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-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Character.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Input.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs19
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs15
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs18
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs18
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Network.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Pathfinding.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Projectile.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs27
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Props.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs18
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs58
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs136
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md12
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md.meta7
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs18
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/TestCollision.cs51
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/TestCollision.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/UI.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs19
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs59
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs72
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/Editor.meta8
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs42
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs21
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/Scripts/Vehicles.meta8
48 files changed, 0 insertions, 906 deletions
diff --git a/JamHelper/Assets/JamUtils/Scripts/Character.meta b/JamHelper/Assets/JamUtils/Scripts/Character.meta
deleted file mode 100644
index 2ab61ed..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Character.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 33fb2087c14c1bb44aea949d2e0803fc
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs b/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs
deleted file mode 100644
index 7a82857..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
-} \ No newline at end of file
diff --git a/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs.meta
deleted file mode 100644
index 462f5e4..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Character/CameraFollow.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 941c680575cd4044891a853d36911609
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Input.meta b/JamHelper/Assets/JamUtils/Scripts/Input.meta
deleted file mode 100644
index 0f2e279..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Input.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: a89ccbe837e61954eb8db6fd8d8cc6fa
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager.meta b/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager.meta
deleted file mode 100644
index 478a2fb..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: b109ec0d332e7d542933c14195555fc5
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-DefaultImporter:
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs b/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs
deleted file mode 100644
index c2f6c26..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
- public class LiteInputManager : MonoBehaviour
- {
-
-
- private void Update()
- {
-
- }
-
- }
-
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs.meta
deleted file mode 100644
index ea233ec..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Input/LiteInputManager/LiteInputManager.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Math.meta b/JamHelper/Assets/JamUtils/Scripts/Math.meta
deleted file mode 100644
index dee15cb..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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-guid: ed50ccfb24d775b4dafa806f920fb966
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs b/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs
deleted file mode 100644
index befb5d7..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
- public class MathUtils
- {
-
-
-
- }
-
-} \ No newline at end of file
diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs.meta
deleted file mode 100644
index fb47325..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/MathUtils.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs b/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs
deleted file mode 100644
index ad23394..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class Vector2Utils : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs.meta
deleted file mode 100644
index baaaadc..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/Vector2Utils.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs b/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs
deleted file mode 100644
index 11acfe7..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class Vector3Utils : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs.meta
deleted file mode 100644
index d0d6741..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Math/Vector3Utils.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Network.meta b/JamHelper/Assets/JamUtils/Scripts/Network.meta
deleted file mode 100644
index 5d70b8f..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Network.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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-DefaultImporter:
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Pathfinding.meta b/JamHelper/Assets/JamUtils/Scripts/Pathfinding.meta
deleted file mode 100644
index fdab4ac..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Pathfinding.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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-guid: 3a6eda00318fc0349ae7394b37076a54
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-DefaultImporter:
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Projectile.meta b/JamHelper/Assets/JamUtils/Scripts/Projectile.meta
deleted file mode 100644
index fc0b718..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Projectile.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs b/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs
deleted file mode 100644
index 772f8eb..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class SphereBullet : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
- private void OnCollisionEnter(Collision collision)
- {
- }
-
- private void OnCollisionExit(Collision collision)
- {
- // Destroy(this.gameObject);
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs.meta
deleted file mode 100644
index 3c7d7a6..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Projectile/SphereBullet.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Props.meta b/JamHelper/Assets/JamUtils/Scripts/Props.meta
deleted file mode 100644
index 2c6be10..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Props.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs b/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs
deleted file mode 100644
index 0438b58..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class SliderDoor : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs.meta
deleted file mode 100644
index 45b033f..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Props/SliderDoor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity.meta
deleted file mode 100644
index 4c9a6c9..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs
deleted file mode 100644
index efb96f3..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-using UnityEngine;
-
-[DisallowMultipleComponent]
-[DefaultExecutionOrder(ORDER_EXECUTION)]
-public class InterpolationFactorController : MonoBehaviour
-{
- public const int ORDER_EXECUTION = -1000;
-
- private static InterpolationFactorController Instance;
- private float[] _lastFixedUpdates = new float[2];
- private int _lastIndex;
-
- public static float Factor { get; private set; }
-
- private void Awake()
- {
- if (Instance)
- {
- Destroy(this);
- Debug.LogWarning($"The '{typeof(InterpolationFactorController).Name}' is a singleton!");
- return;
- }
-
- Instance = this;
- Factor = 1;
- }
-
- private void Start()
- {
- _lastFixedUpdates = new float[2] { Time.fixedTime, Time.fixedTime };
- _lastIndex = 0;
- }
-
- private void FixedUpdate()
- {
- _lastIndex = NextIndex();
- _lastFixedUpdates[_lastIndex] = Time.fixedTime;
- }
-
- private void Update()
- {
- float lastTime = _lastFixedUpdates[_lastIndex];
- float prevTime = _lastFixedUpdates[NextIndex()];
-
- if (lastTime == prevTime)
- {
- Factor = 1;
- return;
- }
-
- Factor = (Time.time - lastTime) / (lastTime - prevTime);
- }
-
- private int NextIndex()
- {
- return (_lastIndex == 0) ? 1 : 0;
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs.meta
deleted file mode 100644
index ca7364a..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationFactorController.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-MonoImporter:
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- serializedVersion: 2
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- executionOrder: -95
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs
deleted file mode 100644
index 3b6c0de..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs
+++ /dev/null
@@ -1,136 +0,0 @@
-using System;
-using System.Collections;
-using UnityEngine;
-
-[DisallowMultipleComponent]
-[DefaultExecutionOrder(ORDER_EXECUTION)]
-public class InterpolationObjectController : MonoBehaviour
-{
- [Flags]
- public enum InterpolateType
- {
- None,
- Position = 1,
- Rotation = 1 << 1,
- Scale = 1 << 2,
- }
-
- public InterpolateType type;
-
- private const int ORDER_EXECUTION = InterpolationFactorController.ORDER_EXECUTION - 1;
-
- private TransformData[] _transforms;
- private int _index;
-
- private void Awake()
- {
- StartCoroutine(WaitForEndOfFrame());
- StartCoroutine(WaitForFixedUpdate());
- }
-
- private void OnEnable()
- {
- ResetTransforms();
- }
-
- private void BeforeFixedUpdate()
- {
- // Restoring actual transform for the FixedUpdate() cal where it could be change by the user.
- RestoreActualTransform();
- }
-
- private void AfterFixedUpdate()
- {
- // Saving actual transform for being restored in the BeforeFixedUpdate() method.
- SaveActualTransform();
- }
-
- private void Update()
- {
- // Set interpolated transform for being rendered.
- SetInterpolatedTransform();
- }
-
- #region Helpers
-
- private void RestoreActualTransform()
- {
- var latest = _transforms[_index];
-
- if((type & InterpolateType.Position) != 0)
- transform.localPosition = latest.position;
- if ((type & InterpolateType.Scale) != 0)
- transform.localScale = latest.scale;
- if ((type & InterpolateType.Rotation) != 0)
- transform.localRotation = latest.rotation;
- }
-
- private void SaveActualTransform()
- {
- _index = NextIndex();
- _transforms[_index] = CurrentTransformData();
- }
-
- private void SetInterpolatedTransform()
- {
- var prev = _transforms[NextIndex()];
- float factor = InterpolationFactorController.Factor;
- if ((type & InterpolateType.Position) != 0)
- transform.localPosition = Vector3.Lerp(prev.position, transform.localPosition, factor);
- if ((type & InterpolateType.Rotation) != 0)
- transform.localRotation = Quaternion.Slerp(prev.rotation, transform.localRotation, factor);
- if ((type & InterpolateType.Scale) != 0)
- transform.localScale = Vector3.Lerp(prev.scale, transform.localScale, factor);
- }
-
- public void ResetTransforms()
- {
- _index = 0;
- var td = CurrentTransformData();
- _transforms = new TransformData[2] { td, td };
- }
-
- private TransformData CurrentTransformData()
- {
- return new TransformData(transform.localPosition, transform.localRotation, transform.localScale);
- }
-
- private int NextIndex()
- {
- return (_index == 0) ? 1 : 0;
- }
-
- private IEnumerator WaitForEndOfFrame()
- {
- while (true)
- {
- yield return new WaitForEndOfFrame();
- BeforeFixedUpdate();
- }
- }
-
- private IEnumerator WaitForFixedUpdate()
- {
- while (true)
- {
- yield return new WaitForFixedUpdate();
- AfterFixedUpdate();
- }
- }
-
- private struct TransformData
- {
- public Vector3 position;
- public Quaternion rotation;
- public Vector3 scale;
-
- public TransformData(Vector3 position, Quaternion rotation, Vector3 scale)
- {
- this.position = position;
- this.rotation = rotation;
- this.scale = scale;
- }
- }
-
- #endregion
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs.meta
deleted file mode 100644
index 80c49da..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/InterpolationObjectController.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md
deleted file mode 100644
index 016072b..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md
+++ /dev/null
@@ -1,12 +0,0 @@
-# Smooth Motion in Unity (refactored)
-
-This is an improved (refactored) version of the code from the ["Timesteps and Achieving Smooth Motion in Unity"](https://www.kinematicsoup.com/news/2016/8/9/rrypp5tkubynjwxhxjzd42s3o034o8?utm_source=youtube&utm_type=SMVideo) article.
-
-Now, there are only 2 components instead of original 3:
-
-1. [`InterpolationFactorController`](https://github.com/DevelAx/Smooth-Motion-in-Unity/blob/master/InterpolationFactorController.cs) a singleton scene component (the original name was `InterpolationController`) that calculates the current *interpolation factor*.
-2. [`InterpolationObjectController`](https://github.com/DevelAx/Smooth-Motion-in-Unity/blob/master/InterpolationObjectController.cs) a component for a moving object (the original name was `InterpolatedTransform`) which calculates the current interpolation for the object in the `Update()` method before it's being rendered and then restores its original `transform` values for the next `FixedUpdate()` call.
-3. The `InterpolatedTransformUpdater` component was removed as unnecessary.
-
-## Remarks
-For these scripts to work correctly the user's script must change the object's `transform` only in the `FixedUpdate()` method. When teleporting the object the user should call the (`InterpolationObjectController`).`ResetTransforms()` method after it.
diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md.meta
deleted file mode 100644
index b5455ff..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/README.md.meta
+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests.meta
deleted file mode 100644
index 74a5329..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs
deleted file mode 100644
index 3bf706a..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using UnityEngine;
-
-/// <summary>
-/// Use this component with a game object for demonstration purposes.
-/// </summary>
-[DisallowMultipleComponent]
-[RequireComponent(typeof(InterpolationObjectController))]
-public class TestMotion : MonoBehaviour
-{
- [SerializeField]
- private float _speed = 2f;
-
- private void FixedUpdate()
- {
- transform.position += Vector3.right * _speed * Time.fixedDeltaTime;
- transform.rotation = Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y + _speed * 30 * Time.fixedDeltaTime, transform.rotation.eulerAngles.z);
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs.meta
deleted file mode 100644
index fe06ffe..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs b/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs
deleted file mode 100644
index 87b018f..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs
+++ /dev/null
@@ -1,51 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TestCollision : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
- private void OnCollisionEnter(Collision collision)
- {
- Debug.Log("OnCollisionEnter");
-
- }
-
- private void OnCollisionStay(Collision collision)
- {
-
- }
-
- private void OnCollisionExit(Collision collision)
- {
-
- }
-
-
- private void OnTriggerEnter(Collider other)
- {
- Debug.Log("OnTriggerEnter");
-
- }
-
- private void OnTriggerStay(Collider other)
- {
-
- }
-
- private void OnTriggerExit(Collider other)
- {
- }
-
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs.meta b/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs.meta
deleted file mode 100644
index 4d5ff9b..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/TestCollision.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/UI.meta b/JamHelper/Assets/JamUtils/Scripts/UI.meta
deleted file mode 100644
index 75d543c..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/UI.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs b/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs
deleted file mode 100644
index 5df7587..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
- //
- public class UIPanelBase : MonoBehaviour
- {
-
- protected void Set()
- {
-
- }
-
- }
-
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs.meta b/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs.meta
deleted file mode 100644
index 931e924..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/UI/UIPanelBase.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils.meta b/JamHelper/Assets/JamUtils/Scripts/Utils.meta
deleted file mode 100644
index 597e961..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs b/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs
deleted file mode 100644
index 8c8225c..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs
+++ /dev/null
@@ -1,59 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
- public static class ColliderUtility
- {
- private static readonly List<Vector3> s_Vertices = new List<Vector3>();
-
- private static readonly List<int> s_Triangles = new List<int>();
-
- private static Plane GetWorldTriangle(Transform collider, int index)
- {
- Vector3 position = ColliderUtility.s_Vertices[ColliderUtility.s_Triangles[3 * index]];
- Vector3 position2 = ColliderUtility.s_Vertices[ColliderUtility.s_Triangles[3 * index + 1]];
- Vector3 position3 = ColliderUtility.s_Vertices[ColliderUtility.s_Triangles[3 * index + 2]];
- return new Plane(collider.TransformPoint(position), collider.TransformPoint(position2), collider.TransformPoint(position3));
- }
-
- public static Vector3 FindClosestPoint(Collider collider, Vector3 position)
- {
- return ColliderUtility.FindClosestPoint(collider, position, false);
- }
-
- public static Vector3 FindClosestPoint(Collider collider, Vector3 position, bool ignoreVerticalTriangles)
- {
- MeshCollider meshCollider;
- if ((meshCollider = (collider as MeshCollider)) != null && !meshCollider.convex)
- {
- Mesh sharedMesh = meshCollider.sharedMesh;
- sharedMesh.GetVertices(ColliderUtility.s_Vertices);
- Plane plane = default(Plane);
- float num = float.PositiveInfinity;
- for (int i = 0; i < sharedMesh.subMeshCount; i++)
- {
- sharedMesh.GetTriangles(ColliderUtility.s_Triangles, i);
- int j = 0;
- int num2 = ColliderUtility.s_Triangles.Count / 3;
- while (j < num2)
- {
- Plane worldTriangle = ColliderUtility.GetWorldTriangle(meshCollider.transform, j);
- float num3 = Mathf.Abs(worldTriangle.GetDistanceToPoint(position));
- if ((!ignoreVerticalTriangles || (!(worldTriangle.normal == Vector3.up) && !(worldTriangle.normal == Vector3.down))) && ((i == 0 && j == 0) || num3 < num))
- {
- plane = worldTriangle;
- num = num3;
- }
- j++;
- }
- }
- return plane.ClosestPointOnPlane(position);
- }
- return collider.ClosestPoint(position);
- }
- }
-
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs.meta
deleted file mode 100644
index 4d828ca..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/ColliderUtility.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs b/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs
deleted file mode 100644
index acef40f..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
- [DefaultExecutionOrder(ORDER_EXECUTION)]
- public class CustomExecutionOrder : MonoBehaviour
- {
- private const int ORDER_EXECUTION = -98;
-
- static CustomExecutionOrder _instance;
-
- public static CustomExecutionOrder Instance
- {
- get
- {
- if (_instance == null)
- {
- GameObject inst = new GameObject("CustomExecutionOrder");
- inst.hideFlags = HideFlags.DontSave;
- DontDestroyOnLoad(inst);
-
- _instance = inst.AddComponent<CustomExecutionOrder>();
- }
- return _instance;
- }
- }
-
- public event Action beforeFixedUpdate;
- public event Action afterFixedUpdate;
-
- public event Action beforeUpdate;
- public event Action afterUpdate;
-
- private void Awake()
- {
- StartCoroutine(WaitForEndOfFrame());
- StartCoroutine(WaitForFixedUpdate());
- }
-
- private IEnumerator WaitForEndOfFrame()
- {
- while (true)
- {
- yield return new WaitForEndOfFrame();
- if (afterUpdate != null)
- afterUpdate();
- if (beforeFixedUpdate != null)
- beforeFixedUpdate();
- }
- }
-
- private IEnumerator WaitForFixedUpdate()
- {
- while (true)
- {
- yield return new WaitForFixedUpdate();
- if (afterFixedUpdate != null)
- afterFixedUpdate();
- }
- }
-
- private void Update()
- {
- if (beforeUpdate != null)
- beforeUpdate();
- }
-
- }
-} \ No newline at end of file
diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs.meta
deleted file mode 100644
index a8e4dfc..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/CustomExecutionOrder.cs.meta
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/Editor.meta b/JamHelper/Assets/JamUtils/Scripts/Utils/Editor.meta
deleted file mode 100644
index 292ca3d..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/Editor.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs b/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs
deleted file mode 100644
index 1c4c205..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace JamUtils
-{
-
- public class GizmosHandle : MonoBehaviour
- {
- public Action onDrawGizmos;
-
- private static GizmosHandle m_Instance;
-
- public static GizmosHandle Instance
- {
- get
- {
- return m_Instance;
- }
- }
-
- public void DoGizmos(Action doGizmos)
- {
- onDrawGizmos += doGizmos;
- }
-
- private void Awake()
- {
- m_Instance = this;
- }
-
- private void OnDrawGizmos()
- {
- if (onDrawGizmos != null)
- onDrawGizmos();
- onDrawGizmos = null;
- }
-
- }
-
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs.meta
deleted file mode 100644
index 43d7e19..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/GizmosHandle.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs b/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs
deleted file mode 100644
index 40fe5bd..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class MeshRendererOrderModifier : MonoBehaviour
-{
- [SerializeField] private string m_RenderLayer;
- [SerializeField] private int m_RenderOrder;
-
- private MeshRenderer m_MeshRenderer;
-
- void Start()
- {
- m_MeshRenderer = GetComponent<MeshRenderer>();
- if(m_MeshRenderer != null)
- {
- m_MeshRenderer.sortingLayerID = SortingLayer.NameToID(m_RenderLayer);
- m_MeshRenderer.sortingOrder = m_RenderOrder;
- }
- }
-}
diff --git a/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs.meta b/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs.meta
deleted file mode 100644
index 18fab3b..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Utils/MeshRendererOrderModifier.cs.meta
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@@ -1,11 +0,0 @@
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diff --git a/JamHelper/Assets/JamUtils/Scripts/Vehicles.meta b/JamHelper/Assets/JamUtils/Scripts/Vehicles.meta
deleted file mode 100644
index bcc2f75..0000000
--- a/JamHelper/Assets/JamUtils/Scripts/Vehicles.meta
+++ /dev/null
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