diff options
author | chai <chaifix@163.com> | 2018-05-31 08:12:40 +0800 |
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committer | chai <chaifix@163.com> | 2018-05-31 08:12:40 +0800 |
commit | ad8ffb96789f90180982b344540870a2d4e2d60b (patch) | |
tree | 2bf2e124cb0130acaad1dcce2034ff2847b3d0a2 /build/VS2015/3rdparty/SDLmain |
Diffstat (limited to 'build/VS2015/3rdparty/SDLmain')
13 files changed, 130 insertions, 0 deletions
diff --git a/build/VS2015/3rdparty/SDLmain/.vs/SDLmain/v14/.suo b/build/VS2015/3rdparty/SDLmain/.vs/SDLmain/v14/.suo Binary files differnew file mode 100644 index 0000000..6275837 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/.vs/SDLmain/v14/.suo diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDL_win32_main.obj b/build/VS2015/3rdparty/SDLmain/Release/SDL_win32_main.obj Binary files differnew file mode 100644 index 0000000..d52114d --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDL_win32_main.obj diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.log b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.log new file mode 100644 index 0000000..d777f71 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.log @@ -0,0 +1,2 @@ + SDL_win32_main.c + SDLmain.vcxproj -> D:\Documents\VisualStudio2015\Projects\retroRPG\build\VS2015\Release\SDLmain.lib diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.pdb b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.pdb Binary files differnew file mode 100644 index 0000000..2cd23ae --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.pdb diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.command.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.command.1.tlog Binary files differnew file mode 100644 index 0000000..8326ea6 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.command.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.read.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.read.1.tlog Binary files differnew file mode 100644 index 0000000..10af83c --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.read.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.write.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.write.1.tlog Binary files differnew file mode 100644 index 0000000..4fd5f71 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/CL.write.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.read.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.read.1.tlog Binary files differnew file mode 100644 index 0000000..17130d4 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.read.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.write.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.write.1.tlog Binary files differnew file mode 100644 index 0000000..61096e9 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/Lib-link.write.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate new file mode 100644 index 0000000..66849b1 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/SDLmain.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v140:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 +Release|Win32|D:\Documents\VisualStudio2015\Projects\retroRPG\build\VS2015\| diff --git a/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/lib.command.1.tlog b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/lib.command.1.tlog Binary files differnew file mode 100644 index 0000000..becdbb2 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/Release/SDLmain.tlog/lib.command.1.tlog diff --git a/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj b/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj new file mode 100644 index 0000000..1da956e --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj @@ -0,0 +1,120 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{CC95C571-B0A2-4A2F-BCEF-30F7AEB65F2A}</ProjectGuid> + <RootNamespace>SDLmain</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\3rdparty\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\..\..\3rdparty\SDL\src\main\win32\SDL_win32_main.c" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj.filters b/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj.filters new file mode 100644 index 0000000..f1c5c45 --- /dev/null +++ b/build/VS2015/3rdparty/SDLmain/SDLmain.vcxproj.filters @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="..\..\..\..\3rdparty\SDL\src\main\win32\SDL_win32_main.c" /> + </ItemGroup> +</Project>
\ No newline at end of file |