summaryrefslogtreecommitdiff
path: root/marching/Assets/Scripts/Managers/ResourceManager.cs
diff options
context:
space:
mode:
Diffstat (limited to 'marching/Assets/Scripts/Managers/ResourceManager.cs')
-rw-r--r--marching/Assets/Scripts/Managers/ResourceManager.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Managers/ResourceManager.cs b/marching/Assets/Scripts/Managers/ResourceManager.cs
new file mode 100644
index 0000000..4b318ca
--- /dev/null
+++ b/marching/Assets/Scripts/Managers/ResourceManager.cs
@@ -0,0 +1,32 @@
+using System.Collections;
+using System.Collections.Generic;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+using UnityEngine;
+
+namespace WK
+{
+
+ public class ResourceManager : Singleton<ResourceManager>
+ {
+
+ // 资源根目录是Assets/Bundle/,后续可能会把部分资源移动到streamingAssets目录
+ public const string kAssetRoot = "Assets/Bundle/";
+
+ public T LoadAsset<T>(string relativePath) where T : UnityEngine.Object
+ {
+#if UNITY_EDITOR
+ string path = kAssetRoot + relativePath;
+ T obj = AssetDatabase.LoadAssetAtPath(path, typeof(T)) as T;
+ return obj;
+#else
+ return null ;
+#endif
+ }
+
+
+
+ }
+
+}