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authorchai <215380520@qq.com>2023-04-11 11:04:50 +0800
committerchai <215380520@qq.com>2023-04-11 11:04:50 +0800
commitba1ad0efd8601dc4af023aca5a78609c55b4d67f (patch)
tree138b4df28a58e68012c545660d730e9fb6b8741a /marching/Assets/Scripts
+init
Diffstat (limited to 'marching/Assets/Scripts')
-rw-r--r--marching/Assets/Scripts/Mod.meta8
-rw-r--r--marching/Assets/Scripts/Mod/ModManager.cs23
-rw-r--r--marching/Assets/Scripts/Mod/ModManager.cs.meta11
-rw-r--r--marching/Assets/Scripts/VampireScript.cs66
-rw-r--r--marching/Assets/Scripts/VampireScript.cs.meta11
5 files changed, 119 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Mod.meta b/marching/Assets/Scripts/Mod.meta
new file mode 100644
index 0000000..d77af1d
--- /dev/null
+++ b/marching/Assets/Scripts/Mod.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2342cf019bfec2d4fafccc1b3d7a7b4f
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/marching/Assets/Scripts/Mod/ModManager.cs b/marching/Assets/Scripts/Mod/ModManager.cs
new file mode 100644
index 0000000..4357a2a
--- /dev/null
+++ b/marching/Assets/Scripts/Mod/ModManager.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace MH.Modding
+{
+
+ public class ModManager : MonoBehaviour
+ {
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+
+}
diff --git a/marching/Assets/Scripts/Mod/ModManager.cs.meta b/marching/Assets/Scripts/Mod/ModManager.cs.meta
new file mode 100644
index 0000000..d942c9d
--- /dev/null
+++ b/marching/Assets/Scripts/Mod/ModManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f43b414cb894d984ab87c4ad0bf52604
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/marching/Assets/Scripts/VampireScript.cs b/marching/Assets/Scripts/VampireScript.cs
new file mode 100644
index 0000000..87fdd7a
--- /dev/null
+++ b/marching/Assets/Scripts/VampireScript.cs
@@ -0,0 +1,66 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace MH
+{
+
+ public class VampireScript : MonoBehaviour
+ {
+ public Camera m_Camera;
+
+ private SpriteRenderer m_Sprite;
+
+ private bool m_Moving;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ m_Moving = true;
+ m_Sprite = GetComponent<SpriteRenderer>();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ if (Input.GetMouseButtonDown(1))
+ {
+ m_Moving = !m_Moving;
+ }
+
+ if (!m_Moving)
+ return;
+
+ Vector3 mousePos = Input.mousePosition;
+ Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos);
+ mousePos3D.z = 0;
+
+ Vector3 pos = transform.position;
+ pos.z = 0;
+
+ Vector3 toward = mousePos3D - pos;
+ toward.z = 0;
+
+ if (toward.magnitude < 0.1f)
+ {
+ return;
+ }
+
+ Vector3 dir = (mousePos3D - pos).normalized;
+ dir.z = 0;
+
+ //pos.x += Time.deltaTime;
+ transform.position += dir * Time.deltaTime*2;
+
+ Vector3 camPos = m_Camera.transform.position;
+ camPos.x = pos.x;
+ camPos.y = pos.y;
+ m_Camera.transform.position = camPos;
+
+ m_Sprite.flipX = dir.x <= 0;
+
+ }
+
+ }
+
+}
diff --git a/marching/Assets/Scripts/VampireScript.cs.meta b/marching/Assets/Scripts/VampireScript.cs.meta
new file mode 100644
index 0000000..0704d49
--- /dev/null
+++ b/marching/Assets/Scripts/VampireScript.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9a61bc1447e0f5a43a2a45443a32cd50
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: