diff options
Diffstat (limited to '_ActiveRagdoll/Handlers/RigidbodyHolder.cs')
-rw-r--r-- | _ActiveRagdoll/Handlers/RigidbodyHolder.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/_ActiveRagdoll/Handlers/RigidbodyHolder.cs b/_ActiveRagdoll/Handlers/RigidbodyHolder.cs new file mode 100644 index 0000000..3ef0c54 --- /dev/null +++ b/_ActiveRagdoll/Handlers/RigidbodyHolder.cs @@ -0,0 +1,45 @@ +using System.Collections.Generic; +using UnityEngine; + +// ±£´æËùÓÐ14¸ö¹Ç÷À +public class RigidbodyHolder : MonoBehaviour +{ + private Rigidbody[] allRigs; + + private WeaponHandler weapons; + + private void Start() + { + allRigs = GetComponentsInChildren<Rigidbody>(); + weapons = GetComponent<WeaponHandler>(); + } + + private void Update() + { + } + + public Rigidbody[] GetAllRigs() + { + if (!weapons.leftGun && !weapons.rightGun) + { + return allRigs; + } + List<Rigidbody> list = new List<Rigidbody>(); + for (int i = 0; i < allRigs.Length; i++) + { + list.Add(allRigs[i]); + } + if ((bool)weapons) + { + if ((bool)weapons.leftGun) + { + list.Add(weapons.leftGun.rig); + } + if ((bool)weapons.rightGun) + { + list.Add(weapons.rightGun.rig); + } + } + return list.ToArray(); + } +} |