diff options
author | chai <215380520@qq.com> | 2024-03-13 17:37:47 +0800 |
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committer | chai <215380520@qq.com> | 2024-03-13 17:37:47 +0800 |
commit | 54c872fa42b1ba0fdbcfe812b80bb8eb0cfe108f (patch) | |
tree | 5d7e1b1b33ef67f147f92a912e2ab371e83ec490 /AddForceByCollision.cs | |
parent | 134f1deb971b0514a26e04e23926f91983a5497f (diff) |
*misc
Diffstat (limited to 'AddForceByCollision.cs')
-rw-r--r-- | AddForceByCollision.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/AddForceByCollision.cs b/AddForceByCollision.cs deleted file mode 100644 index 8392efa..0000000 --- a/AddForceByCollision.cs +++ /dev/null @@ -1,34 +0,0 @@ -using UnityEngine; - -public class AddForceByCollision : MonoBehaviour -{ - public Rigidbody rig; - - public float amout; - - private void Start() - { - } - - private void Update() - { - } - - private void OnCollisionEnter(Collision collision) - { - Collide(collision); - } - - private void OnCollisionStay(Collision collision) - { - Collide(collision); - } - - private void Collide(Collision collision) - { - if (collision.gameObject.layer == 9) - { - rig.AddForce(collision.contacts[0].normal * collision.impactForceSum.magnitude * amout, ForceMode.Acceleration); - } - } -} |