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authorchai <215380520@qq.com>2023-05-12 19:00:29 +0800
committerchai <215380520@qq.com>2023-05-12 19:00:29 +0800
commit6c91f1ed6810a57da08a24dd1359f288c443dd75 (patch)
tree485096584922b7300e987af1fe9c21f262898a5f /WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs
parent266370578135dca270729e8a70252e776ed22898 (diff)
*misc
Diffstat (limited to 'WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs')
-rw-r--r--WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs b/WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs
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+++ b/WorldlineKeepers/Assets/Scripts/Rendering/SpriteAnimationController.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace WK.Rendering
+{
+
+ public class SpriteAnimationController : MonoBehaviour
+ {
+ #region 序列化
+ [SerializeField] private SpriteAnimation m_SpriteAnimation;
+ [SerializeField] private bool m_AutoPlay;
+ #endregion
+
+ #region 公共字段
+
+ #endregion
+
+ #region 私有字段
+
+ #endregion
+
+ private void Awake()
+ {
+ // 私有字段赋值
+
+ // 公共字段赋值
+
+ // 初始化
+ }
+
+ }
+
+}