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authorchai <215380520@qq.com>2023-05-10 09:35:29 +0800
committerchai <215380520@qq.com>2023-05-10 09:35:29 +0800
commitcaeba98e0385edebb344e6dbd024c01801a75fc4 (patch)
tree989ad28501cee2ee47a14214c20bc7a8b9c8a71b /marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs
parentfc2cfdad0d3cfb3844681855c1c45d9415f5ee8e (diff)
*misc
Diffstat (limited to 'marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs')
-rw-r--r--marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs
new file mode 100644
index 0000000..f372f3a
--- /dev/null
+++ b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs
@@ -0,0 +1,45 @@
+using mh;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public partial class PhysicsManager : Singleton<PhysicsManager>
+{
+
+ private PhysicsQuadtree m_CollisionQuadtree;
+
+ public Vector4 collisionQuadtreeRange
+ {
+ set
+ {
+ m_CollisionQuadtree.quadtreeRange = value;
+ }
+ }
+
+ public void AddCollider(IQuadTreeObject collider)
+ {
+ m_CollisionQuadtree.AddObject(collider);
+ }
+
+ public void RemoveCollider(IQuadTreeObject collider)
+ {
+ m_CollisionQuadtree.RemoveObject(collider);
+ }
+
+ public bool RetriveColliders(ref List<IQuadTreeObject> returnObjs, IQuadTreeObject obj)
+ {
+ return m_CollisionQuadtree.Retrive(ref returnObjs, obj);
+ }
+
+ public bool RetriveColliders(ref List<IQuadTreeObject> returnObjs, Vector4 bound)
+ {
+ return m_CollisionQuadtree.Retrive(ref returnObjs, bound);
+ }
+
+ public bool RetriveColliders(Vector4 bound)
+ {
+ m_SharedRetriveResults.Clear();
+ return m_CollisionQuadtree.Retrive(ref m_SharedRetriveResults, bound);
+ }
+
+} \ No newline at end of file