diff options
author | chai <215380520@qq.com> | 2024-04-17 12:33:15 +0800 |
---|---|---|
committer | chai <215380520@qq.com> | 2024-04-17 12:33:15 +0800 |
commit | 54e5fb10d58eb21a49780c3e4183afd00e485fc5 (patch) | |
tree | 8169e42666bc852c28182bf385a68f10bc001d53 /ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs | |
parent | 1353154c534c9d5cfd83f6221d55283d8f2d8d41 (diff) |
*toque
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs b/ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs index 67e9a05..dcd96a0 100644 --- a/ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs +++ b/ActiveRagdoll/Assets/TABG/Scripts/Action/Movement.cs @@ -17,7 +17,7 @@ namespace Rigging.Action public Vector3 movementVector; - public AnimationParam<float> animationForceAmounts; + public AnimationParam<float> forceAmounts; private RigidbodyHolder allRigs; @@ -34,7 +34,7 @@ namespace Rigging.Action protected override void OnStart() { - animationForceAmounts.SetPlayer(player); + forceAmounts.SetPlayer(player); standingData = player.status.standingData; inputHandler = player.input; allRigs = player.status.body; @@ -44,7 +44,7 @@ namespace Rigging.Action private void FixedUpdate() { data.sinceJump += Time.fixedDeltaTime; - movementVector += inputHandler.inputMovementDirection * animationForceAmounts.current; + movementVector += inputHandler.inputMovementDirection * forceAmounts.current; movementVector *= friction; allRigs.AddForceToAll(movementVector * multiplier, ForceMode.Acceleration); |