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using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEditor;
using UnityEngine;
public static class Vector4Extension
{
public static Vector2 xy(this Vector4 src)
{
Vector2 xy = new Vector2();
xy.x = src.x;
xy.y = src.y;
return xy;
}
public static Vector2 zw(this Vector4 src)
{
Vector2 zw = new Vector2();
zw.x = src.z;
zw.y = src.w;
return zw;
}
public static Vector2 ToVector2(this Vector4 src)
{
Vector2 xy = new Vector2();
xy.x = src.x;
xy.y = src.y;
return xy;
}
}
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