summaryrefslogtreecommitdiff
path: root/marching/Assets/Scripts/Physics/TestQuadtree.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-05-08 18:40:58 +0800
committerchai <215380520@qq.com>2023-05-08 18:40:58 +0800
commitd2a574ba76c56c340d8ac0ad841344664bc2cc59 (patch)
tree7979942ab64be60dfd45bc0508fd47d2411866ff /marching/Assets/Scripts/Physics/TestQuadtree.cs
parent2758cf7c8be717a733f25eb39df20e307382f089 (diff)
+ misc
Diffstat (limited to 'marching/Assets/Scripts/Physics/TestQuadtree.cs')
-rw-r--r--marching/Assets/Scripts/Physics/TestQuadtree.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/marching/Assets/Scripts/Physics/TestQuadtree.cs b/marching/Assets/Scripts/Physics/TestQuadtree.cs
index 07ed353..3159853 100644
--- a/marching/Assets/Scripts/Physics/TestQuadtree.cs
+++ b/marching/Assets/Scripts/Physics/TestQuadtree.cs
@@ -27,11 +27,15 @@ namespace mh
// Update is called once per frame
void Update()
{
+ }
+
+ private void FixedUpdate()
+ {
m_Quadtree.Clear(false);
var pos = UnitManager.hero.transform.position;
m_Quadtree.Rebound(new Vector4(pos.x, pos.y, 50, 50));
var objs = PhysicsManager.quadTreeObjects;
- for(int i = 0; i < objs.Count; ++i)
+ for (int i = 0; i < objs.Count; ++i)
{
TestQuadtree.quadtree.Insert(objs[i]);
}