diff options
author | chai <chaifix@163.com> | 2019-08-16 08:54:08 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2019-08-16 08:54:08 +0800 |
commit | a077eb38b01292611f4f6031b75e3e2c1c20f06e (patch) | |
tree | 8f760483d7b0290952bbdb5bcd8f3943102aeb3a /source/modules/asura-core/graphics | |
parent | 6a065c913e9308cc72e1ad0723b6167048f439b6 (diff) |
Diffstat (limited to 'source/modules/asura-core/graphics')
19 files changed, 64 insertions, 1154 deletions
diff --git a/source/modules/asura-core/graphics/binding/_canvas.cpp b/source/modules/asura-core/graphics/binding/_canvas.cpp deleted file mode 100644 index 44841f5..0000000 --- a/source/modules/asura-core/graphics/binding/_canvas.cpp +++ /dev/null @@ -1,48 +0,0 @@ -#include "../Canvas.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Canvas) - { - LUAX_REGISTER_METHODS(state, - { "SetSize", _SetSize }, - { "Bind", _Bind }, - { "Unbind", _Unbind } - ); - } - - LUAX_POSTPROCESS(Canvas) - { - - } - - // canvas:SetSize() - LUAX_IMPL_METHOD(Canvas, _SetSize) - { - LUAX_PREPARE(L, Canvas); - return 0; - - } - - // canvas:Bind() - LUAX_IMPL_METHOD(Canvas, _Bind) - { - LUAX_PREPARE(L, Canvas); - - return 0; - } - - // canvas:Unbind() - LUAX_IMPL_METHOD(Canvas, _Unbind) - { - LUAX_PREPARE(L, Canvas); - return 0; - - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_color.cpp b/source/modules/asura-core/graphics/binding/_color.cpp deleted file mode 100644 index 008d9c2..0000000 --- a/source/modules/asura-core/graphics/binding/_color.cpp +++ /dev/null @@ -1,130 +0,0 @@ -#include "../Color.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - -LUAX_REGISTRY(Color) -{ - LUAX_REGISTER_METHODS(state, - { "ToColor32", _ToColor32 }, - { "SetColor", _SetColor }, - { "GetColor", _GetColor }, - { "GetR", _GetR }, - { "GetG", _GetG }, - { "GetB", _GetB }, - { "GetA", _GetA }, - { "__eq", ___eq }, - { "__add", ___add }, - { "__sub", ___sub }, - { "__mul", ___mul }, - { "__div", ___div } - ); -} - -LUAX_POSTPROCESS(Color) -{ - -} - -// color:ToColor32() -LUAX_IMPL_METHOD(Color, _ToColor32) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:SetColor() -LUAX_IMPL_METHOD(Color, _SetColor) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:GetColor() -LUAX_IMPL_METHOD(Color, _GetColor) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:GetR() -LUAX_IMPL_METHOD(Color, _GetR) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:GetG() -LUAX_IMPL_METHOD(Color, _GetG) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:GetB() -LUAX_IMPL_METHOD(Color, _GetB) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:GetA() -LUAX_IMPL_METHOD(Color, _GetA) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:__eq() -LUAX_IMPL_METHOD(Color, ___eq) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:__add() -LUAX_IMPL_METHOD(Color, ___add) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:__sub() -LUAX_IMPL_METHOD(Color, ___sub) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:__mul() -LUAX_IMPL_METHOD(Color, ___mul) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -// color:__div() -LUAX_IMPL_METHOD(Color, ___div) -{ - LUAX_PREPARE(L, Color); - - return 0; -} - -} -}
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/binding/_color32.cpp b/source/modules/asura-core/graphics/binding/_color32.cpp deleted file mode 100644 index 7613361..0000000 --- a/source/modules/asura-core/graphics/binding/_color32.cpp +++ /dev/null @@ -1,66 +0,0 @@ -#include "../Color32.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Color32) - { - LUAX_REGISTER_METHODS(state, - { "ToColor", _ToColor }, - { "GetRed", _GetRed }, - { "GetGreen", _GetGreen }, - { "GetBlue", _GetBlue }, - { "GetAlpha", _GetAlpha } - ); - } - - LUAX_POSTPROCESS(Color32) - { - - } - - // color32:ToColor() - LUAX_IMPL_METHOD(Color32, _ToColor) - { - LUAX_PREPARE(L, Color32); - return 0; - - } - - // color32:GetRed() - LUAX_IMPL_METHOD(Color32, _GetRed) - { - LUAX_PREPARE(L, Color32); - return 0; - } - - // color32:GetGreen() - LUAX_IMPL_METHOD(Color32, _GetGreen) - { - LUAX_PREPARE(L, Color32); - - return 0; - } - - // color32:GetBlue() - LUAX_IMPL_METHOD(Color32, _GetBlue) - { - LUAX_PREPARE(L, Color32); - - return 0; - } - - // color32:GetAlpha() - LUAX_IMPL_METHOD(Color32, _GetAlpha) - { - LUAX_PREPARE(L, Color32); - - return 0; - } - - } -} -
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/binding/_gfx_device.cpp b/source/modules/asura-core/graphics/binding/_gfx_device.cpp deleted file mode 100644 index f6c2004..0000000 --- a/source/modules/asura-core/graphics/binding/_gfx_device.cpp +++ /dev/null @@ -1,151 +0,0 @@ -#include "../GfxDevice.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(GfxDevice) - { - LUAX_REGISTER_METHODS(state, - { "SetMatrixMode", _SetMatrixMode }, - { "GetMatrixMode", _GetMatrixMode }, - { "PushMatrix", _PushMatrix }, - { "PopMatrix", _PopMatrix }, - { "LoadIdentity", _LoadIdentity }, - { "Rotate", _Rotate }, - { "Translate", _Translate }, - { "Scale", _Scale }, - { "Ortho", _Ortho }, - { "GetMatrixDepth", _GetMatrixDepth }, - { "GetMatrixIndex", _GetMatrixIndex }, - { "UseShader", _UseShader }, - { "UnuseShader", _UnuseShader } - ); - } - - LUAX_POSTPROCESS(GfxDevice) - { - LUAX_REGISTER_ENUM(state, "EMatrixMode", - { "PROJECTION", MATRIX_MODE_PROJECTION }, - { "0", 0 }, - { "MODEL", MATRIX_MODE_MODEL }, - { "1", 1 }, - { "VIEW", MATRIX_MODE_VIEW }, - { "2", 2 } - ); - LUAX_REGISTER_ENUM(state, "EGLParams", - { "MAX_TEXTURE_UNIT", GL_PARAM_MAX_TEXTURE_UNIT }, - { "1", 1 } - ); - - } - - // gfxdevice:SetMatrixMode() - LUAX_IMPL_METHOD(GfxDevice, _SetMatrixMode) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:GetMatrixMode() - LUAX_IMPL_METHOD(GfxDevice, _GetMatrixMode) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:PushMatrix() - LUAX_IMPL_METHOD(GfxDevice, _PushMatrix) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:PopMatrix() - LUAX_IMPL_METHOD(GfxDevice, _PopMatrix) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:LoadIdentity() - LUAX_IMPL_METHOD(GfxDevice, _LoadIdentity) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:Rotate() - LUAX_IMPL_METHOD(GfxDevice, _Rotate) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:Translate() - LUAX_IMPL_METHOD(GfxDevice, _Translate) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:Scale() - LUAX_IMPL_METHOD(GfxDevice, _Scale) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:Ortho() - LUAX_IMPL_METHOD(GfxDevice, _Ortho) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:GetMatrixDepth() - LUAX_IMPL_METHOD(GfxDevice, _GetMatrixDepth) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:GetMatrixIndex() - LUAX_IMPL_METHOD(GfxDevice, _GetMatrixIndex) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:UseShader() - LUAX_IMPL_METHOD(GfxDevice, _UseShader) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - // gfxdevice:UnuseShader() - LUAX_IMPL_METHOD(GfxDevice, _UnuseShader) - { - LUAX_PREPARE(L, GfxDevice); - - return 0; - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_gpu_buffer.cpp b/source/modules/asura-core/graphics/binding/_gpu_buffer.cpp deleted file mode 100644 index 8c39a59..0000000 --- a/source/modules/asura-core/graphics/binding/_gpu_buffer.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include <stdlib.h> - -#include "../image.h" -#include "../GPUBuffer.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(GPUBuffer) - { - LUAX_REGISTER_METHODS(state, - { "Fill", _Fill }, - { "GetSize", _GetSize }, - { "GetCount", _GetCount } - ); - } - - LUAX_POSTPROCESS(GPUBuffer) - { - LUAX_REGISTER_ENUM(state, "EBufferType", - { "VERTEX", BUFFER_TYPE_VERTEX }, - { "INDEX", BUFFER_TYPE_INDEX } - ); - LUAX_REGISTER_ENUM(state, "EBufferUsage", - { "STREAM", BUFFER_USAGE_STREAM }, - { "DYNAMIC", BUFFER_USAGE_DYNAMIC }, - { "STATIC", BUFFER_USAGE_STATIC } - ); - LUAX_REGISTER_ENUM(state, "EBufferDataType", - { "INT", BUFFER_DATA_TYPE_INT }, - { "FLOAT", BUFFER_DATA_TYPE_FLOAT }, - { "UNSIGNED_BYTE", BUFFER_DATA_TYPE_UNSIGNED_BYTE } - ); - - } - - // buffer = GPUBuffer.New(bufferType, bufferUsage, bufferDataType, size) - // buffer = GPUBuffer.New(image) - // buffer = GPUBuffer.New(mesh2d) - // buffer = GPUBuffer.New(canvas) - // buffer = GPUBuffer.New(shape) - //LUAX_IMPL_METHOD(GPUBuffer, _New) - //{ - // LUAX_STATE(L); - - // return 0; - //} - - // gpubuffer:Fill({data_unit_list}, offseti) - // data_unit_list ݵtable - // offseti : ʼǵĵطڵ(0ʼ - LUAX_IMPL_METHOD(GPUBuffer, _Fill) - { - LUAX_PREPARE(L, GPUBuffer); - - // ʹbufferӦbufferڵһεʱʼsizeСbufferȻ䡣 - int offset = state.GetValue(3, 0); - int count = lua_objlen(L, 2); - int size = count * self->GetDataTypeSize(); - byte* data = (byte*)malloc(size); - int unit = self->GetDataTypeSize(); - int i = 1; - lua_rawgeti(L, 2, i); - while (!lua_isnil(L, -1)) - { - switch (self->m_DataType) - { - case GL_INT: - { - int n = state.CheckValue<int>(-1); - memcpy(data + (i - 1)*unit, &n, unit); - break; - } - case GL_FLOAT: - { - float n = state.CheckValue<float>(-1); - memcpy(data + (i - 1)*unit, &n, unit); - break; - } - case GL_UNSIGNED_BYTE: - { - unsigned char n = state.CheckValue<unsigned char>(-1); - memcpy(data + (i - 1)*unit, &n, unit); - break; - } - } - state.Pop(1); // value - lua_rawgeti(L, 2, ++i); - } - state.Pop(); // nil - - self->Fill(data, size, offset * unit); - - free(data); - return 0; - } - - // gpubuffer:GetSize() - LUAX_IMPL_METHOD(GPUBuffer, _GetSize) - { - LUAX_PREPARE(L, GPUBuffer); - state.Push(self->m_Size); - return 0; - } - - LUAX_IMPL_METHOD(GPUBuffer, _GetCount) - { - LUAX_PREPARE(L, GPUBuffer); - state.Push(self->m_Size / self->GetDataTypeSize()); - return 0; - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_image.cpp b/source/modules/asura-core/graphics/binding/_image.cpp deleted file mode 100644 index 0e4cb16..0000000 --- a/source/modules/asura-core/graphics/binding/_image.cpp +++ /dev/null @@ -1,71 +0,0 @@ -#include "../image.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Image) - { - LUAX_INHERIT(state, Texture); - - LUAX_REGISTER_METHODS(state, - { "New", _New }, - { "GetWidth", _GetWidth }, - { "GetHeight", _GetHeight }, - { "GetSize", _GetSize }, - { "Render", _Render } - ); - } - - LUAX_POSTPROCESS(Image) - { - } - - // image = Image.New() - LUAX_IMPL_METHOD(Image, _New) - { - LUAX_STATE(L); - Image* img = new Image(); - img->PushLuaxUserdata(state); - return 1; - } - - // width = image:GetWidth() - LUAX_IMPL_METHOD(Image, _GetWidth) - { - LUAX_PREPARE(L, Image); - state.Push(self->GetWidth()); - return 1; - } - - // height = image:GetHeight() - LUAX_IMPL_METHOD(Image, _GetHeight) - { - LUAX_PREPARE(L, Image); - state.Push(self->GetHeight()); - return 1; - } - - // width, height = image:GetSize() - LUAX_IMPL_METHOD(Image, _GetSize) - { - LUAX_PREPARE(L, Image); - int width = self->GetWidth(); - int height = self->GetHeight(); - state.Push(width); - state.Push(height); - return 2; - } - - // image:Render() - LUAX_IMPL_METHOD(Image, _Render) - { - LUAX_PREPARE(L, Image); - - return 0; - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_index_buffer.cpp b/source/modules/asura-core/graphics/binding/_index_buffer.cpp deleted file mode 100644 index 151dc98..0000000 --- a/source/modules/asura-core/graphics/binding/_index_buffer.cpp +++ /dev/null @@ -1,31 +0,0 @@ -#include "../IndexBuffer.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(IndexBuffer) - { - LUAX_REGISTER_METHODS(state, - { "New", _New } - ); - } - - LUAX_POSTPROCESS(IndexBuffer) - { - - } - - // IndexBuffer.New() - LUAX_IMPL_METHOD(IndexBuffer, _New) - { - LUAX_STATE(L); - - return 0; - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_mesh2d.cpp b/source/modules/asura-core/graphics/binding/_mesh2d.cpp deleted file mode 100644 index 4e3f426..0000000 --- a/source/modules/asura-core/graphics/binding/_mesh2d.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "../mesh2d.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Mesh2D) - { - - } - - LUAX_POSTPROCESS(Mesh2D) - { - - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_shader.cpp b/source/modules/asura-core/graphics/binding/_shader.cpp deleted file mode 100644 index 85fd388..0000000 --- a/source/modules/asura-core/graphics/binding/_shader.cpp +++ /dev/null @@ -1,131 +0,0 @@ -#include "../shader.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Shader) - { - LUAX_REGISTER_METHODS(state, - { "New", _New }, - { "Load", _Load }, - { "Update", _Update }, - { "HasUniform", _HasUniform }, - { "GetUniformLocation", _GetUniformLocation }, - { "SetBuiltInUniforms", _SetBuiltInUniforms }, - { "SetUniformFloat", _SetUniformFloat }, - { "SetUniformTexture", _SetUniformTexture }, - { "SetUniformVector2", _SetUniformVector2 }, - { "SetUniformVector3", _SetUniformVector3 }, - { "SetUniformVector4", _SetUniformVector4 }, - { "SetUniformColor", _SetUniformColor }, - { "SetBuiltInUniforms", _SetBuiltInUniforms } - ); - } - - LUAX_POSTPROCESS(Shader) - { - - } - - // Shader.New() - LUAX_IMPL_METHOD(Shader, _New) - { - LUAX_STATE(L); - - return 0; - } - - // shader:Load() - LUAX_IMPL_METHOD(Shader, _Load) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:Update() - LUAX_IMPL_METHOD(Shader, _Update) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:HasUniform() - LUAX_IMPL_METHOD(Shader, _HasUniform) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:GetUniformLocation() - LUAX_IMPL_METHOD(Shader, _GetUniformLocation) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetBuiltInUniforms() - LUAX_IMPL_METHOD(Shader, _SetBuiltInUniforms) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformFloat() - LUAX_IMPL_METHOD(Shader, _SetUniformFloat) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformTexture() - LUAX_IMPL_METHOD(Shader, _SetUniformTexture) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformVector2() - LUAX_IMPL_METHOD(Shader, _SetUniformVector2) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformVector3() - LUAX_IMPL_METHOD(Shader, _SetUniformVector3) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformVector4() - LUAX_IMPL_METHOD(Shader, _SetUniformVector4) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - // shader:SetUniformColor() - LUAX_IMPL_METHOD(Shader, _SetUniformColor) - { - LUAX_PREPARE(L, Shader); - - return 0; - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_sprite_batch.cpp b/source/modules/asura-core/graphics/binding/_sprite_batch.cpp deleted file mode 100644 index 6b7d25c..0000000 --- a/source/modules/asura-core/graphics/binding/_sprite_batch.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "../SpriteBatch.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(SpriteBatch) - { - - } - - LUAX_POSTPROCESS(SpriteBatch) - { - - } - - } -} diff --git a/source/modules/asura-core/graphics/binding/_texture.cpp b/source/modules/asura-core/graphics/binding/_texture.cpp deleted file mode 100644 index f5e5f17..0000000 --- a/source/modules/asura-core/graphics/binding/_texture.cpp +++ /dev/null @@ -1,85 +0,0 @@ -#include "../texture.h" - -using namespace std; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(Texture) - { - LUAX_REGISTER_METHODS(state, - { "SetFilterMode", _SetFilterMode }, - { "SetWrapMode", _SetWrapMode }, - { "GetFilterMode", _GetFilterMode }, - { "GetWrapMode", _GetWrapMode }, - { "IsGenMipmap", _IsGenMipmap } - ); - } - - LUAX_POSTPROCESS(Texture) - { - LUAX_REGISTER_ENUM(state, "EColorFormat", - { "UNKNOWN", COLOR_FORMAT_UNKNOWN }, - { "RGBA8", COLOR_FORMAT_RGBA8 }, - { "RGBA32F", COLOR_FORMAT_RGBA32F } - ); - LUAX_REGISTER_ENUM(state, "EFilterMode", - { "NEAREST", FILTER_MODE_NEAREST }, - { "LINEAR", FILTER_MODE_LINEAR } - ); - LUAX_REGISTER_ENUM(state, "EWrapMode", - { "REPEAT", WRAP_MODE_REPEAT }, - { "MIRROR", WRAP_MODE_MIRROR }, - { "CLAMPTOEDGE", WRAP_MODE_CLAMPTOEDGE }, - { "CLAMPTOBORDER", WRAP_MODE_CLAMPTOBORDER } - ); - - } - - // texture:SetFilterMode(minFilter, magFilter) - LUAX_IMPL_METHOD(Texture, _SetFilterMode) - { - LUAX_PREPARE(L, Texture); - FilterMode min = (FilterMode)state.CheckValue<int>(2); - FilterMode mag = (FilterMode)state.CheckValue<int>(3); - self->SetFilterMode(min, mag); - return 0; - } - - // texture:SetWrapMode(wrap_mode) - LUAX_IMPL_METHOD(Texture, _SetWrapMode) - { - LUAX_PREPARE(L, Texture); - WrapMode wrap_mode = (WrapMode)state.CheckValue<int>(2); - self->SetWrapMode(wrap_mode); - return 0; - } - - // min, mag = texture:GetFilterMode() - LUAX_IMPL_METHOD(Texture, _GetFilterMode) - { - LUAX_PREPARE(L, Texture); - state.Push((int)self->m_MinFilter); - state.Push((int)self->m_MagFilter); - return 2; - } - - // wrapmode= texture:GetWrapMode() - LUAX_IMPL_METHOD(Texture, _GetWrapMode) - { - LUAX_PREPARE(L, Texture); - state.Push((int)self->m_WrapMode); - return 1; - } - - // texture:IsGenMipmap() - LUAX_IMPL_METHOD(Texture, _IsGenMipmap) - { - LUAX_PREPARE(L, Texture); - state.Push(self->IsGenMipmap()); - return 1; - } - - } -}
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/binding/_vertex_buffer.cpp b/source/modules/asura-core/graphics/binding/_vertex_buffer.cpp deleted file mode 100644 index 8ed487b..0000000 --- a/source/modules/asura-core/graphics/binding/_vertex_buffer.cpp +++ /dev/null @@ -1,38 +0,0 @@ -#include "../VertexBuffer.h" - -using namespace std; -using namespace Luax; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - - - LUAX_REGISTRY(VertexBuffer) - { - LUAX_REGISTER_METHODS(state, - { "New", _New } - ); - } - - LUAX_POSTPROCESS(VertexBuffer) - { - - } - - // vbo = VertexBuffer.New(usage, data_type, count) - LUAX_IMPL_METHOD(VertexBuffer, _New) - { - LUAX_STATE(L); - - BufferUsage usage = (BufferUsage)state.CheckValue<uint>(1); - BufferDataType datatype = (BufferDataType)state.CheckValue<uint>(2); - uint count = state.CheckValue<uint>(3); - - VertexBuffer* vbo = new VertexBuffer(usage, datatype, count * GPUBuffer::GetDataTypeSize(datatype)); - vbo->PushLuaxUserdata(state); - - return 1; - } - - } -} diff --git a/source/modules/asura-core/graphics/image.cpp b/source/modules/asura-core/graphics/image.cpp deleted file mode 100644 index 36d2478..0000000 --- a/source/modules/asura-core/graphics/image.cpp +++ /dev/null @@ -1,103 +0,0 @@ -#include <asura-base/Exception.h> - -#include "../CoreConfig.h" - -#include "Shader.h" -#include "Image.h" -#include "GfxDevice.h" - -using namespace AEFileSystem; -using namespace AEImage; - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - -Image::Image() - : m_Width(0) - , m_Height(0) -{ -} - -Image::~Image() -{ -} - -bool Image::Load(ImageData* imgData) -{ - if (!imgData) return false; - - if (m_TexID == 0) - { - glGenTextures(1, &m_TexID); - if (m_TexID == 0) - throw Exception("OpenGL glGenTextures failed."); - } - - glBindTexture(GL_TEXTURE_2D, m_TexID); - imgData->Lock(); - int width = imgData->width; - int height = imgData->height; - TextureFormat tf = ConvertColorFormat(imgData->format); - glTexImage2D( - GL_TEXTURE_2D - , 0 - , tf.internalformat - , width, height - , 0 - , tf.externalformat - , tf.type - , imgData->pixels - ); - - m_Width = imgData->width; - m_Height = imgData->height; - imgData->Unlock(); - GLenum err = glGetError(); - if (err != GL_NO_ERROR) - throw Exception("OpenGL glTexImage2D cause error, error code=%d", err); - glBindTexture(GL_TEXTURE_2D, 0); - - return true; -} - -bool Image::Load(ImageData* imgData, const AEMath::Vector2i& pos) -{ - if (!imgData) return false; - - glBindTexture(GL_TEXTURE_2D, m_TexID); - imgData->Lock(); - int width = imgData->width; - int height = imgData->height; - TextureFormat tf = ConvertColorFormat(imgData->format); - glTexSubImage2D( - GL_TEXTURE_2D - , 0 - , pos.x - , pos.y - , imgData->width - , imgData->height - , tf.externalformat - , tf.type - , imgData->pixels - ); - imgData->Unlock(); - GLenum err = glGetError(); - if (err != GL_NO_ERROR) - throw Exception("OpenGL glTexSubImage2D cause error, error code=%d", err); - glBindTexture(GL_TEXTURE_2D, 0); - - return true; -} - -uint32 Image::GetWidth() -{ - return m_Width; -} - -uint32 Image::GetHeight() -{ - return m_Height; -} - -namespace_end -namespace_end
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/image.h b/source/modules/asura-core/graphics/image.h deleted file mode 100644 index a76d06f..0000000 --- a/source/modules/asura-core/graphics/image.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef _ASURA_ENGINE_IMAGE_H_ -#define _ASURA_ENGINE_IMAGE_H_ - -// asura modules -#include <asura-base/Math/Rect.hpp> -#include <asura-base/Math/Vector2.hpp> -#include <asura-base/Scripting/Scripting.h> -#include <asura-base/FileSystem/Renewable.h> -#include <asura-base/Utilities/Stringmap.hpp> -#include <asura-base/Manager.hpp> - -// module -#include "../Image/ImageData.h" - -// folder -#include "Color.h" -#include "Color32.h" -#include "RenderState.h" -#include "GPUBuffer.h" -#include "Texture.h" - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - -class Image ASURA_FINAL : public AEScripting::Portable<Image, Texture> -{ -public: - - Image(); - ~Image(); - - bool Load(AEImage::ImageData* decodeData); - bool Load(AEImage::ImageData* decodeData, const AEMath::Vector2i& pos); - - uint GetWidth(); - uint GetHeight(); - - GPUBuffer* GenGPUBuffer(); - -private: - - uint32 m_Width, m_Height; - -luaxport: - - LUAX_DECL_FACTORY(Image, Texture); - - LUAX_DECL_METHOD(_New); - LUAX_DECL_METHOD(_Load); - LUAX_DECL_METHOD(_GetWidth); - LUAX_DECL_METHOD(_GetHeight); - LUAX_DECL_METHOD(_GetSize); - LUAX_DECL_METHOD(_GetPixel); - LUAX_DECL_METHOD(_Render); - -}; - -namespace_end -namespace_end - -namespace AEGraphics = AsuraEngine::Graphics; - -#endif
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/mesh2d.cpp b/source/modules/asura-core/graphics/mesh2d.cpp deleted file mode 100644 index e69de29..0000000 --- a/source/modules/asura-core/graphics/mesh2d.cpp +++ /dev/null diff --git a/source/modules/asura-core/graphics/mesh2d.h b/source/modules/asura-core/graphics/mesh2d.h deleted file mode 100644 index 7a0f62e..0000000 --- a/source/modules/asura-core/graphics/mesh2d.h +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef _ASURA_ENGINE_MESH2D_H__ -#define _ASURA_ENGINE_MESH2D_H__ - -// cpp -#include <vector> - -// asura modules -#include <asura-base/Scripting/Scripting.h> -#include <asura-base/Math/Vector2.hpp> - -// module -#include "../Mesh/Mesh2dData.h" - -// folder -#include "Color.h" -#include "VertexBuffer.h" -#include "IndexBuffer.h" - -namespace_begin(AsuraEngine) -namespace_begin(Graphics) - -/// -/// 2D meshһЩ㶯 -/// https://en.wikipedia.org/wiki/Polygon_mesh -/// -class Mesh2D ASURA_FINAL - : public Scripting::Portable<Mesh2D> -{ -public: - - Mesh2D(); - ~Mesh2D(); - - bool Load(AEMesh::Mesh2DData* data); - -private: - - VertexBuffer* m_VBO; ///< vertex buffer - IndexBuffer* m_IBO; ///< index buffer - -luaxport: - - LUAX_DECL_FACTORY(Mesh2D); - - LUAX_DECL_METHOD(_SetVertex); - -}; - -namespace_end -namespace_end - -#endif
\ No newline at end of file diff --git a/source/modules/asura-core/graphics/shader.cpp b/source/modules/asura-core/graphics/shader.cpp index 329b3f1..56d638d 100644 --- a/source/modules/asura-core/graphics/shader.cpp +++ b/source/modules/asura-core/graphics/shader.cpp @@ -24,12 +24,12 @@ Shader::~Shader() void Shader::SetActive(Shader* shader) { - g_Device.SetActiveShader(shader); + g_GfxDevice.SetActiveShader(shader); } Shader* Shader::GetActive() { - return g_Device.GetActiveShader(); + return g_GfxDevice.GetActiveShader(); } bool Shader::Load(const string& vert, const string& frag) @@ -157,56 +157,56 @@ GLuint Shader::GetGLProgram() void Shader::SetUniformFloat(uint loc, float value) { - if(g_Device.GetActiveShader() == this) + if(g_GfxDevice.GetActiveShader() == this) glUniform1f(loc, value); } bool Shader::SetUniformTexture(uint loc, const Texture& texture) { - if (g_Device.GetActiveShader() != this) + if (g_GfxDevice.GetActiveShader() != this) return false; - g_Device.WipeError(); + g_GfxDevice.WipeError(); glActiveTexture(GL_TEXTURE0 + texUnit); - if (g_Device.HasError()) + if (g_GfxDevice.HasError()) return false; GLint tex = texture.GetGLTexture(); glBindTexture(GL_TEXTURE_2D, tex); - if (g_Device.HasError()) + if (g_GfxDevice.HasError()) return false; glUniform1i(loc, texUnit); - if (g_Device.HasError()) + if (g_GfxDevice.HasError()) return false; ++texUnit; } void Shader::SetUniformVector2(uint loc, const Math::Vector2f& vec2) { - if (g_Device.GetActiveShader() == this) + if (g_GfxDevice.GetActiveShader() == this) glUniform2f(loc, vec2.x, vec2.y); } void Shader::SetUniformVector3(uint loc, const Math::Vector3f& vec3) { - if (g_Device.GetActiveShader() == this) + if (g_GfxDevice.GetActiveShader() == this) glUniform3f(loc, vec3.x, vec3.y, vec3.z); } void Shader::SetUniformVector4(uint loc, const Math::Vector4f& vec4) { - if (g_Device.GetActiveShader() == this) + if (g_GfxDevice.GetActiveShader() == this) glUniform4f(loc, vec4.x, vec4.y, vec4.z, vec4.w); } void Shader::SetUniformMatrix44(uint loc, const Math::Matrix44& mat) { - if (g_Device.GetActiveShader() == this) + if (g_GfxDevice.GetActiveShader() == this) glUniformMatrix4fv(loc, 1, GL_FALSE, mat.GetElements()); } void Shader::SetUniformColor(uint loc, const Color& color) { - if (g_Device.GetActiveShader() == this) + if (g_GfxDevice.GetActiveShader() == this) glUniform4f(loc, color.r, color.g, color.b, color.a); } diff --git a/source/modules/asura-core/graphics/shader.h b/source/modules/asura-core/graphics/shader.h index 615b028..6d7ef90 100644 --- a/source/modules/asura-core/graphics/shader.h +++ b/source/modules/asura-core/graphics/shader.h @@ -3,6 +3,7 @@ #include <map> #include <string> +#include <vector> #include <asura-base/Exception.h> #include <asura-base/Scripting/Scripting.h> @@ -23,10 +24,21 @@ namespace_begin(AsuraEngine) namespace_begin(Graphics) +enum ShaderChannel +{ + SHADER_CHANNEL_NONE = -1, + SHADER_CHANNEL_VERTEX = 0, // Vertex (vector3) + SHADER_CHANNEL_NORMAL, // Normal (vector3) + SHADER_CHANNEL_COLOR, // Vertex color + SHADER_CHANNEL_TEXCOORD0, // UV set 0 (vector2) + SHADER_CHANNEL_TEXCOORD1, // UV set 1 (vector2) + SHADER_CHANNEL_TANGENT, // Tangent (vector4) + SHADER_CHANNEL_COUNT, // Keep this last! +}; + /// -/// һshaderһڲʼ乲ijShaderuniformsͶݣֻṩ uniformsuseɫ -/// ķ༭ÿshaderͨshaderҵuniforms¶frameworkmaterial -/// á +/// һshaderһڲʼ乲ijShaderuniformsͶݣֻṩ uniformsuseɫķ +/// ༭ÿshaderͨshaderҵuniforms¶frameworkmaterialá /// class Shader ASURA_FINAL : public Scripting::Portable<Shader> @@ -64,10 +76,10 @@ public: bool SetUniformTexture(uint loc, const Texture& texture); float GetUniformFloat(uint loc); - AEMath::Vector2f GetUniformVector2(uint loc); - AEMath::Vector3f GetUniformVector3(uint loc); - AEMath::Vector4f GetUniformVector4s(uint loc); - AEMath::Matrix44 GetUniformMatrix44(uint loc); + Vector2f GetUniformVector2(uint loc); + Vector3f GetUniformVector3(uint loc); + Vector4f GetUniformVector4s(uint loc); + Matrix44 GetUniformMatrix44(uint loc); GLuint GetGLProgram(); @@ -109,6 +121,7 @@ luaxport: }; +// GPU program typedef Shader GpuProgram; namespace_end diff --git a/source/modules/asura-core/graphics/texture.h b/source/modules/asura-core/graphics/texture.h index 76b9a8f..572fad4 100644 --- a/source/modules/asura-core/graphics/texture.h +++ b/source/modules/asura-core/graphics/texture.h @@ -3,6 +3,7 @@ #include <asura-base/Math/Vector2.hpp> #include <asura-base/Math/Rect.hpp> +#include <asura-base/Type.h> #include "../CoreConfig.h" @@ -14,6 +15,17 @@ namespace_begin(Graphics) class RenderTarget; +/// ͼƬ +class ImageData +{ +public: + uint8* GetData(); +private: + int m_Format; + uint8* m_ImageData; + Vector2i m_ImageSize; +}; + /// UVʽ enum WrapMode { @@ -34,8 +46,8 @@ enum FilterMode enum ColorFormat { COLOR_FORMAT_UNKNOWN, - COLOR_FORMAT_RGBA8, ///< RGBA8bits int - COLOR_FORMAT_RGBA32F, ///< RGBA32bits float + COLOR_FORMAT_RGBA8, + COLOR_FORMAT_RGBA32F, }; /// ʽGPUڲCPUⲿʽ @@ -50,11 +62,14 @@ struct TextureFormat /// 2D࣬2d meshrender targetбʹáTextureȾԭϽǣϷϲԵѿ /// ϵΪEditorҲϽΪԭ㣬Ϊ˷㡣 /// -ASURA_ABSTRACT class Texture : public AEScripting::Object +class Texture : public AEScripting::Object { public: - LUAX_DECL_ABSTRACT_FACTORY(Texture); + LUAX_DECL_FACTORY(Texture); + + // Texture generator + static Texture* GenerateTexture(); Texture(); virtual ~Texture(); @@ -67,9 +82,12 @@ public: void GetFilterMode(); void GetWrapMode(); - /// UVfilterΪ bool IsGenMipmap(); + int GetWidth(); + int GetHeight(); + Vector2i GetSize(); + protected: /// תcolor formatΪtexture format @@ -79,7 +97,12 @@ protected: FilterMode m_MinFilter; FilterMode m_MagFilter; WrapMode m_WrapMode; + int m_UsageMode; bool m_IsGenMipmap; + Vector2f m_TexelSize; + Vector2f m_UVScale; + +luaxport: LUAX_DECL_ENUM(ColorFormat, 1); LUAX_DECL_ENUM(FilterMode, 1); @@ -90,11 +113,12 @@ protected: LUAX_DECL_METHOD(_GetFilterMode); LUAX_DECL_METHOD(_GetWrapMode); LUAX_DECL_METHOD(_IsGenMipmap); + LUAX_DECL_METHOD(_GetWidth); + LUAX_DECL_METHOD(_GetHeight); + LUAX_DECL_METHOD(_GetSize); }; -typedef Texture Drawable; - namespace_end namespace_end |