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-rw-r--r--marching/Assets/Scripts/Tests/TestCSV.cs57
1 files changed, 57 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Tests/TestCSV.cs b/marching/Assets/Scripts/Tests/TestCSV.cs
new file mode 100644
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+++ b/marching/Assets/Scripts/Tests/TestCSV.cs
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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Resources;
+using System.Text;
+using UnityEngine;
+using yutokun;
+
+public class TestCSV : MonoBehaviour
+{
+ #region 序列化
+
+ #endregion
+
+ #region 公共字段
+
+ #endregion
+
+ #region 私有字段
+
+ #endregion
+
+ private void OnEnable()
+ {
+ // 私有字段赋值
+
+ // 公共字段赋值
+
+ // 初始化
+
+ TextAsset text = WK.ResourceManager.Instance.LoadAsset<TextAsset>("metadata/default_stats.csv");
+
+ var sheet = CSVParser.LoadFromString(text.text);
+
+ var styled = new StringBuilder();
+ foreach (var row in sheet)
+ {
+ styled.Append("| ");
+
+ if (row[0][0] == '#')
+ continue;
+
+ foreach (var cell in row)
+ {
+ styled.Append(cell);
+ styled.Append(" | ");
+ }
+
+ styled.AppendLine();
+ }
+
+ Debug.Log(styled.ToString()); // Unity
+ Console.WriteLine(styled.ToString()); // C#
+
+ }
+
+}