diff options
author | chai <215380520@qq.com> | 2023-04-11 11:04:50 +0800 |
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committer | chai <215380520@qq.com> | 2023-04-11 11:04:50 +0800 |
commit | ba1ad0efd8601dc4af023aca5a78609c55b4d67f (patch) | |
tree | 138b4df28a58e68012c545660d730e9fb6b8741a /marching/Assets/Scripts |
+init
Diffstat (limited to 'marching/Assets/Scripts')
-rw-r--r-- | marching/Assets/Scripts/Mod.meta | 8 | ||||
-rw-r--r-- | marching/Assets/Scripts/Mod/ModManager.cs | 23 | ||||
-rw-r--r-- | marching/Assets/Scripts/Mod/ModManager.cs.meta | 11 | ||||
-rw-r--r-- | marching/Assets/Scripts/VampireScript.cs | 66 | ||||
-rw-r--r-- | marching/Assets/Scripts/VampireScript.cs.meta | 11 |
5 files changed, 119 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Mod.meta b/marching/Assets/Scripts/Mod.meta new file mode 100644 index 0000000..d77af1d --- /dev/null +++ b/marching/Assets/Scripts/Mod.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2342cf019bfec2d4fafccc1b3d7a7b4f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/marching/Assets/Scripts/Mod/ModManager.cs b/marching/Assets/Scripts/Mod/ModManager.cs new file mode 100644 index 0000000..4357a2a --- /dev/null +++ b/marching/Assets/Scripts/Mod/ModManager.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace MH.Modding +{ + + public class ModManager : MonoBehaviour + { + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + } + +} diff --git a/marching/Assets/Scripts/Mod/ModManager.cs.meta b/marching/Assets/Scripts/Mod/ModManager.cs.meta new file mode 100644 index 0000000..d942c9d --- /dev/null +++ b/marching/Assets/Scripts/Mod/ModManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f43b414cb894d984ab87c4ad0bf52604 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/marching/Assets/Scripts/VampireScript.cs b/marching/Assets/Scripts/VampireScript.cs new file mode 100644 index 0000000..87fdd7a --- /dev/null +++ b/marching/Assets/Scripts/VampireScript.cs @@ -0,0 +1,66 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace MH +{ + + public class VampireScript : MonoBehaviour + { + public Camera m_Camera; + + private SpriteRenderer m_Sprite; + + private bool m_Moving; + + // Start is called before the first frame update + void Start() + { + m_Moving = true; + m_Sprite = GetComponent<SpriteRenderer>(); + } + + // Update is called once per frame + void Update() + { + if (Input.GetMouseButtonDown(1)) + { + m_Moving = !m_Moving; + } + + if (!m_Moving) + return; + + Vector3 mousePos = Input.mousePosition; + Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); + mousePos3D.z = 0; + + Vector3 pos = transform.position; + pos.z = 0; + + Vector3 toward = mousePos3D - pos; + toward.z = 0; + + if (toward.magnitude < 0.1f) + { + return; + } + + Vector3 dir = (mousePos3D - pos).normalized; + dir.z = 0; + + //pos.x += Time.deltaTime; + transform.position += dir * Time.deltaTime*2; + + Vector3 camPos = m_Camera.transform.position; + camPos.x = pos.x; + camPos.y = pos.y; + m_Camera.transform.position = camPos; + + m_Sprite.flipX = dir.x <= 0; + + } + + } + +} diff --git a/marching/Assets/Scripts/VampireScript.cs.meta b/marching/Assets/Scripts/VampireScript.cs.meta new file mode 100644 index 0000000..0704d49 --- /dev/null +++ b/marching/Assets/Scripts/VampireScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9a61bc1447e0f5a43a2a45443a32cd50 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |