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authorchai <215380520@qq.com>2024-03-13 11:38:18 +0800
committerchai <215380520@qq.com>2024-03-13 11:38:18 +0800
commit134f1deb971b0514a26e04e23926f91983a5497f (patch)
treed790681bb000c07abae9f557a7d0ef2442fac467 /PlayerKnockback.cs
parent6ce8b9e22fc13be34b442c7b6af48b42cd44275a (diff)
* move
Diffstat (limited to 'PlayerKnockback.cs')
-rw-r--r--PlayerKnockback.cs52
1 files changed, 0 insertions, 52 deletions
diff --git a/PlayerKnockback.cs b/PlayerKnockback.cs
deleted file mode 100644
index 89fffb8..0000000
--- a/PlayerKnockback.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-using UnityEngine;
-
-public class PlayerKnockback : MonoBehaviour
-{
- private RigidbodyHolder allRigs;
-
- private StandingDataHandler standing;
-
- private WeaponHandler weapons;
-
- private void Start()
- {
- allRigs = GetComponent<RigidbodyHolder>();
- standing = GetComponent<StandingDataHandler>();
- weapons = GetComponent<WeaponHandler>();
- }
-
- private void Update()
- {
- if (Input.GetKeyDown(KeyCode.K))
- {
- AddSeriousKnockback();
- }
- }
-
- public void AddForce(Vector3 force, Rigidbody rig)
- {
- if (force.magnitude > 200f)
- {
- AddSeriousKnockback();
- force *= 0.1f;
- }
- for (int i = 0; i < allRigs.GetAllRigs().Length; i++)
- {
- float num = 1f;
- if (rig == allRigs.GetAllRigs()[i])
- {
- num *= 1f;
- }
- allRigs.GetAllRigs()[i].AddForce(force * num * 20f, ForceMode.Acceleration);
- }
- }
-
- private void AddSeriousKnockback()
- {
- GetComponent<PlayerDeath>().Kill();
- }
-
- private void AddNormalKnockback()
- {
- }
-}