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Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h')
-rw-r--r-- | Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h b/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h deleted file mode 100644 index 900d590..0000000 --- a/Source/3rdParty/SDL2/src/joystick/SDL_joystick_c.h +++ /dev/null @@ -1,106 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_joystick_c_h_ -#define SDL_joystick_c_h_ - -#include "../SDL_internal.h" - -/* Useful functions and variables from SDL_joystick.c */ -#include "SDL_joystick.h" - -struct _SDL_JoystickDriver; - -/* Initialization and shutdown functions */ -extern int SDL_JoystickInit(void); -extern void SDL_JoystickQuit(void); - -/* Function to get the next available joystick instance ID */ -extern SDL_JoystickID SDL_GetNextJoystickInstanceID(void); - -/* Initialization and shutdown functions */ -extern int SDL_GameControllerInitMappings(void); -extern void SDL_GameControllerQuitMappings(void); -extern int SDL_GameControllerInit(void); -extern void SDL_GameControllerQuit(void); - -/* Function to get the joystick driver and device index for an API device index */ -extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index); - -/* Function to return the device index for a joystick ID, or -1 if not found */ -extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id); - -/* Function to extract information from an SDL joystick GUID */ -extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version); - -/* Function to return whether a joystick is a PS4 controller */ -extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id); - -/* Function to return whether a joystick is a Nintendo Switch Pro controller */ -extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id); - -/* Function to return whether a joystick is a Steam Controller */ -extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id); - -/* Function to return whether a joystick is an Xbox 360 controller */ -extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id); - -/* Function to return whether a joystick is an Xbox One controller */ -extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id); - -/* Function to return whether a joystick guid comes from the XInput driver */ -extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid); - -/* Function to return whether a joystick guid comes from the HIDAPI driver */ -extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid); - -/* Function to return whether a joystick should be ignored */ -extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid); - -/* Function to return whether a joystick name and GUID is a game controller */ -extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid); - -/* Function to return whether a game controller should be ignored */ -extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid); - -/* Handle delayed guide button on a game controller */ -extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick); - -/* Internal event queueing functions */ -extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance); -extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance); -extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, - Uint8 axis, Sint16 value); -extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick, - Uint8 ball, Sint16 xrel, Sint16 yrel); -extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick, - Uint8 hat, Uint8 value); -extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick, - Uint8 button, Uint8 state); -extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick, - SDL_JoystickPowerLevel ePowerLevel); - -/* Internal sanity checking functions */ -extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick); - -#endif /* SDL_joystick_c_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ |