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authorchai <chaifix@163.com>2019-03-01 08:50:34 +0800
committerchai <chaifix@163.com>2019-03-01 08:50:34 +0800
commit64d9d7b3eb7cece81da8b2cb56eb0f50d87a5964 (patch)
tree12bde99e5415f77f60f8873a66d09bfd3b84ec48 /Source/Asura.Engine/Graphics/Texture.h
parente28a7d48d032fe7fd4c8789e95fbc659873a0adc (diff)
*misc
Diffstat (limited to 'Source/Asura.Engine/Graphics/Texture.h')
-rw-r--r--Source/Asura.Engine/Graphics/Texture.h23
1 files changed, 18 insertions, 5 deletions
diff --git a/Source/Asura.Engine/Graphics/Texture.h b/Source/Asura.Engine/Graphics/Texture.h
index e5b713c..c1411fc 100644
--- a/Source/Asura.Engine/Graphics/Texture.h
+++ b/Source/Asura.Engine/Graphics/Texture.h
@@ -1,9 +1,10 @@
#ifndef __ASURA_ENGINE_TEXTURE_H__
#define __ASURA_ENGINE_TEXTURE_H__
-#include "Math/Rect.h"
+#include "Math/Rect.hpp"
+#include "Math/Vector2.hpp"
#include "Scripting/Luax.hpp"
-#include "Object.h"
+#include "RenderState.h"
#include "GL.h"
namespace AsuraEngine
@@ -11,6 +12,8 @@ namespace AsuraEngine
namespace Graphics
{
+ class RenderTarget;
+
///
/// 2D࣬2d meshrender targetбʹáTextureȾԭϽǣϷϲԵѿϵΪ׼
/// EditorҲϽΪԭ㣬Ϊ˷㡣
@@ -28,12 +31,22 @@ namespace AsuraEngine
///
/// ȾtexturertϣԭϽǣң
///
- virtual void Render(int x, int y, int sx, int sy, int ox, int oy, int r) = 0;
+ virtual void Render(const RenderTarget* rt, const RenderState& state) = 0;
///
/// ȾtextureһֵrtϣԭϽǣң졣
///
- virtual void Render(const Math::Rect& quad, int x, int y, int sx, int sy, int ox, int oy, int r) = 0;
+ virtual void Render(const RenderTarget* rt, const Math::Rectf& quad, const RenderState& state) = 0;
+
+ ///
+ /// ù˷ʽ
+ ///
+ void SetSmooth(bool smooth);
+
+ ///
+ /// ظʽ
+ ///
+ void SetRepeated();
protected:
@@ -44,7 +57,7 @@ namespace AsuraEngine
};
- using Renderable = Texture;
+ using Drawable = Texture;
}
}