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Diffstat (limited to 'YesCommander/Assets/Scenes/SampleScene.unity')
-rw-r--r-- | YesCommander/Assets/Scenes/SampleScene.unity | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/YesCommander/Assets/Scenes/SampleScene.unity b/YesCommander/Assets/Scenes/SampleScene.unity index 99856ee..78606ef 100644 --- a/YesCommander/Assets/Scenes/SampleScene.unity +++ b/YesCommander/Assets/Scenes/SampleScene.unity @@ -520,6 +520,37 @@ Mesh: offset: 0 size: 0 path: +--- !u!1 &601310670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 601310671} + m_Layer: 0 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &601310671 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 601310670} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 22.231228, y: 5.3976207, z: -12.094944} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!43 &770714361 Mesh: m_ObjectHideFlags: 0 |