diff options
author | chai <215380520@qq.com> | 2024-04-08 17:57:53 +0800 |
---|---|---|
committer | chai <215380520@qq.com> | 2024-04-08 17:57:53 +0800 |
commit | d3ff1803cd461fb686065ea6459e489a101e8fb3 (patch) | |
tree | dcbcbb7d2a106c1b779672452b520d86d37a282a /ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs | |
parent | 7365df818973a24bd29aeb725f6113f0a82cb9c6 (diff) |
+ animation
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs b/ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs index 2d051bf..6591e45 100644 --- a/ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs +++ b/ActiveRagdoll/Assets/TABG/Scripts/Data/AnimationHandler.cs @@ -5,17 +5,33 @@ using UnityEngine; namespace Rigging.Data { - public class AnimationHandler : RiggingDataBase + using System; + + [Serializable] + public class IntString { + public int theInt; - protected override void OnStart() - { - base.OnStart(); + public string theString; + } + public class AnimationHandler : RiggingDataBase + { + /* + 0 Stand + 1 Sprint + 2 Run + 3 Jump + */ + public IntString[] animationStates; - } + public int animationState; // 当前角色的动作 + public void ChangeAnimationState(byte newState) + { + animationState = newState; + } } |