diff options
Diffstat (limited to 'Other/NavMeshTest/Assets/NavMeshComponents/Scripts/NavMeshLink.cs')
-rw-r--r-- | Other/NavMeshTest/Assets/NavMeshComponents/Scripts/NavMeshLink.cs | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/Other/NavMeshTest/Assets/NavMeshComponents/Scripts/NavMeshLink.cs b/Other/NavMeshTest/Assets/NavMeshComponents/Scripts/NavMeshLink.cs new file mode 100644 index 0000000..6a92103 --- /dev/null +++ b/Other/NavMeshTest/Assets/NavMeshComponents/Scripts/NavMeshLink.cs @@ -0,0 +1,172 @@ +using System.Collections.Generic; + +namespace UnityEngine.AI +{ + [ExecuteInEditMode] + [DefaultExecutionOrder(-101)] + [AddComponentMenu("Navigation/NavMeshLink", 33)] + [HelpURL("https://github.com/Unity-Technologies/NavMeshComponents#documentation-draft")] + public class NavMeshLink : MonoBehaviour + { + [SerializeField] + int m_AgentTypeID; + public int agentTypeID { get { return m_AgentTypeID; } set { m_AgentTypeID = value; UpdateLink(); } } + + [SerializeField] + Vector3 m_StartPoint = new Vector3(0.0f, 0.0f, -2.5f); + public Vector3 startPoint { get { return m_StartPoint; } set { m_StartPoint = value; UpdateLink(); } } + + [SerializeField] + Vector3 m_EndPoint = new Vector3(0.0f, 0.0f, 2.5f); + public Vector3 endPoint { get { return m_EndPoint; } set { m_EndPoint = value; UpdateLink(); } } + + [SerializeField] + float m_Width; + public float width { get { return m_Width; } set { m_Width = value; UpdateLink(); } } + + [SerializeField] + int m_CostModifier = -1; + public int costModifier { get { return m_CostModifier; } set { m_CostModifier = value; UpdateLink(); } } + + [SerializeField] + bool m_Bidirectional = true; + public bool bidirectional { get { return m_Bidirectional; } set { m_Bidirectional = value; UpdateLink(); } } + + [SerializeField] + bool m_AutoUpdatePosition; + public bool autoUpdate { get { return m_AutoUpdatePosition; } set { SetAutoUpdate(value); } } + + [SerializeField] + int m_Area; + public int area { get { return m_Area; } set { m_Area = value; UpdateLink(); } } + + NavMeshLinkInstance m_LinkInstance = new NavMeshLinkInstance(); + + Vector3 m_LastPosition = Vector3.zero; + Quaternion m_LastRotation = Quaternion.identity; + + static readonly List<NavMeshLink> s_Tracked = new List<NavMeshLink>(); + + void OnEnable() + { + AddLink(); + if (m_AutoUpdatePosition && m_LinkInstance.valid) + AddTracking(this); + } + + void OnDisable() + { + RemoveTracking(this); + m_LinkInstance.Remove(); + } + + public void UpdateLink() + { + m_LinkInstance.Remove(); + AddLink(); + } + + static void AddTracking(NavMeshLink link) + { +#if UNITY_EDITOR + if (s_Tracked.Contains(link)) + { + Debug.LogError("Link is already tracked: " + link); + return; + } +#endif + + if (s_Tracked.Count == 0) + NavMesh.onPreUpdate += UpdateTrackedInstances; + + s_Tracked.Add(link); + } + + static void RemoveTracking(NavMeshLink link) + { + s_Tracked.Remove(link); + + if (s_Tracked.Count == 0) + NavMesh.onPreUpdate -= UpdateTrackedInstances; + } + + void SetAutoUpdate(bool value) + { + if (m_AutoUpdatePosition == value) + return; + m_AutoUpdatePosition = value; + if (value) + AddTracking(this); + else + RemoveTracking(this); + } + + void AddLink() + { +#if UNITY_EDITOR + if (m_LinkInstance.valid) + { + Debug.LogError("Link is already added: " + this); + return; + } +#endif + + var link = new NavMeshLinkData(); + link.startPosition = m_StartPoint; + link.endPosition = m_EndPoint; + link.width = m_Width; + link.costModifier = m_CostModifier; + link.bidirectional = m_Bidirectional; + link.area = m_Area; + link.agentTypeID = m_AgentTypeID; + m_LinkInstance = NavMesh.AddLink(link, transform.position, transform.rotation); + if (m_LinkInstance.valid) + m_LinkInstance.owner = this; + + m_LastPosition = transform.position; + m_LastRotation = transform.rotation; + } + + bool HasTransformChanged() + { + if (m_LastPosition != transform.position) return true; + if (m_LastRotation != transform.rotation) return true; + return false; + } + + void OnDidApplyAnimationProperties() + { + UpdateLink(); + } + + static void UpdateTrackedInstances() + { + foreach (var instance in s_Tracked) + { + if (instance.HasTransformChanged()) + instance.UpdateLink(); + } + } + +#if UNITY_EDITOR + void OnValidate() + { + m_Width = Mathf.Max(0.0f, m_Width); + + if (!m_LinkInstance.valid) + return; + + UpdateLink(); + + if (!m_AutoUpdatePosition) + { + RemoveTracking(this); + } + else if (!s_Tracked.Contains(this)) + { + AddTracking(this); + } + } +#endif + } +} |