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authorchai <chaifix@163.com>2019-03-19 23:06:27 +0800
committerchai <chaifix@163.com>2019-03-19 23:06:27 +0800
commit1497dccd63a84b7ee2b229b1ad9c5c02718f2a78 (patch)
treef8d1bff50da13e126d08c7345653e002e293202d /Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
parent5e2a973516e0729b225da9de0b03015dc5854ac4 (diff)
*rename
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h')
-rw-r--r--Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h106
1 files changed, 0 insertions, 106 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
deleted file mode 100644
index 900d590..0000000
--- a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_joystick_c_h_
-#define SDL_joystick_c_h_
-
-#include "../SDL_internal.h"
-
-/* Useful functions and variables from SDL_joystick.c */
-#include "SDL_joystick.h"
-
-struct _SDL_JoystickDriver;
-
-/* Initialization and shutdown functions */
-extern int SDL_JoystickInit(void);
-extern void SDL_JoystickQuit(void);
-
-/* Function to get the next available joystick instance ID */
-extern SDL_JoystickID SDL_GetNextJoystickInstanceID(void);
-
-/* Initialization and shutdown functions */
-extern int SDL_GameControllerInitMappings(void);
-extern void SDL_GameControllerQuitMappings(void);
-extern int SDL_GameControllerInit(void);
-extern void SDL_GameControllerQuit(void);
-
-/* Function to get the joystick driver and device index for an API device index */
-extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index);
-
-/* Function to return the device index for a joystick ID, or -1 if not found */
-extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id);
-
-/* Function to extract information from an SDL joystick GUID */
-extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
-
-/* Function to return whether a joystick is a PS4 controller */
-extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
-
-/* Function to return whether a joystick is a Nintendo Switch Pro controller */
-extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
-
-/* Function to return whether a joystick is a Steam Controller */
-extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
-
-/* Function to return whether a joystick is an Xbox 360 controller */
-extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
-
-/* Function to return whether a joystick is an Xbox One controller */
-extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
-
-/* Function to return whether a joystick guid comes from the XInput driver */
-extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
-
-/* Function to return whether a joystick guid comes from the HIDAPI driver */
-extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
-
-/* Function to return whether a joystick should be ignored */
-extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
-
-/* Function to return whether a joystick name and GUID is a game controller */
-extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid);
-
-/* Function to return whether a game controller should be ignored */
-extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid);
-
-/* Handle delayed guide button on a game controller */
-extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
-
-/* Internal event queueing functions */
-extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
-extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
-extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
- Uint8 axis, Sint16 value);
-extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
- Uint8 ball, Sint16 xrel, Sint16 yrel);
-extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
- Uint8 hat, Uint8 value);
-extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
- Uint8 button, Uint8 state);
-extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
- SDL_JoystickPowerLevel ePowerLevel);
-
-/* Internal sanity checking functions */
-extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
-
-#endif /* SDL_joystick_c_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */