diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c')
-rw-r--r-- | Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c | 324 |
1 files changed, 0 insertions, 324 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c deleted file mode 100644 index 2cd593f..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c +++ /dev/null @@ -1,324 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_events.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - - -#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE - -#define USB_PACKET_LENGTH 64 - -/* - * This packet is required for all Xbox One pads with 2015 - * or later firmware installed (or present from the factory). - */ -static const Uint8 xboxone_fw2015_init[] = { - 0x05, 0x20, 0x00, 0x01, 0x00 -}; - -/* - * This packet is required for the Titanfall 2 Xbox One pads - * (0x0e6f:0x0165) to finish initialization and for Hori pads - * (0x0f0d:0x0067) to make the analog sticks work. - */ -static const Uint8 xboxone_hori_init[] = { - 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, - 0x00, 0x00, 0x00, 0x80, 0x00 -}; - -/* - * This packet is required for some of the PDP pads to start - * sending input reports. These pads include: (0x0e6f:0x02ab), - * (0x0e6f:0x02a4). - */ -static const Uint8 xboxone_pdp_init1[] = { - 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14 -}; - -/* - * This packet is required for some of the PDP pads to start - * sending input reports. These pads include: (0x0e6f:0x02ab), - * (0x0e6f:0x02a4). - */ -static const Uint8 xboxone_pdp_init2[] = { - 0x06, 0x20, 0x00, 0x02, 0x01, 0x00 -}; - -/* - * A specific rumble packet is required for some PowerA pads to start - * sending input reports. One of those pads is (0x24c6:0x543a). - */ -static const Uint8 xboxone_rumblebegin_init[] = { - 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, - 0x1D, 0x1D, 0xFF, 0x00, 0x00 -}; - -/* - * A rumble packet with zero FF intensity will immediately - * terminate the rumbling required to init PowerA pads. - * This should happen fast enough that the motors don't - * spin up to enough speed to actually vibrate the gamepad. - */ -static const Uint8 xboxone_rumbleend_init[] = { - 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -/* - * This specifies the selection of init packets that a gamepad - * will be sent on init *and* the order in which they will be - * sent. The correct sequence number will be added when the - * packet is going to be sent. - */ -typedef struct { - Uint16 vendor_id; - Uint16 product_id; - const Uint8 *data; - int size; -} SDL_DriverXboxOne_InitPacket; - -static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = { - { 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) }, - { 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) }, - { 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) }, - { 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x0e6f, 0x02ab, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x02ab, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x0e6f, 0x02a4, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x02a4, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x24c6, 0x541a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x542a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x543a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x541a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, - { 0x24c6, 0x542a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, - { 0x24c6, 0x543a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, -}; - -typedef struct { - Uint8 sequence; - Uint8 last_state[USB_PACKET_LENGTH]; - Uint32 rumble_expiration; -} SDL_DriverXboxOne_Context; - - -static SDL_bool -HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number) -{ - return SDL_IsJoystickXboxOne(vendor_id, product_id); -} - -static const char * -HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id) -{ - return HIDAPI_XboxControllerName(vendor_id, product_id); -} - -static SDL_bool -HIDAPI_DriverXboxOne_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context) -{ - SDL_DriverXboxOne_Context *ctx; - int i; - Uint8 init_packet[USB_PACKET_LENGTH]; - - ctx = (SDL_DriverXboxOne_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - SDL_OutOfMemory(); - return SDL_FALSE; - } - *context = ctx; - - /* Send the controller init data */ - for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) { - const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i]; - if (!packet->vendor_id || (vendor_id == packet->vendor_id && product_id == packet->product_id)) { - SDL_memcpy(init_packet, packet->data, packet->size); - init_packet[2] = ctx->sequence++; - if (hid_write(dev, init_packet, packet->size) != packet->size) { - SDL_SetError("Couldn't write Xbox One initialization packet"); - SDL_free(ctx); - return SDL_FALSE; - } - } - } - - /* Initialize the joystick capabilities */ - joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; - joystick->naxes = SDL_CONTROLLER_AXIS_MAX; - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - - return SDL_TRUE; -} - -static int -HIDAPI_DriverXboxOne_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context; - Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF }; - - /* The Rock Candy Xbox One Controller limits the range of - low frequency rumble strength in the range of [0 - 0x99] - high frequency rumble strength in the range of [0 - 0x82] - - I think the valid range of rumble at the firmware level is [0 - 0x7F] - */ - rumble_packet[2] = ctx->sequence++; - rumble_packet[8] = (low_frequency_rumble >> 9); - rumble_packet[9] = (high_frequency_rumble >> 9); - - if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { - return SDL_SetError("Couldn't send rumble packet"); - } - - if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->rumble_expiration = SDL_GetTicks() + duration_ms; - } else { - ctx->rumble_expiration = 0; - } - return 0; -} - -static void -HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - - if (ctx->last_state[4] != data[4]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[4] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[5] != data[5]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[5] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[5] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - axis = ((int)*(Sint16*)(&data[8]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - axis = *(Sint16*)(&data[10]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = *(Sint16*)(&data[12]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis); - axis = *(Sint16*)(&data[14]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = *(Sint16*)(&data[16]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis); - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static void -HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size) -{ - if (data[1] == 0x30) { - /* The Xbox One S controller needs acks for mode reports */ - const Uint8 seqnum = data[2]; - const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 }; - hid_write(dev, ack, sizeof(ack)); - } - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED); -} - -static SDL_bool -HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) { - switch (data[0]) { - case 0x20: - HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size); - break; - case 0x07: - HIDAPI_DriverXboxOne_HandleModePacket(joystick, dev, ctx, data, size); - break; - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]); -#endif - break; - } - } - - if (ctx->rumble_expiration) { - Uint32 now = SDL_GetTicks(); - if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) { - HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0); - } - } - - return (size >= 0); -} - -static void -HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_free(context); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne = -{ - SDL_HINT_JOYSTICK_HIDAPI_XBOX, - SDL_TRUE, - HIDAPI_DriverXboxOne_IsSupportedDevice, - HIDAPI_DriverXboxOne_GetDeviceName, - HIDAPI_DriverXboxOne_Init, - HIDAPI_DriverXboxOne_Rumble, - HIDAPI_DriverXboxOne_Update, - HIDAPI_DriverXboxOne_Quit -}; - -#endif /* SDL_JOYSTICK_HIDAPI_XBOXONE */ - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ |