diff options
author | chai <215380520@qq.com> | 2023-05-12 09:24:40 +0800 |
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committer | chai <215380520@qq.com> | 2023-05-12 09:24:40 +0800 |
commit | 2a1cd4fda8a4a8e649910d16b4dfa1ce7ae63543 (patch) | |
tree | a471fafed72e80b4ac3ac3002e06c34220dd6058 /marching/Assets/Scripts/Managers/ResourceManager.cs | |
parent | b8a694746562b37dc8dc5b8b5aec8612bb0964fc (diff) |
*misc
Diffstat (limited to 'marching/Assets/Scripts/Managers/ResourceManager.cs')
-rw-r--r-- | marching/Assets/Scripts/Managers/ResourceManager.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Managers/ResourceManager.cs b/marching/Assets/Scripts/Managers/ResourceManager.cs new file mode 100644 index 0000000..4b318ca --- /dev/null +++ b/marching/Assets/Scripts/Managers/ResourceManager.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +#if UNITY_EDITOR +using UnityEditor; +#endif +using UnityEngine; + +namespace WK +{ + + public class ResourceManager : Singleton<ResourceManager> + { + + // 资源根目录是Assets/Bundle/,后续可能会把部分资源移动到streamingAssets目录 + public const string kAssetRoot = "Assets/Bundle/"; + + public T LoadAsset<T>(string relativePath) where T : UnityEngine.Object + { +#if UNITY_EDITOR + string path = kAssetRoot + relativePath; + T obj = AssetDatabase.LoadAssetAtPath(path, typeof(T)) as T; + return obj; +#else + return null ; +#endif + } + + + + } + +} |