diff options
author | chai <215380520@qq.com> | 2023-05-08 18:40:58 +0800 |
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committer | chai <215380520@qq.com> | 2023-05-08 18:40:58 +0800 |
commit | d2a574ba76c56c340d8ac0ad841344664bc2cc59 (patch) | |
tree | 7979942ab64be60dfd45bc0508fd47d2411866ff /marching/Assets/Scripts/Physics/TestQuadtree.cs | |
parent | 2758cf7c8be717a733f25eb39df20e307382f089 (diff) |
+ misc
Diffstat (limited to 'marching/Assets/Scripts/Physics/TestQuadtree.cs')
-rw-r--r-- | marching/Assets/Scripts/Physics/TestQuadtree.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/marching/Assets/Scripts/Physics/TestQuadtree.cs b/marching/Assets/Scripts/Physics/TestQuadtree.cs index 07ed353..3159853 100644 --- a/marching/Assets/Scripts/Physics/TestQuadtree.cs +++ b/marching/Assets/Scripts/Physics/TestQuadtree.cs @@ -27,11 +27,15 @@ namespace mh // Update is called once per frame void Update() { + } + + private void FixedUpdate() + { m_Quadtree.Clear(false); var pos = UnitManager.hero.transform.position; m_Quadtree.Rebound(new Vector4(pos.x, pos.y, 50, 50)); var objs = PhysicsManager.quadTreeObjects; - for(int i = 0; i < objs.Count; ++i) + for (int i = 0; i < objs.Count; ++i) { TestQuadtree.quadtree.Insert(objs[i]); } |