {fileID: 919148678}
+ - component: {fileID: 919148677}
+ - component: {fileID: 919148676}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &919148675
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 919148674}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.6430156, z: 0, w: 0.7658531}
+ m_LocalPosition: {x: 5.5871944, y: 2.820383, z: -4.5631084}
+ m_LocalScale: {x: 3.733377, y: 0.287792, z: 3.0936036}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1638788082}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &919148676
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 919148674}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &919148677
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 919148674}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &919148678
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 919148674}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &944682436
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 944682440}
+ - component: {fileID: 944682439}
+ - component: {fileID: 944682438}
+ - component: {fileID: 944682437}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!23 &944682437
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 944682436}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &944682438
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 944682436}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &944682439
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 944682436}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &944682440
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 944682436}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 2.3358097, y: -1.9774146, z: -1.8050117}
+ m_LocalScale: {x: 3.7333767, y: 0.287792, z: 3.0936036}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 999431235}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &999431234
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 999431235}
+ - component: {fileID: 999431236}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &999431235
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 999431234}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: -0.014627321, y: -6.627919, z: 0.730355}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 906668208}
+ m_Father: {fileID: 944682440}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &999431236
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 999431234}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 3654657396944780258
+ end: {fileID: 906668208}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: ClimbTest
+ animSpeed: 4
+ reverseAnim: 1
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!1 &1069454461
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1069454465}
+ - component: {fileID: 1069454464}
+ - component: {fileID: 1069454463}
+ - component: {fileID: 1069454462}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!23 &1069454462
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1069454461}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &1069454463
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1069454461}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &1069454464
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1069454461}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &1069454465
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1069454461}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -3.8337994, y: -1.9774146, z: -1.8050117}
+ m_LocalScale: {x: 3.7333767, y: 0.287792, z: 3.0936036}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1139094208}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1071748317
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1071748318}
+ m_Layer: 0
+ m_Name: Top
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1071748318
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1071748317}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.0000004813259, y: 2.110207, z: 1.4771786}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1638788082}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1094911142
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1094911143}
+ - component: {fileID: 1094911145}
+ - component: {fileID: 1094911144}
+ m_Layer: 2
+ m_Name: minebot_front_upperleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1094911143
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1094911142}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.000053780266, y: 0.70847875, z: 0.7057321, w: 0.000027028062}
+ m_LocalPosition: {x: -0.00000007152555, y: -0.07953771, z: -0.28149417}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 77946281}
+ m_Father: {fileID: 2097727595}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1094911144
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1094911142}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1094911145
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1094911142}
+ m_Mesh: {fileID: 4300008, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &1106103998
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1106103999}
+ - component: {fileID: 1106104001}
+ - component: {fileID: 1106104000}
+ - component: {fileID: 1106104002}
+ m_Layer: 0
+ m_Name: Description
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1106103999
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1106103998}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1771698319}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 10, y: -10}
+ m_SizeDelta: {x: 410, y: 600}
+ m_Pivot: {x: 0, y: 1}
+--- !u!114 &1106104000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1106103998}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'This example scene shows a recast graph setup with a few links.
+
+
+ The
+ character, which is in the "Bot" GameObject will move to the "Target" GameObject
+ which you can move by double-clicking.
+
+
+ This example uses the RichAI movement
+ script. It is very similar to the AIPath script but the RichAI movement script
+ is specifically written for recast/navmesh graphs and has support for off-mesh
+ links while the AIPath movement script is more generic and can handle all types
+ of graphs.
+
+
+ You will notice that the character plays an animation when traversing
+ the off-mesh links. This behavior is controlled by the AnimationLinkTraverser
+ script on the "Bot" GameObject. This script is just an example script. For many
+ games you will likely want to add in some custom behaviors. This is easy to do
+ as separate scripts can get full control over the character when it traverses
+ off-mesh links by registering to the RichAI.onTraverseOffMeshLink event. Take
+ a look at the documentation for more info.'
+--- !u!222 &1106104001
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1106103998}
+ m_CullTransparentMesh: 0
+--- !u!114 &1106104002
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1106103998}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.384}
+ m_EffectDistance: {x: 1, y: -1}
+ m_UseGraphicAlpha: 1
+--- !u!1 &1139094207
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1139094208}
+ - component: {fileID: 1139094209}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1139094208
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1139094207}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: 1.3893334, y: 0.6820999, z: -0.0000006165459}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 651591059}
+ m_Father: {fileID: 1069454465}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1139094209
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1139094207}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 6735185350418822363
+ end: {fileID: 651591059}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: JumpTest
+ animSpeed: 1
+ reverseAnim: 0
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!1 &1234050528
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1234050529}
+ - component: {fileID: 1234050532}
+ - component: {fileID: 1234050531}
+ - component: {fileID: 1234050530}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1234050529
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1234050528}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 2.3358097, y: 0.27636957, z: -4.43559}
+ m_LocalScale: {x: 3.7333767, y: 0.287792, z: 3.0936036}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1988372205}
+ m_Father: {fileID: 434752738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1234050530
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1234050528}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &1234050531
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1234050528}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &1234050532
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1234050528}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &1368689935
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1368689936}
+ - component: {fileID: 1368689939}
+ - component: {fileID: 1368689938}
+ - component: {fileID: 1368689937}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1368689936
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1368689935}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -16.428368, y: -0.27574793, z: -4.660988}
+ m_LocalScale: {x: 14.620004, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1368689937
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1368689935}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 2
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &1368689938
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1368689935}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &1368689939
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1368689935}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &1513192369
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1513192370}
+ - component: {fileID: 1513192372}
+ - component: {fileID: 1513192371}
+ m_Layer: 2
+ m_Name: minebot_head
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1513192370
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1513192369}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.000000043711367, y: -5.889458e-15, z: -0.00000007549791,
+ w: 1}
+ m_LocalPosition: {x: 0.00000006853786, y: 0.34678704, z: -0.000000043811227}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2097727595}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1513192371
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1513192369}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1513192372
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1513192369}
+ m_Mesh: {fileID: 4300006, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &1638788081
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1638788082}
+ - component: {fileID: 1638788083}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1638788082
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1638788081}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: -0.014627329, y: -7.24236, z: 0.73035496}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1071748318}
+ m_Father: {fileID: 919148675}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1638788083
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1638788081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 7897450887570779546
+ end: {fileID: 1071748318}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: ClimbTest
+ animSpeed: 4
+ reverseAnim: 1
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!1 &1645931943
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1645931944}
+ - component: {fileID: 1645931946}
+ - component: {fileID: 1645931945}
+ m_Layer: 2
+ m_Name: minebot_left_lowerleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1645931944
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1645931943}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.003772634, y: -0.0003011082, z: 0.00026565636, w: 0.99999285}
+ m_LocalPosition: {x: -0.000000014305114, y: -0.09292825, z: 0.30607122}
+ m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 775725896}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1645931945
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1645931943}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1645931946
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1645931943}
+ m_Mesh: {fileID: 4300014, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &1660041810
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1660041811}
+ - component: {fileID: 1660041813}
+ - component: {fileID: 1660041812}
+ m_Layer: 2
+ m_Name: minebot_front_lowerleg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1660041811
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1660041810}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.008426809, y: -0.000069992035, z: -0.000030909396, w: 0.99996454}
+ m_LocalPosition: {x: -0.000000014300458, y: -0.09292829, z: 0.30607122}
+ m_LocalScale: {x: 0.99999994, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1919890648}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1660041812
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1660041810}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1660041813
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1660041810}
+ m_Mesh: {fileID: 4300018, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &1771698317
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1771698319}
+ - component: {fileID: 1771698318}
+ m_Layer: 0
+ m_Name: Canvas
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!223 &1771698318
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771698317}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 0
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 1
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_VertexColorAlwaysGammaSpace: 0
+ m_AdditionalShaderChannelsFlag: 1
+ m_UpdateRectTransformForStandalone: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!224 &1771698319
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771698317}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0, y: 0, z: 0}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1106103999}
+ - {fileID: 160576749}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0, y: 0}
+--- !u!1 &1919890647
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1919890648}
+ - component: {fileID: 1919890650}
+ - component: {fileID: 1919890649}
+ m_Layer: 2
+ m_Name: minebot_front_upperleg 1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1919890648
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1919890647}
+ serializedVersion: 2
+ m_LocalRotation: {x: -0.7057329, y: 0.00006328893, z: -0.000114930284, w: 0.70847803}
+ m_LocalPosition: {x: -0.00000011920927, y: -0.07953771, z: 0.2814943}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1660041811}
+ m_Father: {fileID: 2097727595}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1919890649
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1919890647}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1919890650
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1919890647}
+ m_Mesh: {fileID: 4300016, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1 &1924814099
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1924814100}
+ - component: {fileID: 1924814103}
+ - component: {fileID: 1924814102}
+ - component: {fileID: 1924814101}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1924814100
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1924814099}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.011036842, z: 0, w: -0.99993914}
+ m_LocalPosition: {x: -13.154624, y: 4.5748606, z: -13.91831}
+ m_LocalScale: {x: 14.6200075, y: 0.5, z: 3}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 69}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &1924814101
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1924814099}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &1924814102
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1924814099}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!33 &1924814103
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1924814099}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &1988372204
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1988372205}
+ - component: {fileID: 1988372206}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &1988372205
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1988372204}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
+ m_LocalPosition: {x: -0.014627321, y: -6.627919, z: 0.730355}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 123673848}
+ m_Father: {fileID: 1234050529}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1988372206
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1988372204}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 3657995299996882681
+ end: {fileID: 123673848}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: ClimbTest
+ animSpeed: 4
+ reverseAnim: 1
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!1 &2015263704
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2015263705}
+ - component: {fileID: 2015263706}
+ m_Layer: 0
+ m_Name: Link
+ m_TagString: Node
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 65
+ m_IsActive: 1
+--- !u!4 &2015263705
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2015263704}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: 1.3893334, y: 0.6820999, z: -0.0000006165459}
+ m_LocalScale: {x: 0.26785403, y: 3.4747317, z: 0.3232476}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 89894559}
+ m_Father: {fileID: 826945697}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &2015263706
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2015263704}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d2e8b1fd6fa484fc29f8a26fb5e8662b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ version: 1073741824
+ uniqueID: 845884120256954300
+ end: {fileID: 89894559}
+ costFactor: 1
+ oneWay: 0
+ pathfindingTag:
+ value: 0
+ graphMask:
+ value: -1
+ clip: JumpTest
+ animSpeed: 1
+ reverseAnim: 0
+ referenceMesh: {fileID: 0}
+ sequence: []
+ boneRoot: bn_COG_Root
+--- !u!1 &2085637046
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2085637047}
+ m_Layer: 0
+ m_Name: BotParent
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2085637047
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2085637046}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071067}
+ m_LocalPosition: {x: -18.567741, y: -0.558568, z: -4.4738846}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 617778279}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &2097727594
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2097727595}
+ - component: {fileID: 2097727597}
+ - component: {fileID: 2097727596}
+ m_Layer: 2
+ m_Name: minebot_main
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2097727595
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2097727594}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.5000001, y: -0.49999997, z: -0.49999982, w: 0.5000001}
+ m_LocalPosition: {x: -0, y: -0.000000014011195, z: 0.28516918}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1094911143}
+ - {fileID: 1919890648}
+ - {fileID: 1513192370}
+ - {fileID: 775725896}
+ - {fileID: 385721120}
+ m_Father: {fileID: 432605672}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &2097727596
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2097727594}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 0f239eb41e29343e28970d1c5e9adede, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &2097727597
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2097727594}
+ m_Mesh: {fileID: 4300000, guid: caeffedc34d9f4161b7694ad0d84bbd3, type: 3}
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+ m_ObjectHideFlags: 0
+ m_Roots:
+ - {fileID: 106}
+ - {fileID: 2085637047}
+ - {fileID: 71}
+ - {fileID: 69}
+ - {fileID: 70}
+ - {fileID: 72}
+ - {fileID: 1771698319}
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity.meta b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity.meta
new file mode 100644
index 0000000..f184ad6
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 757111aeb0299444fab42dbe5e942d01
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting
new file mode 100644
index 0000000..6b55eab
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting
@@ -0,0 +1,64 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!850595691 &4890085278179872738
+LightingSettings:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: RecastExample2Settings
+ serializedVersion: 4
+ m_GIWorkflowMode: 1
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_RealtimeEnvironmentLighting: 1
+ m_BounceScale: 1
+ m_AlbedoBoost: 1
+ m_IndirectOutputScale: 1
+ m_UsingShadowmask: 0
+ m_BakeBackend: 0
+ m_LightmapMaxSize: 1024
+ m_BakeResolution: 20
+ m_Padding: 2
+ m_LightmapCompression: 0
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 0
+ m_CompAOExponentDirect: 0
+ m_ExtractAO: 0
+ m_MixedBakeMode: 1
+ m_LightmapsBakeMode: 1
+ m_FilterMode: 1
+ m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_RealtimeResolution: 1
+ m_ForceWhiteAlbedo: 0
+ m_ForceUpdates: 0
+ m_FinalGather: 0
+ m_FinalGatherRayCount: 1024
+ m_FinalGatherFiltering: 1
+ m_PVRCulling: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVREnvironmentSampleCount: 512
+ m_PVREnvironmentReferencePointCount: 2048
+ m_LightProbeSampleCountMultiplier: 4
+ m_PVRBounces: 2
+ m_PVRMinBounces: 2
+ m_PVREnvironmentMIS: 0
+ m_PVRFilteringMode: 0
+ m_PVRDenoiserTypeDirect: 0
+ m_PVRDenoiserTypeIndirect: 0
+ m_PVRDenoiserTypeAO: 0
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_PVRTiledBaking: 0
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting.meta b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting.meta
new file mode 100644
index 0000000..5c3f878
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example4_Recast_Navmesh2/RecastExample2Settings.lighting.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e4453099c1434f0bc85ec8fa9e031dcd
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 4890085278179872738
+ userData:
+ assetBundleName:
+ assetBundleVariant: