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-rw-r--r--Strength.cs21
1 files changed, 0 insertions, 21 deletions
diff --git a/Strength.cs b/Strength.cs
deleted file mode 100644
index f458b21..0000000
--- a/Strength.cs
+++ /dev/null
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-using UnityEngine;
-
-public class Strength : MonoBehaviour
-{
- public float strength = 1f;
-
- private PlayerDeath death;
-
- private RagdollHandler ragdoll;
-
- private void Start()
- {
- ragdoll = GetComponent<RagdollHandler>();
- death = GetComponent<PlayerDeath>();
- }
-
- private void Update()
- {
- strength = ragdoll.ragdollValue * death.muscleFunction;
- }
-}