blob: 2f5abe0cd5b291a0c9ce4c7c689f711e94133a26 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
|
using MovementEffects;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using Unity.VisualScripting;
using UnityEngine;
using WK.Data;
namespace WK
{
public class GamePhase_Launch : GamePhaseBase
{
CoroutineHandle m_CoLoadData;
public override IEnumerator<float> OnStart()
{
m_CoLoadData = DataManager.Instance.AsyncLoadAll();
yield break;
}
public override IEnumerator<float> OnEnd()
{
yield break;
}
public override void OnUpdate(float deltaTime)
{
if (!m_CoLoadData.IsRunning)
{
//GotoStage(EGamePhase.Dojo);
}
}
}
}
|