diff options
Diffstat (limited to 'Source/3rdParty/SDL2/src/joystick/hidapi')
6 files changed, 0 insertions, 3727 deletions
diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c deleted file mode 100644 index cdd478a..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c +++ /dev/null @@ -1,566 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -/* This driver supports both simplified reports and the extended input reports enabled by Steam. - Code and logic contributed by Valve Corporation under the SDL zlib license. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_events.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - - -#ifdef SDL_JOYSTICK_HIDAPI_PS4 - -#define SONY_USB_VID 0x054C -#define SONY_DS4_PID 0x05C4 -#define SONY_DS4_DONGLE_PID 0x0BA0 -#define SONY_DS4_SLIM_PID 0x09CC - -#define RAZER_USB_VID 0x1532 -#define RAZER_PANTHERA_PID 0X0401 -#define RAZER_PANTHERA_EVO_PID 0x1008 - -#define USB_PACKET_LENGTH 64 - -#define VOLUME_CHECK_INTERVAL_MS (10 * 1000) - -typedef enum -{ - k_EPS4ReportIdUsbState = 1, - k_EPS4ReportIdUsbEffects = 5, - k_EPS4ReportIdBluetoothState = 17, - k_EPS4ReportIdBluetoothEffects = 17, - k_EPS4ReportIdDisconnectMessage = 226, -} EPS4ReportId; - -typedef enum -{ - k_ePS4FeatureReportIdGyroCalibration_USB = 0x02, - k_ePS4FeatureReportIdGyroCalibration_BT = 0x05, - k_ePS4FeatureReportIdSerialNumber = 0x12, -} EPS4FeatureReportID; - -typedef struct -{ - Uint8 ucLeftJoystickX; - Uint8 ucLeftJoystickY; - Uint8 ucRightJoystickX; - Uint8 ucRightJoystickY; - Uint8 rgucButtonsHatAndCounter[ 3 ]; - Uint8 ucTriggerLeft; - Uint8 ucTriggerRight; - Uint8 _rgucPad0[ 3 ]; - Sint16 sGyroX; - Sint16 sGyroY; - Sint16 sGyroZ; - Sint16 sAccelX; - Sint16 sAccelY; - Sint16 sAccelZ; - Uint8 _rgucPad1[ 5 ]; - Uint8 ucBatteryLevel; - Uint8 _rgucPad2[ 4 ]; - Uint8 ucTrackpadCounter1; - Uint8 rgucTrackpadData1[ 3 ]; - Uint8 ucTrackpadCounter2; - Uint8 rgucTrackpadData2[ 3 ]; -} PS4StatePacket_t; - -typedef struct -{ - Uint8 ucRumbleRight; - Uint8 ucRumbleLeft; - Uint8 ucLedRed; - Uint8 ucLedGreen; - Uint8 ucLedBlue; - Uint8 ucLedDelayOn; - Uint8 ucLedDelayOff; - Uint8 _rgucPad0[ 8 ]; - Uint8 ucVolumeLeft; - Uint8 ucVolumeRight; - Uint8 ucVolumeMic; - Uint8 ucVolumeSpeaker; -} DS4EffectsState_t; - -typedef struct { - SDL_bool is_dongle; - SDL_bool is_bluetooth; - SDL_bool audio_supported; - SDL_bool rumble_supported; - Uint8 volume; - Uint32 last_volume_check; - Uint32 rumble_expiration; - PS4StatePacket_t last_state; -} SDL_DriverPS4_Context; - - -/* Public domain CRC implementation adapted from: - http://home.thep.lu.se/~bjorn/crc/crc32_simple.c -*/ -static Uint32 crc32_for_byte(Uint32 r) -{ - int i; - for(i = 0; i < 8; ++i) { - r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1; - } - return r ^ (Uint32)0xFF000000L; -} - -static Uint32 crc32(Uint32 crc, const void *data, int count) -{ - int i; - for(i = 0; i < count; ++i) { - crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8; - } - return crc; -} - -#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H) -#include "../../core/windows/SDL_windows.h" - -#ifndef NTDDI_VISTA -#define NTDDI_VISTA 0x06000000 -#endif -#ifndef _WIN32_WINNT_VISTA -#define _WIN32_WINNT_VISTA 0x0600 -#endif - -/* Define Vista for the Audio related includes below to work */ -#undef NTDDI_VERSION -#define NTDDI_VERSION NTDDI_VISTA -#undef _WIN32_WINNT -#define _WIN32_WINNT _WIN32_WINNT_VISTA -#define COBJMACROS -#include <mmdeviceapi.h> -#include <audioclient.h> -#include <endpointvolume.h> - -#undef DEFINE_GUID -#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}} -DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E); -DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6); -DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A); -#endif - - - -static float GetSystemVolume(void) -{ - float volume = -1.0f; /* Return this if we can't get system volume */ - -#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H) - HRESULT hr = WIN_CoInitialize(); - if (SUCCEEDED(hr)) { - IMMDeviceEnumerator *pEnumerator; - - /* This should gracefully fail on XP and succeed on everything Vista and above */ - hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator); - if (SUCCEEDED(hr)) { - IMMDevice *pDevice; - - hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eRender, eConsole, &pDevice); - if (SUCCEEDED(hr)) { - IAudioEndpointVolume *pEndpointVolume; - - hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume); - if (SUCCEEDED(hr)) { - IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume); - IUnknown_Release(pEndpointVolume); - } - IUnknown_Release(pDevice); - } - IUnknown_Release(pEnumerator); - } - WIN_CoUninitialize(); - } -#endif /* __WIN32__ */ - - return volume; -} - -static uint8_t GetPlaystationVolumeFromFloat(float fVolume) -{ - const int k_nVolumeFitRatio = 15; - const int k_nVolumeFitOffset = 9; - float fVolLog; - - if (fVolume > 1.0f || fVolume < 0.0f) { - fVolume = 0.30f; - } - fVolLog = SDL_logf(fVolume * 100); - - return (Uint8)((fVolLog * k_nVolumeFitRatio) + k_nVolumeFitOffset); -} - -static SDL_bool -HIDAPI_DriverPS4_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number) -{ - return SDL_IsJoystickPS4(vendor_id, product_id); -} - -static const char * -HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id) -{ - if (vendor_id == SONY_USB_VID) { - return "PS4 Controller"; - } - return NULL; -} - -static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size) -{ - Uint8 report[USB_PACKET_LENGTH + 1]; - - SDL_memset(report, 0, sizeof(report)); - report[0] = report_id; - if (hid_get_feature_report(dev, report, sizeof(report)) < 0) { - return SDL_FALSE; - } - SDL_memcpy(data, report, SDL_min(size, sizeof(report))); - return SDL_TRUE; -} - -static SDL_bool CheckUSBConnected(hid_device *dev) -{ - int i; - Uint8 data[16]; - - /* This will fail if we're on Bluetooth */ - if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) { - for (i = 0; i < sizeof(data); ++i) { - if (data[i] != 0x00) { - return SDL_TRUE; - } - } - /* Maybe the dongle without a connected controller? */ - } - return SDL_FALSE; -} - -static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id) -{ - /* The Razer Panthera fight stick hangs when trying to rumble */ - if (vendor_id == RAZER_USB_VID && - (product_id == RAZER_PANTHERA_PID || product_id == RAZER_PANTHERA_EVO_PID)) { - return SDL_FALSE; - } - return SDL_TRUE; -} - -static int HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); - -static SDL_bool -HIDAPI_DriverPS4_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context) -{ - SDL_DriverPS4_Context *ctx; - - ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - SDL_OutOfMemory(); - return SDL_FALSE; - } - *context = ctx; - - /* Check for type of connection */ - ctx->is_dongle = (vendor_id == SONY_USB_VID && product_id == SONY_DS4_DONGLE_PID); - if (ctx->is_dongle) { - ctx->is_bluetooth = SDL_FALSE; - } else if (vendor_id == SONY_USB_VID) { - ctx->is_bluetooth = !CheckUSBConnected(dev); - } else { - /* Third party controllers appear to all be wired */ - ctx->is_bluetooth = SDL_FALSE; - } -#ifdef DEBUG_PS4 - SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE"); -#endif - - /* Check to see if audio is supported */ - if (vendor_id == SONY_USB_VID && - (product_id == SONY_DS4_SLIM_PID || product_id == SONY_DS4_DONGLE_PID )) { - ctx->audio_supported = SDL_TRUE; - } - - if (HIDAPI_DriverPS4_CanRumble(vendor_id, product_id)) { - if (ctx->is_bluetooth) { - ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE); - } else { - ctx->rumble_supported = SDL_TRUE; - } - } - - /* Initialize LED and effect state */ - HIDAPI_DriverPS4_Rumble(joystick, dev, ctx, 0, 0, 0); - - /* Initialize the joystick capabilities */ - joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; - joystick->naxes = SDL_CONTROLLER_AXIS_MAX; - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - - return SDL_TRUE; -} - -static int -HIDAPI_DriverPS4_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context; - DS4EffectsState_t *effects; - Uint8 data[78]; - int report_size, offset; - - if (!ctx->rumble_supported) { - return SDL_Unsupported(); - } - - /* In order to send rumble, we have to send a complete effect packet */ - SDL_memset(data, 0, sizeof(data)); - - if (ctx->is_bluetooth) { - data[0] = k_EPS4ReportIdBluetoothEffects; - data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */ - data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */ - - report_size = 78; - offset = 6; - } else { - data[0] = k_EPS4ReportIdUsbEffects; - data[1] = 0x07; /* Magic value */ - - report_size = 32; - offset = 4; - } - effects = (DS4EffectsState_t *)&data[offset]; - - effects->ucRumbleLeft = (low_frequency_rumble >> 8); - effects->ucRumbleRight = (high_frequency_rumble >> 8); - - effects->ucLedRed = 0; - effects->ucLedGreen = 0; - effects->ucLedBlue = 80; - - if (ctx->audio_supported) { - Uint32 now = SDL_GetTicks(); - if (!ctx->last_volume_check || - SDL_TICKS_PASSED(now, ctx->last_volume_check + VOLUME_CHECK_INTERVAL_MS)) { - ctx->volume = GetPlaystationVolumeFromFloat(GetSystemVolume()); - ctx->last_volume_check = now; - } - - effects->ucVolumeRight = ctx->volume; - effects->ucVolumeLeft = ctx->volume; - effects->ucVolumeSpeaker = ctx->volume; - effects->ucVolumeMic = 0xFF; - } - - if (ctx->is_bluetooth) { - /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */ - Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */ - Uint32 unCRC; - unCRC = crc32(0, &ubHdr, 1); - unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC))); - SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC)); - } - - if (hid_write(dev, data, report_size) != report_size) { - return SDL_SetError("Couldn't send rumble packet"); - } - - if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->rumble_expiration = SDL_GetTicks() + duration_ms; - } else { - ctx->rumble_expiration = 0; - } - return 0; -} - -static void -HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet) -{ - Sint16 axis; - - if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) { - { - Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4); - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - } - { - Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F); - SDL_bool dpad_up = SDL_FALSE; - SDL_bool dpad_down = SDL_FALSE; - SDL_bool dpad_left = SDL_FALSE; - SDL_bool dpad_right = SDL_FALSE; - - switch (data) { - case 0: - dpad_up = SDL_TRUE; - break; - case 1: - dpad_up = SDL_TRUE; - dpad_right = SDL_TRUE; - break; - case 2: - dpad_right = SDL_TRUE; - break; - case 3: - dpad_right = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 4: - dpad_down = SDL_TRUE; - break; - case 5: - dpad_left = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 6: - dpad_left = SDL_TRUE; - break; - case 7: - dpad_up = SDL_TRUE; - dpad_left = SDL_TRUE; - break; - default: - break; - } - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); - } - } - - if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) { - Uint8 data = packet->rgucButtonsHatAndCounter[1]; - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) { - Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03); - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - } - - axis = ((int)packet->ucTriggerLeft * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - axis = ((int)packet->ucTriggerRight * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - axis = ((int)packet->ucLeftJoystickX * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = ((int)packet->ucLeftJoystickY * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); - axis = ((int)packet->ucRightJoystickX * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = ((int)packet->ucRightJoystickY * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); - - if (packet->ucBatteryLevel & 0x10) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - } else { - /* Battery level ranges from 0 to 10 */ - int level = (packet->ucBatteryLevel & 0xF); - if (level == 0) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY; - } else if (level <= 2) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW; - } else if (level <= 7) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM; - } else { - joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL; - } - } - - SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state)); -} - -static SDL_bool -HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) { - switch (data[0]) { - case k_EPS4ReportIdUsbState: - HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[1]); - break; - case k_EPS4ReportIdBluetoothState: - /* Bluetooth state packets have two additional bytes at the beginning */ - HIDAPI_DriverPS4_HandleStatePacket(joystick, dev, ctx, (PS4StatePacket_t *)&data[3]); - break; - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]); -#endif - break; - } - } - - if (ctx->rumble_expiration) { - Uint32 now = SDL_GetTicks(); - if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) { - HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0); - } - } - - return (size >= 0); -} - -static void -HIDAPI_DriverPS4_Quit(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_free(context); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 = -{ - SDL_HINT_JOYSTICK_HIDAPI_PS4, - SDL_TRUE, - HIDAPI_DriverPS4_IsSupportedDevice, - HIDAPI_DriverPS4_GetDeviceName, - HIDAPI_DriverPS4_Init, - HIDAPI_DriverPS4_Rumble, - HIDAPI_DriverPS4_Update, - HIDAPI_DriverPS4_Quit -}; - -#endif /* SDL_JOYSTICK_HIDAPI_PS4 */ - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c deleted file mode 100644 index 16e4ea3..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_switch.c +++ /dev/null @@ -1,905 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -/* This driver supports the Nintendo Switch Pro controller. - Code and logic contributed by Valve Corporation under the SDL zlib license. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_events.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - - -#ifdef SDL_JOYSTICK_HIDAPI_SWITCH - -typedef enum { - k_eSwitchInputReportIDs_SubcommandReply = 0x21, - k_eSwitchInputReportIDs_FullControllerState = 0x30, - k_eSwitchInputReportIDs_SimpleControllerState = 0x3F, - k_eSwitchInputReportIDs_CommandAck = 0x81, -} ESwitchInputReportIDs; - -typedef enum { - k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01, - k_eSwitchOutputReportIDs_Rumble = 0x10, - k_eSwitchOutputReportIDs_Proprietary = 0x80, -} ESwitchOutputReportIDs; - -typedef enum { - k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01, - k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02, - k_eSwitchSubcommandIDs_SetInputReportMode = 0x03, - k_eSwitchSubcommandIDs_SetHCIState = 0x06, - k_eSwitchSubcommandIDs_SPIFlashRead = 0x10, - k_eSwitchSubcommandIDs_SetPlayerLights = 0x30, - k_eSwitchSubcommandIDs_SetHomeLight = 0x38, - k_eSwitchSubcommandIDs_EnableIMU = 0x40, - k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41, - k_eSwitchSubcommandIDs_EnableVibration = 0x48, -} ESwitchSubcommandIDs; - -typedef enum { - k_eSwitchProprietaryCommandIDs_Handshake = 0x02, - k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03, - k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04, - k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05, - k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06, -} ESwitchProprietaryCommandIDs; - -typedef enum { - k_eSwitchDeviceInfoControllerType_JoyConLeft = 0x1, - k_eSwitchDeviceInfoControllerType_JoyConRight = 0x2, - k_eSwitchDeviceInfoControllerType_ProController = 0x3, -} ESwitchDeviceInfoControllerType; - -#define k_unSwitchOutputPacketDataLength 49 -#define k_unSwitchMaxOutputPacketLength 64 -#define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength -#define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength - -#define k_unSPIStickCalibrationStartOffset 0x603D -#define k_unSPIStickCalibrationEndOffset 0x604E -#define k_unSPIStickCalibrationLength (k_unSPIStickCalibrationEndOffset - k_unSPIStickCalibrationStartOffset + 1) - -#pragma pack(1) -typedef struct -{ - Uint8 rgucButtons[2]; - Uint8 ucStickHat; - Sint16 sJoystickLeft[2]; - Sint16 sJoystickRight[2]; -} SwitchSimpleStatePacket_t; - -typedef struct -{ - Uint8 ucCounter; - Uint8 ucBatteryAndConnection; - Uint8 rgucButtons[3]; - Uint8 rgucJoystickLeft[3]; - Uint8 rgucJoystickRight[3]; - Uint8 ucVibrationCode; -} SwitchControllerStatePacket_t; - -typedef struct -{ - SwitchControllerStatePacket_t controllerState; - - struct { - Sint16 sAccelX; - Sint16 sAccelY; - Sint16 sAccelZ; - - Sint16 sGyroX; - Sint16 sGyroY; - Sint16 sGyroZ; - } imuState[3]; -} SwitchStatePacket_t; - -typedef struct -{ - Uint32 unAddress; - Uint8 ucLength; -} SwitchSPIOpData_t; - -typedef struct -{ - SwitchControllerStatePacket_t m_controllerState; - - Uint8 ucSubcommandAck; - Uint8 ucSubcommandID; - - #define k_unSubcommandDataBytes 35 - union { - Uint8 rgucSubcommandData[ k_unSubcommandDataBytes ]; - - struct { - SwitchSPIOpData_t opData; - Uint8 rgucReadData[ k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t) ]; - } spiReadData; - - struct { - Uint8 rgucFirmwareVersion[2]; - Uint8 ucDeviceType; - Uint8 ucFiller1; - Uint8 rgucMACAddress[6]; - Uint8 ucFiller2; - Uint8 ucColorLocation; - } deviceInfo; - }; -} SwitchSubcommandInputPacket_t; - -typedef struct -{ - Uint8 rgucData[4]; -} SwitchRumbleData_t; - -typedef struct -{ - Uint8 ucPacketType; - Uint8 ucPacketNumber; - SwitchRumbleData_t rumbleData[2]; -} SwitchCommonOutputPacket_t; - -typedef struct -{ - SwitchCommonOutputPacket_t commonData; - - Uint8 ucSubcommandID; - Uint8 rgucSubcommandData[ k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1 ]; -} SwitchSubcommandOutputPacket_t; - -typedef struct -{ - Uint8 ucPacketType; - Uint8 ucProprietaryID; - - Uint8 rgucProprietaryData[ k_unSwitchOutputPacketDataLength - 1 - 1 ]; -} SwitchProprietaryOutputPacket_t; -#pragma pack() - -typedef struct { - hid_device *dev; - SDL_bool m_bIsUsingBluetooth; - Uint8 m_nCommandNumber; - SwitchCommonOutputPacket_t m_RumblePacket; - Uint32 m_nRumbleExpiration; - Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength]; - SwitchSimpleStatePacket_t m_lastSimpleState; - SwitchStatePacket_t m_lastFullState; - - struct StickCalibrationData { - struct { - Sint16 sCenter; - Sint16 sMin; - Sint16 sMax; - } axis[2]; - } m_StickCalData[2]; - - struct StickExtents { - struct { - Sint16 sMin; - Sint16 sMax; - } axis[2]; - } m_StickExtents[2]; -} SDL_DriverSwitch_Context; - - -static SDL_bool -HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number) -{ - return SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id); -} - -static const char * -HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id) -{ - /* Give a user friendly name for this controller */ - if (SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id)) { - return "Nintendo Switch Pro Controller"; - } - return NULL; -} - -static int ReadInput(SDL_DriverSwitch_Context *ctx) -{ - return hid_read_timeout(ctx->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0); -} - -static int WriteOutput(SDL_DriverSwitch_Context *ctx, Uint8 *data, int size) -{ - return hid_write(ctx->dev, data, size); -} - -static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID) -{ - /* Average response time for messages is ~30ms */ - Uint32 TimeoutMs = 100; - Uint32 startTicks = SDL_GetTicks(); - - int nRead = 0; - while ((nRead = ReadInput(ctx)) != -1) { - if (nRead > 0) { - if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) { - SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[ 1 ]; - if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) { - return reply; - } - } - } else { - SDL_Delay(1); - } - - if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) { - break; - } - } - return NULL; -} - -static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID) -{ - /* Average response time for messages is ~30ms */ - Uint32 TimeoutMs = 100; - Uint32 startTicks = SDL_GetTicks(); - - int nRead = 0; - while ((nRead = ReadInput(ctx)) != -1) { - if (nRead > 0) { - if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[ 1 ] == expectedID) { - return SDL_TRUE; - } - } else { - SDL_Delay(1); - } - - if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) { - break; - } - } - return SDL_FALSE; -} - -static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket) -{ - SDL_memset(outPacket, 0, sizeof(*outPacket)); - - outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand; - outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber; - - SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData)); - - outPacket->ucSubcommandID = ucCommandID; - SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen); - - ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; -} - -static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen) -{ - Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength]; - const size_t unWriteSize = ctx->m_bIsUsingBluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength; - - if (ucLen > k_unSwitchOutputPacketDataLength) { - return SDL_FALSE; - } - - if (ucLen < unWriteSize) { - SDL_memcpy(rgucBuf, pBuf, ucLen); - SDL_memset(rgucBuf+ucLen, 0, unWriteSize-ucLen); - pBuf = rgucBuf; - ucLen = (Uint8)unWriteSize; - } - return (WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0); -} - -static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply) -{ - int nRetries = 5; - SwitchSubcommandInputPacket_t *reply = NULL; - - while (!reply && nRetries--) { - SwitchSubcommandOutputPacket_t commandPacket; - ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket); - - if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) { - continue; - } - - reply = ReadSubcommandReply(ctx, ucCommandID); - } - - if (ppReply) { - *ppReply = reply; - } - return reply != NULL; -} - -static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply) -{ - int nRetries = 5; - - while (nRetries--) { - SwitchProprietaryOutputPacket_t packet; - - if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) { - return SDL_FALSE; - } - - packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary; - packet.ucProprietaryID = ucCommand; - SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen); - - if (!WritePacket(ctx, &packet, sizeof(packet))) { - continue; - } - - if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) { - return SDL_TRUE; - } - } - return SDL_FALSE; -} - -static void SetNeutralRumble(SwitchRumbleData_t *pRumble) -{ - pRumble->rgucData[0] = 0x00; - pRumble->rgucData[1] = 0x01; - pRumble->rgucData[2] = 0x40; - pRumble->rgucData[3] = 0x40; -} - -static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp) -{ - if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) { - // High-band frequency and low-band amplitude are actually nine-bits each so they - // take a bit from the high-band amplitude and low-band frequency bytes respectively - pRumble->rgucData[0] = usHighFreq & 0xFF; - pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01); - - pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80); - pRumble->rgucData[3] = usLowFreqAmp & 0xFF; - -#ifdef DEBUG_RUMBLE - SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n", - usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq, - ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF); -#endif - } else { - SetNeutralRumble(pRumble); - } -} - -static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx) -{ - /* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state - * to be retained for subsequent rumble or subcommand packets sent to the controller - */ - ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble; - ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber; - ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; - - return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket)); -} - -static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx) -{ - /* We have to send a connection handshake to the controller when communicating over USB - * before we're able to send it other commands. Luckily this command is not supported - * over Bluetooth, so we can use the controller's lack of response as a way to - * determine if the connection is over USB or Bluetooth - */ - if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { - return SDL_FALSE; - } - if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) { - return SDL_FALSE; - } - if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { - return SDL_FALSE; - } - return SDL_TRUE; -} - -static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled) -{ - return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL); - -} -static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode) -{ - return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, 1, NULL); -} - -static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness) -{ - Uint8 ucLedIntensity = 0; - Uint8 rgucBuffer[4]; - - if (brightness > 0) { - if (brightness < 65) { - ucLedIntensity = (brightness + 5) / 10; - } else { - ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f)); - } - } - - rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */ - rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */ - rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */ - rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */ - - return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL); -} - -static SDL_bool SetSlotLED(SDL_DriverSwitch_Context *ctx, Uint8 slot) -{ - Uint8 led_data = (1 << slot); - return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL); -} - -static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx) -{ - Uint8 *pStickCal; - size_t stick, axis; - SwitchSubcommandInputPacket_t *reply = NULL; - - /* Read Calibration Info */ - SwitchSPIOpData_t readParams; - readParams.unAddress = k_unSPIStickCalibrationStartOffset; - readParams.ucLength = k_unSPIStickCalibrationLength; - - if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) { - return SDL_FALSE; - } - - /* Stick calibration values are 12-bits each and are packed by bit - * For whatever reason the fields are in a different order for each stick - * Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min - * Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max - */ - pStickCal = reply->spiReadData.rgucReadData; - - /* Left stick */ - ctx->m_StickCalData[0].axis[0].sMax = ((pStickCal[1] << 8) & 0xF00) | pStickCal[0]; /* X Axis max above center */ - ctx->m_StickCalData[0].axis[1].sMax = (pStickCal[2] << 4) | (pStickCal[1] >> 4); /* Y Axis max above center */ - ctx->m_StickCalData[0].axis[0].sCenter = ((pStickCal[4] << 8) & 0xF00) | pStickCal[3]; /* X Axis center */ - ctx->m_StickCalData[0].axis[1].sCenter = (pStickCal[5] << 4) | (pStickCal[4] >> 4); /* Y Axis center */ - ctx->m_StickCalData[0].axis[0].sMin = ((pStickCal[7] << 8) & 0xF00) | pStickCal[6]; /* X Axis min below center */ - ctx->m_StickCalData[0].axis[1].sMin = (pStickCal[8] << 4) | (pStickCal[7] >> 4); /* Y Axis min below center */ - - /* Right stick */ - ctx->m_StickCalData[1].axis[0].sCenter = ((pStickCal[10] << 8) & 0xF00) | pStickCal[9]; /* X Axis center */ - ctx->m_StickCalData[1].axis[1].sCenter = (pStickCal[11] << 4) | (pStickCal[10] >> 4); /* Y Axis center */ - ctx->m_StickCalData[1].axis[0].sMin = ((pStickCal[13] << 8) & 0xF00) | pStickCal[12]; /* X Axis min below center */ - ctx->m_StickCalData[1].axis[1].sMin = (pStickCal[14] << 4) | (pStickCal[13] >> 4); /* Y Axis min below center */ - ctx->m_StickCalData[1].axis[0].sMax = ((pStickCal[16] << 8) & 0xF00) | pStickCal[15]; /* X Axis max above center */ - ctx->m_StickCalData[1].axis[1].sMax = (pStickCal[17] << 4) | (pStickCal[16] >> 4); /* Y Axis max above center */ - - /* Filter out any values that were uninitialized (0xFFF) in the SPI read */ - for (stick = 0; stick < 2; ++stick) { - for (axis = 0; axis < 2; ++axis) { - if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) { - ctx->m_StickCalData[stick].axis[axis].sCenter = 0; - } - if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) { - ctx->m_StickCalData[stick].axis[axis].sMax = 0; - } - if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) { - ctx->m_StickCalData[stick].axis[axis].sMin = 0; - } - } - } - - if (ctx->m_bIsUsingBluetooth) { - for (stick = 0; stick < 2; ++stick) { - for(axis = 0; axis < 2; ++axis) { - ctx->m_StickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f); - ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f); - } - } - } else { - for (stick = 0; stick < 2; ++stick) { - for(axis = 0; axis < 2; ++axis) { - ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f); - ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f); - } - } - } - return SDL_TRUE; -} - -static float fsel(float fComparand, float fValGE, float fLT) -{ - return fComparand >= 0 ? fValGE : fLT; -} - -static float RemapVal(float val, float A, float B, float C, float D) -{ - if (A == B) { - return fsel(val - B , D , C); - } - return C + (D - C) * (val - A) / (B - A); -} - -static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter) -{ - sRawValue -= sCenter; - - if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) { - ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue; - } - if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) { - ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue; - } - - if (sRawValue > 0) { - return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16)); - } else { - return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0)); - } -} - -static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue) -{ - return ApplyStickCalibrationCentered(ctx, nStick, nAxis, sRawValue, ctx->m_StickCalData[nStick].axis[nAxis].sCenter); -} - -static SDL_bool -HIDAPI_DriverSwitch_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context) -{ - SDL_DriverSwitch_Context *ctx; - Uint8 input_mode; - - ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - SDL_OutOfMemory(); - return SDL_FALSE; - } - ctx->dev = dev; - - *context = ctx; - - /* Initialize rumble data */ - SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); - SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); - - /* Try setting up USB mode, and if that fails we're using Bluetooth */ - if (!BTrySetupUSB(ctx)) { - ctx->m_bIsUsingBluetooth = SDL_TRUE; - } - - if (!LoadStickCalibration(ctx)) { - SDL_SetError("Couldn't load stick calibration"); - SDL_free(ctx); - return SDL_FALSE; - } - - if (!SetVibrationEnabled(ctx, 1)) { - SDL_SetError("Couldn't enable vibration"); - SDL_free(ctx); - return SDL_FALSE; - } - - /* Set the desired input mode */ - if (ctx->m_bIsUsingBluetooth) { - input_mode = k_eSwitchInputReportIDs_SimpleControllerState; - } else { - input_mode = k_eSwitchInputReportIDs_FullControllerState; - } - if (!SetInputMode(ctx, input_mode)) { - SDL_SetError("Couldn't set input mode"); - SDL_free(ctx); - return SDL_FALSE; - } - - /* Start sending USB reports */ - if (!ctx->m_bIsUsingBluetooth) { - /* ForceUSB doesn't generate an ACK, so don't wait for a reply */ - if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) { - SDL_SetError("Couldn't start USB reports"); - SDL_free(ctx); - return SDL_FALSE; - } - } - - /* Set the LED state */ - SetHomeLED(ctx, 100); - SetSlotLED(ctx, (joystick->instance_id % 4)); - - /* Initialize the joystick capabilities */ - joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; - joystick->naxes = SDL_CONTROLLER_AXIS_MAX; - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - - return SDL_TRUE; -} - -static int -HIDAPI_DriverSwitch_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context; - - /* Experimentally determined rumble values. These will only matter on some controllers as tested ones - * seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble - * - * More information about these values can be found here: - * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md - */ - const Uint16 k_usHighFreq = 0x0074; - const Uint8 k_ucHighFreqAmp = 0xBE; - const Uint8 k_ucLowFreq = 0x3D; - const Uint16 k_usLowFreqAmp = 0x806F; - - if (low_frequency_rumble) { - EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); - } else { - SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); - } - - if (high_frequency_rumble) { - EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); - } else { - SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); - } - - if (!WriteRumble(ctx)) { - SDL_SetError("Couldn't send rumble packet"); - return -1; - } - - if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->m_nRumbleExpiration = SDL_GetTicks() + duration_ms; - } else { - ctx->m_nRumbleExpiration = 0; - } - return 0; -} - -static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet) -{ - /* 0x8000 is the neutral value for all joystick axes */ - const Uint16 usJoystickCenter = 0x8000; - Sint16 axis; - - if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) { - Uint8 data = packet->rgucButtons[0]; - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); - - axis = (data & 0x40) ? 32767 : -32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - - axis = (data & 0x80) ? 32767 : -32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - } - - if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) { - Uint8 data = packet->rgucButtons[1]; - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); - } - - if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) { - SDL_bool dpad_up = SDL_FALSE; - SDL_bool dpad_down = SDL_FALSE; - SDL_bool dpad_left = SDL_FALSE; - SDL_bool dpad_right = SDL_FALSE; - - switch (packet->ucStickHat) { - case 0: - dpad_up = SDL_TRUE; - break; - case 1: - dpad_up = SDL_TRUE; - dpad_right = SDL_TRUE; - break; - case 2: - dpad_right = SDL_TRUE; - break; - case 3: - dpad_right = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 4: - dpad_down = SDL_TRUE; - break; - case 5: - dpad_left = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 6: - dpad_left = SDL_TRUE; - break; - case 7: - dpad_up = SDL_TRUE; - dpad_left = SDL_TRUE; - break; - default: - break; - } - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); - } - - axis = ApplyStickCalibrationCentered(ctx, 0, 0, packet->sJoystickLeft[0], (Sint16)usJoystickCenter); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - - axis = ApplyStickCalibrationCentered(ctx, 0, 1, packet->sJoystickLeft[1], (Sint16)usJoystickCenter); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); - - axis = ApplyStickCalibrationCentered(ctx, 1, 0, packet->sJoystickRight[0], (Sint16)usJoystickCenter); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - - axis = ApplyStickCalibrationCentered(ctx, 1, 1, packet->sJoystickRight[1], (Sint16)usJoystickCenter); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); - - ctx->m_lastSimpleState = *packet; -} - -static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) -{ - Sint16 axis; - - if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) { - Uint8 data = packet->controllerState.rgucButtons[0]; - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); - axis = (data & 0x80) ? 32767 : -32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - } - - if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { - Uint8 data = packet->controllerState.rgucButtons[1]; - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); - } - - if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) { - Uint8 data = packet->controllerState.rgucButtons[2]; - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); - axis = (data & 0x80) ? 32767 : -32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - } - - axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8); - axis = ApplyStickCalibration(ctx, 0, 0, axis); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - - axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); - axis = ApplyStickCalibration(ctx, 0, 1, axis); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis); - - axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); - axis = ApplyStickCalibration(ctx, 1, 0, axis); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - - axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); - axis = ApplyStickCalibration(ctx, 1, 1, axis); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis); - - /* High nibble of battery/connection byte is battery level, low nibble is connection status - * LSB of connection nibble is USB/Switch connection status - */ - if (packet->controllerState.ucBatteryAndConnection & 0x1) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - } else { - /* LSB of the battery nibble is used to report charging. - * The battery level is reported from 0(empty)-8(full) - */ - int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4; - if (level == 0) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY; - } else if (level <= 2) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW; - } else if (level <= 6) { - joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM; - } else { - joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL; - } - } - - ctx->m_lastFullState = *packet; -} - -static SDL_bool -HIDAPI_DriverSwitch_Update(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context; - int size; - - while ((size = ReadInput(ctx)) > 0) { - switch (ctx->m_rgucReadBuffer[0]) { - case k_eSwitchInputReportIDs_SimpleControllerState: - HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]); - break; - case k_eSwitchInputReportIDs_FullControllerState: - HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]); - break; - default: - break; - } - } - - if (ctx->m_nRumbleExpiration) { - Uint32 now = SDL_GetTicks(); - if (SDL_TICKS_PASSED(now, ctx->m_nRumbleExpiration)) { - HIDAPI_DriverSwitch_Rumble(joystick, dev, context, 0, 0, 0); - } - } - - return (size >= 0); -} - -static void -HIDAPI_DriverSwitch_Quit(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context; - - /* Restore simple input mode for other applications */ - SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState); - - SDL_free(context); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch = -{ - SDL_HINT_JOYSTICK_HIDAPI_SWITCH, - SDL_TRUE, - HIDAPI_DriverSwitch_IsSupportedDevice, - HIDAPI_DriverSwitch_GetDeviceName, - HIDAPI_DriverSwitch_Init, - HIDAPI_DriverSwitch_Rumble, - HIDAPI_DriverSwitch_Update, - HIDAPI_DriverSwitch_Quit -}; - -#endif /* SDL_JOYSTICK_HIDAPI_SWITCH */ - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c deleted file mode 100644 index 84c63c6..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c +++ /dev/null @@ -1,787 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_events.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - - -#ifdef SDL_JOYSTICK_HIDAPI_XBOX360 - -#ifdef __WIN32__ -#define SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT -/* This requires the Windows 10 SDK to build */ -/*#define SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT*/ -#endif - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT -#include "../../core/windows/SDL_xinput.h" -#endif - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT -#include "../../core/windows/SDL_windows.h" -#define COBJMACROS -#include "windows.gaming.input.h" -#endif - -#define USB_PACKET_LENGTH 64 - - -typedef struct { - Uint8 last_state[USB_PACKET_LENGTH]; - Uint32 rumble_expiration; -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT - SDL_bool xinput_enabled; - Uint8 xinput_slot; -#endif -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - SDL_bool coinitialized; - __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics *gamepad_statics; - __x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad; - struct __x_ABI_CWindows_CGaming_CInput_CGamepadVibration vibration; -#endif -} SDL_DriverXbox360_Context; - - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT -static Uint8 xinput_slots; - -static void -HIDAPI_DriverXbox360_MarkXInputSlotUsed(Uint8 xinput_slot) -{ - if (xinput_slot != XUSER_INDEX_ANY) { - xinput_slots |= (0x01 << xinput_slot); - } -} - -static void -HIDAPI_DriverXbox360_MarkXInputSlotFree(Uint8 xinput_slot) -{ - if (xinput_slot != XUSER_INDEX_ANY) { - xinput_slots &= ~(0x01 << xinput_slot); - } -} - -static SDL_bool -HIDAPI_DriverXbox360_MissingXInputSlot() -{ - return xinput_slots != 0x0F; -} - -static Uint8 -HIDAPI_DriverXbox360_GuessXInputSlot(WORD wButtons) -{ - DWORD user_index; - int match_count; - Uint8 match_slot; - - if (!XINPUTGETSTATE) { - return XUSER_INDEX_ANY; - } - - match_count = 0; - for (user_index = 0; user_index < XUSER_MAX_COUNT; ++user_index) { - XINPUT_STATE_EX xinput_state; - - if (XINPUTGETSTATE(user_index, &xinput_state) == ERROR_SUCCESS) { - if (xinput_state.Gamepad.wButtons == wButtons) { - ++match_count; - match_slot = (Uint8)user_index; - } - } - } - if (match_count == 1) { - return match_slot; - } - return XUSER_INDEX_ANY; -} - -#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */ - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - -static void -HIDAPI_DriverXbox360_InitWindowsGamingInput(SDL_DriverXbox360_Context *ctx) -{ - /* I think this takes care of RoInitialize() in a way that is compatible with the rest of SDL */ - if (FAILED(WIN_CoInitialize())) { - return; - } - ctx->coinitialized = SDL_TRUE; - - { - static const IID SDL_IID_IGamepadStatics = { 0x8BBCE529, 0xD49C, 0x39E9, { 0x95, 0x60, 0xE4, 0x7D, 0xDE, 0x96, 0xB7, 0xC8 } }; - HRESULT hr; - HMODULE hModule = LoadLibraryA("combase.dll"); - if (hModule != NULL) { - typedef HRESULT (WINAPI *WindowsCreateString_t)(PCNZWCH sourceString, UINT32 length, HSTRING* string); - typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string); - typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory); - - WindowsCreateString_t WindowsCreateStringFunc = (WindowsCreateString_t)GetProcAddress(hModule, "WindowsCreateString"); - WindowsDeleteString_t WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString"); - RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory"); - if (WindowsCreateStringFunc && WindowsDeleteStringFunc && RoGetActivationFactoryFunc) { - LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad"; - HSTRING hNamespaceString; - - hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString); - if (SUCCEEDED(hr)) { - RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &ctx->gamepad_statics); - WindowsDeleteStringFunc(hNamespaceString); - } - } - FreeLibrary(hModule); - } - } -} - -static Uint8 -HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad) -{ - HRESULT hr; - struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state; - Uint8 buttons = 0; - - hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(gamepad, &state); - if (SUCCEEDED(hr)) { - if (state.Buttons & GamepadButtons_A) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_A); - } - if (state.Buttons & GamepadButtons_B) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_B); - } - if (state.Buttons & GamepadButtons_X) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_X); - } - if (state.Buttons & GamepadButtons_Y) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_Y); - } - } - return buttons; -} - -static void -HIDAPI_DriverXbox360_GuessGamepad(SDL_DriverXbox360_Context *ctx, Uint8 buttons) -{ - HRESULT hr; - __FIVectorView_1_Windows__CGaming__CInput__CGamepad *gamepads; - - hr = __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_get_Gamepads(ctx->gamepad_statics, &gamepads); - if (SUCCEEDED(hr)) { - unsigned int i, num_gamepads; - - hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_get_Size(gamepads, &num_gamepads); - if (SUCCEEDED(hr)) { - int match_count; - unsigned int match_slot; - - match_count = 0; - for (i = 0; i < num_gamepads; ++i) { - __x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad; - - hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, i, &gamepad); - if (SUCCEEDED(hr)) { - Uint8 gamepad_buttons = HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(gamepad); - if (buttons == gamepad_buttons) { - ++match_count; - match_slot = i; - } - __x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(gamepad); - } - } - if (match_count == 1) { - hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, match_slot, &ctx->gamepad); - if (SUCCEEDED(hr)) { - } - } - } - __FIVectorView_1_Windows__CGaming__CInput__CGamepad_Release(gamepads); - } -} - -static void -HIDAPI_DriverXbox360_QuitWindowsGamingInput(SDL_DriverXbox360_Context *ctx) -{ - if (ctx->gamepad_statics) { - __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(ctx->gamepad_statics); - ctx->gamepad_statics = NULL; - } - if (ctx->gamepad) { - __x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(ctx->gamepad); - ctx->gamepad = NULL; - } - - if (ctx->coinitialized) { - WIN_CoUninitialize(); - ctx->coinitialized = SDL_FALSE; - } -} - -#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */ - -static SDL_bool -HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number) -{ -#if defined(__MACOSX__) || defined(__WIN32__) - if (vendor_id == 0x045e && product_id == 0x028e && version == 1) { - /* This is the Steam Virtual Gamepad, which isn't supported by this driver */ - return SDL_FALSE; - } - return SDL_IsJoystickXbox360(vendor_id, product_id) || SDL_IsJoystickXboxOne(vendor_id, product_id); -#else - return SDL_IsJoystickXbox360(vendor_id, product_id); -#endif -} - -static const char * -HIDAPI_DriverXbox360_GetDeviceName(Uint16 vendor_id, Uint16 product_id) -{ - return HIDAPI_XboxControllerName(vendor_id, product_id); -} - -static SDL_bool SetSlotLED(hid_device *dev, Uint8 slot) -{ - const Uint8 led_packet[] = { 0x01, 0x03, (2 + slot) }; - - if (hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) { - return SDL_FALSE; - } - return SDL_TRUE; -} - -static SDL_bool -HIDAPI_DriverXbox360_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context) -{ - SDL_DriverXbox360_Context *ctx; - - ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - SDL_OutOfMemory(); - return SDL_FALSE; - } -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT - ctx->xinput_enabled = SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE); - if (ctx->xinput_enabled && WIN_LoadXInputDLL() < 0) { - ctx->xinput_enabled = SDL_FALSE; - } - ctx->xinput_slot = XUSER_INDEX_ANY; -#endif -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx); -#endif - *context = ctx; - - /* Set the controller LED */ - SetSlotLED(dev, (joystick->instance_id % 4)); - - /* Initialize the joystick capabilities */ - joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; - joystick->naxes = SDL_CONTROLLER_AXIS_MAX; - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - - return SDL_TRUE; -} - -static int -HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context; - -#ifdef __WIN32__ - SDL_bool rumbled = SDL_FALSE; - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - if (!rumbled && ctx->gamepad) { - HRESULT hr; - - ctx->vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16; - ctx->vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16; - hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_put_Vibration(ctx->gamepad, ctx->vibration); - if (SUCCEEDED(hr)) { - rumbled = SDL_TRUE; - } - } -#endif - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT - if (!rumbled && ctx->xinput_slot != XUSER_INDEX_ANY) { - XINPUT_VIBRATION XVibration; - - if (!XINPUTSETSTATE) { - return SDL_Unsupported(); - } - - XVibration.wLeftMotorSpeed = low_frequency_rumble; - XVibration.wRightMotorSpeed = high_frequency_rumble; - if (XINPUTSETSTATE(ctx->xinput_slot, &XVibration) == ERROR_SUCCESS) { - rumbled = SDL_TRUE; - } else { - return SDL_SetError("XInputSetState() failed"); - } - } -#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */ - -#else /* !__WIN32__ */ - -#ifdef __MACOSX__ - /* On Mac OS X the 360Controller driver uses this short report, - and we need to prefix it with a magic token so hidapi passes it through untouched - */ - Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 }; - - rumble_packet[6+2] = (low_frequency_rumble >> 8); - rumble_packet[6+3] = (high_frequency_rumble >> 8); -#else - Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; - - rumble_packet[3] = (low_frequency_rumble >> 8); - rumble_packet[4] = (high_frequency_rumble >> 8); -#endif - - if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { - return SDL_SetError("Couldn't send rumble packet"); - } -#endif /* __WIN32__ */ - - if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->rumble_expiration = SDL_GetTicks() + duration_ms; - } else { - ctx->rumble_expiration = 0; - } - return 0; -} - -#ifdef __WIN32__ - /* This is the packet format for Xbox 360 and Xbox One controllers on Windows, - however with this interface there is no rumble support, no guide button, - and the left and right triggers are tied together as a single axis. - - We use XInput and Windows.Gaming.Input to make up for these shortcomings. - */ -static void -HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - SDL_bool has_trigger_data = SDL_FALSE; - - if (ctx->last_state[10] != data[10]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[10] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[10] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[10] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[10] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[10] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[10] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[10] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[10] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[11] != data[11]) { - SDL_bool dpad_up = SDL_FALSE; - SDL_bool dpad_down = SDL_FALSE; - SDL_bool dpad_left = SDL_FALSE; - SDL_bool dpad_right = SDL_FALSE; - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[11] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[11] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - - switch (data[11] & 0x3C) { - case 4: - dpad_up = SDL_TRUE; - break; - case 8: - dpad_up = SDL_TRUE; - dpad_right = SDL_TRUE; - break; - case 12: - dpad_right = SDL_TRUE; - break; - case 16: - dpad_right = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 20: - dpad_down = SDL_TRUE; - break; - case 24: - dpad_left = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 28: - dpad_left = SDL_TRUE; - break; - case 32: - dpad_up = SDL_TRUE; - dpad_left = SDL_TRUE; - break; - default: - break; - } - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); - } - - axis = (int)*(Uint16*)(&data[0]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = (int)*(Uint16*)(&data[2]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); - axis = (int)*(Uint16*)(&data[4]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = (int)*(Uint16*)(&data[6]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - if (ctx->gamepad_statics && !ctx->gamepad) { - Uint8 buttons = 0; - - if (data[10] & 0x01) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_A); - } - if (data[10] & 0x02) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_B); - } - if (data[10] & 0x04) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_X); - } - if (data[10] & 0x08) { - buttons |= (1 << SDL_CONTROLLER_BUTTON_Y); - } - if (buttons != 0) { - HIDAPI_DriverXbox360_GuessGamepad(ctx, buttons); - } - } - - if (ctx->gamepad) { - HRESULT hr; - struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state; - - hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(ctx->gamepad, &state); - if (SUCCEEDED(hr)) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (state.Buttons & 0x40000000) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)(state.LeftTrigger * SDL_MAX_UINT16)) - 32768); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)(state.RightTrigger * SDL_MAX_UINT16)) - 32768); - has_trigger_data = SDL_TRUE; - } - } -#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */ - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT - if (ctx->xinput_enabled) { - if (ctx->xinput_slot == XUSER_INDEX_ANY && HIDAPI_DriverXbox360_MissingXInputSlot()) { - WORD wButtons = 0; - - if (data[10] & 0x01) { - wButtons |= XINPUT_GAMEPAD_A; - } - if (data[10] & 0x02) { - wButtons |= XINPUT_GAMEPAD_B; - } - if (data[10] & 0x04) { - wButtons |= XINPUT_GAMEPAD_X; - } - if (data[10] & 0x08) { - wButtons |= XINPUT_GAMEPAD_Y; - } - if (wButtons != 0) { - Uint8 xinput_slot = HIDAPI_DriverXbox360_GuessXInputSlot(wButtons); - if (xinput_slot != XUSER_INDEX_ANY) { - HIDAPI_DriverXbox360_MarkXInputSlotUsed(xinput_slot); - ctx->xinput_slot = xinput_slot; - } - } - } - - if (!has_trigger_data && ctx->xinput_slot != XUSER_INDEX_ANY) { - XINPUT_STATE_EX xinput_state; - - if (XINPUTGETSTATE(ctx->xinput_slot, &xinput_state) == ERROR_SUCCESS) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (xinput_state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)xinput_state.Gamepad.bLeftTrigger * 257) - 32768); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)xinput_state.Gamepad.bRightTrigger * 257) - 32768); - has_trigger_data = SDL_TRUE; - } - } - } -#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */ - - if (!has_trigger_data) { - axis = (data[9] * 257) - 32768; - if (data[9] < 0x80) { - axis = -axis * 2 - 32769; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - } else if (data[9] > 0x80) { - axis = axis * 2 - 32767; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - } else { - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_MIN_SINT16); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_MIN_SINT16); - } - } - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} -#else - -static void -HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; -#ifdef __MACOSX__ - const SDL_bool invert_y_axes = SDL_FALSE; -#else - const SDL_bool invert_y_axes = SDL_TRUE; -#endif - - if (ctx->last_state[2] != data[2]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[3] != data[3]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - axis = ((int)data[4] * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - axis = ((int)data[5] * 257) - 32768; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - axis = *(Sint16*)(&data[6]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = *(Sint16*)(&data[8]); - if (invert_y_axes) { - axis = ~axis; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); - axis = *(Sint16*)(&data[10]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = *(Sint16*)(&data[12]); - if (invert_y_axes) { - axis = ~axis; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} -#endif /* __WIN32__ */ - -#ifdef __MACOSX__ -static void -HIDAPI_DriverXboxOneS_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - - if (ctx->last_state[14] != data[14]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[15] != data[15]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[16] != data[16]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[13] != data[13]) { - SDL_bool dpad_up = SDL_FALSE; - SDL_bool dpad_down = SDL_FALSE; - SDL_bool dpad_left = SDL_FALSE; - SDL_bool dpad_right = SDL_FALSE; - - switch (data[13]) { - case 1: - dpad_up = SDL_TRUE; - break; - case 2: - dpad_up = SDL_TRUE; - dpad_right = SDL_TRUE; - break; - case 3: - dpad_right = SDL_TRUE; - break; - case 4: - dpad_right = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 5: - dpad_down = SDL_TRUE; - break; - case 6: - dpad_left = SDL_TRUE; - dpad_down = SDL_TRUE; - break; - case 7: - dpad_left = SDL_TRUE; - break; - case 8: - dpad_up = SDL_TRUE; - dpad_left = SDL_TRUE; - break; - default: - break; - } - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); - } - - axis = (int)*(Uint16*)(&data[1]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = (int)*(Uint16*)(&data[3]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); - axis = (int)*(Uint16*)(&data[5]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = (int)*(Uint16*)(&data[7]) - 0x8000; - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); - - axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - - axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static void -HIDAPI_DriverXboxOneS_HandleGuidePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) -{ - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED); -} -#endif /* __MACOSX__ */ - -static SDL_bool -HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) { -#ifdef __WIN32__ - HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size); -#else - switch (data[0]) { - case 0x00: - HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size); - break; -#ifdef __MACOSX__ - case 0x01: - HIDAPI_DriverXboxOneS_HandleStatePacket(joystick, dev, ctx, data, size); - break; - case 0x02: - HIDAPI_DriverXboxOneS_HandleGuidePacket(joystick, dev, ctx, data, size); - break; -#endif - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown Xbox 360 packet, size = %d\n", size); - SDL_Log("%.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x\n", - data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7], - data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16]); -#endif - break; - } -#endif /* __WIN32__ */ - } - - if (ctx->rumble_expiration) { - Uint32 now = SDL_GetTicks(); - if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) { - HIDAPI_DriverXbox360_Rumble(joystick, dev, context, 0, 0, 0); - } - } - - return (size >= 0); -} - -static void -HIDAPI_DriverXbox360_Quit(SDL_Joystick *joystick, hid_device *dev, void *context) -{ -#if defined(SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT) || defined(SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT) - SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context; -#endif - -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT - if (ctx->xinput_enabled) { - HIDAPI_DriverXbox360_MarkXInputSlotFree(ctx->xinput_slot); - WIN_UnloadXInputDLL(); - } -#endif -#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT - HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx); -#endif - SDL_free(context); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = -{ - SDL_HINT_JOYSTICK_HIDAPI_XBOX, - SDL_TRUE, - HIDAPI_DriverXbox360_IsSupportedDevice, - HIDAPI_DriverXbox360_GetDeviceName, - HIDAPI_DriverXbox360_Init, - HIDAPI_DriverXbox360_Rumble, - HIDAPI_DriverXbox360_Update, - HIDAPI_DriverXbox360_Quit -}; - -#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */ - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c deleted file mode 100644 index 2cd593f..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c +++ /dev/null @@ -1,324 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_events.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - - -#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE - -#define USB_PACKET_LENGTH 64 - -/* - * This packet is required for all Xbox One pads with 2015 - * or later firmware installed (or present from the factory). - */ -static const Uint8 xboxone_fw2015_init[] = { - 0x05, 0x20, 0x00, 0x01, 0x00 -}; - -/* - * This packet is required for the Titanfall 2 Xbox One pads - * (0x0e6f:0x0165) to finish initialization and for Hori pads - * (0x0f0d:0x0067) to make the analog sticks work. - */ -static const Uint8 xboxone_hori_init[] = { - 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, - 0x00, 0x00, 0x00, 0x80, 0x00 -}; - -/* - * This packet is required for some of the PDP pads to start - * sending input reports. These pads include: (0x0e6f:0x02ab), - * (0x0e6f:0x02a4). - */ -static const Uint8 xboxone_pdp_init1[] = { - 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14 -}; - -/* - * This packet is required for some of the PDP pads to start - * sending input reports. These pads include: (0x0e6f:0x02ab), - * (0x0e6f:0x02a4). - */ -static const Uint8 xboxone_pdp_init2[] = { - 0x06, 0x20, 0x00, 0x02, 0x01, 0x00 -}; - -/* - * A specific rumble packet is required for some PowerA pads to start - * sending input reports. One of those pads is (0x24c6:0x543a). - */ -static const Uint8 xboxone_rumblebegin_init[] = { - 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, - 0x1D, 0x1D, 0xFF, 0x00, 0x00 -}; - -/* - * A rumble packet with zero FF intensity will immediately - * terminate the rumbling required to init PowerA pads. - * This should happen fast enough that the motors don't - * spin up to enough speed to actually vibrate the gamepad. - */ -static const Uint8 xboxone_rumbleend_init[] = { - 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -/* - * This specifies the selection of init packets that a gamepad - * will be sent on init *and* the order in which they will be - * sent. The correct sequence number will be added when the - * packet is going to be sent. - */ -typedef struct { - Uint16 vendor_id; - Uint16 product_id; - const Uint8 *data; - int size; -} SDL_DriverXboxOne_InitPacket; - -static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = { - { 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) }, - { 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) }, - { 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) }, - { 0x0e6f, 0x0246, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x0246, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x0e6f, 0x02ab, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x02ab, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x0e6f, 0x02a4, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) }, - { 0x0e6f, 0x02a4, xboxone_pdp_init2, sizeof(xboxone_pdp_init2) }, - { 0x24c6, 0x541a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x542a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x543a, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init) }, - { 0x24c6, 0x541a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, - { 0x24c6, 0x542a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, - { 0x24c6, 0x543a, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init) }, -}; - -typedef struct { - Uint8 sequence; - Uint8 last_state[USB_PACKET_LENGTH]; - Uint32 rumble_expiration; -} SDL_DriverXboxOne_Context; - - -static SDL_bool -HIDAPI_DriverXboxOne_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number) -{ - return SDL_IsJoystickXboxOne(vendor_id, product_id); -} - -static const char * -HIDAPI_DriverXboxOne_GetDeviceName(Uint16 vendor_id, Uint16 product_id) -{ - return HIDAPI_XboxControllerName(vendor_id, product_id); -} - -static SDL_bool -HIDAPI_DriverXboxOne_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context) -{ - SDL_DriverXboxOne_Context *ctx; - int i; - Uint8 init_packet[USB_PACKET_LENGTH]; - - ctx = (SDL_DriverXboxOne_Context *)SDL_calloc(1, sizeof(*ctx)); - if (!ctx) { - SDL_OutOfMemory(); - return SDL_FALSE; - } - *context = ctx; - - /* Send the controller init data */ - for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) { - const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i]; - if (!packet->vendor_id || (vendor_id == packet->vendor_id && product_id == packet->product_id)) { - SDL_memcpy(init_packet, packet->data, packet->size); - init_packet[2] = ctx->sequence++; - if (hid_write(dev, init_packet, packet->size) != packet->size) { - SDL_SetError("Couldn't write Xbox One initialization packet"); - SDL_free(ctx); - return SDL_FALSE; - } - } - } - - /* Initialize the joystick capabilities */ - joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; - joystick->naxes = SDL_CONTROLLER_AXIS_MAX; - joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; - - return SDL_TRUE; -} - -static int -HIDAPI_DriverXboxOne_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context; - Uint8 rumble_packet[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF }; - - /* The Rock Candy Xbox One Controller limits the range of - low frequency rumble strength in the range of [0 - 0x99] - high frequency rumble strength in the range of [0 - 0x82] - - I think the valid range of rumble at the firmware level is [0 - 0x7F] - */ - rumble_packet[2] = ctx->sequence++; - rumble_packet[8] = (low_frequency_rumble >> 9); - rumble_packet[9] = (high_frequency_rumble >> 9); - - if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) { - return SDL_SetError("Couldn't send rumble packet"); - } - - if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->rumble_expiration = SDL_GetTicks() + duration_ms; - } else { - ctx->rumble_expiration = 0; - } - return 0; -} - -static void -HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size) -{ - Sint16 axis; - - if (ctx->last_state[4] != data[4]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[4] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - if (ctx->last_state[5] != data[5]) { - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[5] & 0x04) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[5] & 0x08) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED); - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED); - } - - axis = ((int)*(Sint16*)(&data[6]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); - axis = ((int)*(Sint16*)(&data[8]) * 64) - 32768; - if (axis == 32704) { - axis = 32767; - } - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); - axis = *(Sint16*)(&data[10]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); - axis = *(Sint16*)(&data[12]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis); - axis = *(Sint16*)(&data[14]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); - axis = *(Sint16*)(&data[16]); - SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis); - - SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); -} - -static void -HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size) -{ - if (data[1] == 0x30) { - /* The Xbox One S controller needs acks for mode reports */ - const Uint8 seqnum = data[2]; - const Uint8 ack[] = { 0x01, 0x20, seqnum, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00 }; - hid_write(dev, ack, sizeof(ack)); - } - - SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED); -} - -static SDL_bool -HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context; - Uint8 data[USB_PACKET_LENGTH]; - int size; - - while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) { - switch (data[0]) { - case 0x20: - HIDAPI_DriverXboxOne_HandleStatePacket(joystick, dev, ctx, data, size); - break; - case 0x07: - HIDAPI_DriverXboxOne_HandleModePacket(joystick, dev, ctx, data, size); - break; - default: -#ifdef DEBUG_JOYSTICK - SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]); -#endif - break; - } - } - - if (ctx->rumble_expiration) { - Uint32 now = SDL_GetTicks(); - if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) { - HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0); - } - } - - return (size >= 0); -} - -static void -HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context) -{ - SDL_free(context); -} - -SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne = -{ - SDL_HINT_JOYSTICK_HIDAPI_XBOX, - SDL_TRUE, - HIDAPI_DriverXboxOne_IsSupportedDevice, - HIDAPI_DriverXboxOne_GetDeviceName, - HIDAPI_DriverXboxOne_Init, - HIDAPI_DriverXboxOne_Rumble, - HIDAPI_DriverXboxOne_Update, - HIDAPI_DriverXboxOne_Quit -}; - -#endif /* SDL_JOYSTICK_HIDAPI_XBOXONE */ - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c deleted file mode 100644 index 064cb82..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick.c +++ /dev/null @@ -1,1071 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#ifdef SDL_JOYSTICK_HIDAPI - -#include "SDL_endian.h" -#include "SDL_hints.h" -#include "SDL_log.h" -#include "SDL_mutex.h" -#include "SDL_thread.h" -#include "SDL_timer.h" -#include "SDL_joystick.h" -#include "../SDL_sysjoystick.h" -#include "SDL_hidapijoystick_c.h" - -#if defined(__WIN32__) -#include "../../core/windows/SDL_windows.h" -#endif - -#if defined(__MACOSX__) -#include <CoreFoundation/CoreFoundation.h> -#include <mach/mach.h> -#include <IOKit/IOKitLib.h> -#include <IOKit/usb/USBSpec.h> -#endif - -#if defined(__LINUX__) -#include "../../core/linux/SDL_udev.h" -#ifdef SDL_USE_LIBUDEV -#include <poll.h> -#endif -#endif - -struct joystick_hwdata -{ - SDL_HIDAPI_DeviceDriver *driver; - void *context; - - SDL_mutex *mutex; - hid_device *dev; -}; - -typedef struct _SDL_HIDAPI_Device -{ - SDL_JoystickID instance_id; - char *name; - char *path; - Uint16 vendor_id; - Uint16 product_id; - Uint16 version; - SDL_JoystickGUID guid; - int interface_number; /* Available on Windows and Linux */ - Uint16 usage_page; /* Available on Windows and Mac OS X */ - Uint16 usage; /* Available on Windows and Mac OS X */ - SDL_HIDAPI_DeviceDriver *driver; - - /* Used during scanning for device changes */ - SDL_bool seen; - - struct _SDL_HIDAPI_Device *next; -} SDL_HIDAPI_Device; - -static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = { -#ifdef SDL_JOYSTICK_HIDAPI_PS4 - &SDL_HIDAPI_DriverPS4, -#endif -#ifdef SDL_JOYSTICK_HIDAPI_STEAM - &SDL_HIDAPI_DriverSteam, -#endif -#ifdef SDL_JOYSTICK_HIDAPI_SWITCH - &SDL_HIDAPI_DriverSwitch, -#endif -#ifdef SDL_JOYSTICK_HIDAPI_XBOX360 - &SDL_HIDAPI_DriverXbox360, -#endif -#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE - &SDL_HIDAPI_DriverXboxOne, -#endif -}; -static SDL_HIDAPI_Device *SDL_HIDAPI_devices; -static int SDL_HIDAPI_numjoysticks = 0; - -#if defined(SDL_USE_LIBUDEV) -static const SDL_UDEV_Symbols * usyms = NULL; -#endif - -static struct -{ - SDL_bool m_bHaveDevicesChanged; - SDL_bool m_bCanGetNotifications; - Uint32 m_unLastDetect; - -#if defined(__WIN32__) - SDL_threadID m_nThreadID; - WNDCLASSEXA m_wndClass; - HWND m_hwndMsg; - HDEVNOTIFY m_hNotify; - double m_flLastWin32MessageCheck; -#endif - -#if defined(__MACOSX__) - IONotificationPortRef m_notificationPort; - mach_port_t m_notificationMach; -#endif - -#if defined(SDL_USE_LIBUDEV) - struct udev *m_pUdev; - struct udev_monitor *m_pUdevMonitor; - int m_nUdevFd; -#endif -} SDL_HIDAPI_discovery; - - -#ifdef __WIN32__ -struct _DEV_BROADCAST_HDR -{ - DWORD dbch_size; - DWORD dbch_devicetype; - DWORD dbch_reserved; -}; - -typedef struct _DEV_BROADCAST_DEVICEINTERFACE_A -{ - DWORD dbcc_size; - DWORD dbcc_devicetype; - DWORD dbcc_reserved; - GUID dbcc_classguid; - char dbcc_name[ 1 ]; -} DEV_BROADCAST_DEVICEINTERFACE_A, *PDEV_BROADCAST_DEVICEINTERFACE_A; - -typedef struct _DEV_BROADCAST_HDR DEV_BROADCAST_HDR; -#define DBT_DEVICEARRIVAL 0x8000 /* system detected a new device */ -#define DBT_DEVICEREMOVECOMPLETE 0x8004 /* device was removed from the system */ -#define DBT_DEVTYP_DEVICEINTERFACE 0x00000005 /* device interface class */ -#define DBT_DEVNODES_CHANGED 0x0007 -#define DBT_CONFIGCHANGED 0x0018 -#define DBT_DEVICETYPESPECIFIC 0x8005 /* type specific event */ -#define DBT_DEVINSTSTARTED 0x8008 /* device installed and started */ - -#include <initguid.h> -DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED); - -static LRESULT CALLBACK ControllerWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) -{ - switch (message) { - case WM_DEVICECHANGE: - switch (wParam) { - case DBT_DEVICEARRIVAL: - case DBT_DEVICEREMOVECOMPLETE: - if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) { - SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE; - } - break; - } - return TRUE; - } - - return DefWindowProc(hwnd, message, wParam, lParam); -} -#endif /* __WIN32__ */ - - -#if defined(__MACOSX__) -static void CallbackIOServiceFunc(void *context, io_iterator_t portIterator) -{ - /* Must drain the iterator, or we won't receive new notifications */ - io_object_t entry; - while ((entry = IOIteratorNext(portIterator)) != 0) { - IOObjectRelease(entry); - *(SDL_bool*)context = SDL_TRUE; - } -} -#endif /* __MACOSX__ */ - -static void -HIDAPI_InitializeDiscovery() -{ - SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE; - SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_FALSE; - SDL_HIDAPI_discovery.m_unLastDetect = 0; - -#if defined(__WIN32__) - SDL_HIDAPI_discovery.m_nThreadID = SDL_ThreadID(); - - SDL_memset(&SDL_HIDAPI_discovery.m_wndClass, 0x0, sizeof(SDL_HIDAPI_discovery.m_wndClass)); - SDL_HIDAPI_discovery.m_wndClass.hInstance = GetModuleHandle(NULL); - SDL_HIDAPI_discovery.m_wndClass.lpszClassName = "SDL_HIDAPI_DEVICE_DETECTION"; - SDL_HIDAPI_discovery.m_wndClass.lpfnWndProc = ControllerWndProc; /* This function is called by windows */ - SDL_HIDAPI_discovery.m_wndClass.cbSize = sizeof(WNDCLASSEX); - - RegisterClassExA(&SDL_HIDAPI_discovery.m_wndClass); - SDL_HIDAPI_discovery.m_hwndMsg = CreateWindowExA(0, "SDL_HIDAPI_DEVICE_DETECTION", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL); - - { - DEV_BROADCAST_DEVICEINTERFACE_A devBroadcast; - SDL_memset( &devBroadcast, 0x0, sizeof( devBroadcast ) ); - - devBroadcast.dbcc_size = sizeof( devBroadcast ); - devBroadcast.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; - devBroadcast.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE; - - /* DEVICE_NOTIFY_ALL_INTERFACE_CLASSES is important, makes GUID_DEVINTERFACE_USB_DEVICE ignored, - * but that seems to be necessary to get a notice after each individual usb input device actually - * installs, rather than just as the composite device is seen. - */ - SDL_HIDAPI_discovery.m_hNotify = RegisterDeviceNotification( SDL_HIDAPI_discovery.m_hwndMsg, &devBroadcast, DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES ); - SDL_HIDAPI_discovery.m_bCanGetNotifications = ( SDL_HIDAPI_discovery.m_hNotify != 0 ); - } -#endif /* __WIN32__ */ - -#if defined(__MACOSX__) - SDL_HIDAPI_discovery.m_notificationPort = IONotificationPortCreate(kIOMasterPortDefault); - if (SDL_HIDAPI_discovery.m_notificationPort) { - { - CFMutableDictionaryRef matchingDict = IOServiceMatching("IOUSBDevice"); - - /* Note: IOServiceAddMatchingNotification consumes the reference to matchingDict */ - io_iterator_t portIterator = 0; - io_object_t entry; - if (IOServiceAddMatchingNotification(SDL_HIDAPI_discovery.m_notificationPort, kIOMatchedNotification, matchingDict, CallbackIOServiceFunc, &SDL_HIDAPI_discovery.m_bHaveDevicesChanged, &portIterator) == 0) { - /* Must drain the existing iterator, or we won't receive new notifications */ - while ((entry = IOIteratorNext(portIterator)) != 0) { - IOObjectRelease(entry); - } - } else { - IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort); - SDL_HIDAPI_discovery.m_notificationPort = nil; - } - } - { - CFMutableDictionaryRef matchingDict = IOServiceMatching("IOBluetoothDevice"); - - /* Note: IOServiceAddMatchingNotification consumes the reference to matchingDict */ - io_iterator_t portIterator = 0; - io_object_t entry; - if (IOServiceAddMatchingNotification(SDL_HIDAPI_discovery.m_notificationPort, kIOMatchedNotification, matchingDict, CallbackIOServiceFunc, &SDL_HIDAPI_discovery.m_bHaveDevicesChanged, &portIterator) == 0) { - /* Must drain the existing iterator, or we won't receive new notifications */ - while ((entry = IOIteratorNext(portIterator)) != 0) { - IOObjectRelease(entry); - } - } else { - IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort); - SDL_HIDAPI_discovery.m_notificationPort = nil; - } - } - } - - SDL_HIDAPI_discovery.m_notificationMach = MACH_PORT_NULL; - if (SDL_HIDAPI_discovery.m_notificationPort) { - SDL_HIDAPI_discovery.m_notificationMach = IONotificationPortGetMachPort(SDL_HIDAPI_discovery.m_notificationPort); - } - - SDL_HIDAPI_discovery.m_bCanGetNotifications = (SDL_HIDAPI_discovery.m_notificationMach != MACH_PORT_NULL); - -#endif // __MACOSX__ - -#if defined(SDL_USE_LIBUDEV) - SDL_HIDAPI_discovery.m_pUdev = NULL; - SDL_HIDAPI_discovery.m_pUdevMonitor = NULL; - SDL_HIDAPI_discovery.m_nUdevFd = -1; - - usyms = SDL_UDEV_GetUdevSyms(); - if (usyms) { - SDL_HIDAPI_discovery.m_pUdev = usyms->udev_new(); - } - if (SDL_HIDAPI_discovery.m_pUdev) { - SDL_HIDAPI_discovery.m_pUdevMonitor = usyms->udev_monitor_new_from_netlink(SDL_HIDAPI_discovery.m_pUdev, "udev"); - if (SDL_HIDAPI_discovery.m_pUdevMonitor) { - usyms->udev_monitor_enable_receiving(SDL_HIDAPI_discovery.m_pUdevMonitor); - SDL_HIDAPI_discovery.m_nUdevFd = usyms->udev_monitor_get_fd(SDL_HIDAPI_discovery.m_pUdevMonitor); - SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_TRUE; - } - } - -#endif /* SDL_USE_LIBUDEV */ -} - -static void -HIDAPI_UpdateDiscovery() -{ - if (!SDL_HIDAPI_discovery.m_bCanGetNotifications) { - const Uint32 SDL_HIDAPI_DETECT_INTERVAL_MS = 3000; /* Update every 3 seconds */ - Uint32 now = SDL_GetTicks(); - if (!SDL_HIDAPI_discovery.m_unLastDetect || SDL_TICKS_PASSED(now, SDL_HIDAPI_discovery.m_unLastDetect + SDL_HIDAPI_DETECT_INTERVAL_MS)) { - SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE; - SDL_HIDAPI_discovery.m_unLastDetect = now; - } - return; - } - -#if defined(__WIN32__) -#if 0 /* just let the usual SDL_PumpEvents loop dispatch these, fixing bug 4286. --ryan. */ - /* We'll only get messages on the same thread that created the window */ - if (SDL_ThreadID() == SDL_HIDAPI_discovery.m_nThreadID) { - MSG msg; - while (PeekMessage(&msg, SDL_HIDAPI_discovery.m_hwndMsg, 0, 0, PM_NOREMOVE)) { - if (GetMessageA(&msg, SDL_HIDAPI_discovery.m_hwndMsg, 0, 0) != 0) { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - } - } -#endif -#endif /* __WIN32__ */ - -#if defined(__MACOSX__) - if (SDL_HIDAPI_discovery.m_notificationPort) { - struct { mach_msg_header_t hdr; char payload[ 4096 ]; } msg; - while (mach_msg(&msg.hdr, MACH_RCV_MSG | MACH_RCV_TIMEOUT, 0, sizeof(msg), SDL_HIDAPI_discovery.m_notificationMach, 0, MACH_PORT_NULL) == KERN_SUCCESS) { - IODispatchCalloutFromMessage(NULL, &msg.hdr, SDL_HIDAPI_discovery.m_notificationPort); - } - } -#endif - -#if defined(SDL_USE_LIBUDEV) - if (SDL_HIDAPI_discovery.m_nUdevFd >= 0) { - /* Drain all notification events. - * We don't expect a lot of device notifications so just - * do a new discovery on any kind or number of notifications. - * This could be made more restrictive if necessary. - */ - for (;;) { - struct pollfd PollUdev; - struct udev_device *pUdevDevice; - - PollUdev.fd = SDL_HIDAPI_discovery.m_nUdevFd; - PollUdev.events = POLLIN; - if (poll(&PollUdev, 1, 0) != 1) { - break; - } - - SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE; - - pUdevDevice = usyms->udev_monitor_receive_device(SDL_HIDAPI_discovery.m_pUdevMonitor); - if (pUdevDevice) { - usyms->udev_device_unref(pUdevDevice); - } - } - } -#endif -} - -static void -HIDAPI_ShutdownDiscovery() -{ -#if defined(__WIN32__) - if (SDL_HIDAPI_discovery.m_hNotify) - UnregisterDeviceNotification(SDL_HIDAPI_discovery.m_hNotify); - - if (SDL_HIDAPI_discovery.m_hwndMsg) { - DestroyWindow(SDL_HIDAPI_discovery.m_hwndMsg); - } - - UnregisterClassA(SDL_HIDAPI_discovery.m_wndClass.lpszClassName, SDL_HIDAPI_discovery.m_wndClass.hInstance); -#endif - -#if defined(__MACOSX__) - if (SDL_HIDAPI_discovery.m_notificationPort) { - IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort); - } -#endif - -#if defined(SDL_USE_LIBUDEV) - if (usyms) { - if (SDL_HIDAPI_discovery.m_pUdevMonitor) { - usyms->udev_monitor_unref(SDL_HIDAPI_discovery.m_pUdevMonitor); - } - if (SDL_HIDAPI_discovery.m_pUdev) { - usyms->udev_unref(SDL_HIDAPI_discovery.m_pUdev); - } - SDL_UDEV_ReleaseUdevSyms(); - usyms = NULL; - } -#endif -} - - -const char * -HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id) -{ - static struct - { - Uint32 vidpid; - const char *name; - } names[] = { - { MAKE_VIDPID(0x0079, 0x18d4), "GPD Win 2 X-Box Controller" }, - { MAKE_VIDPID(0x044f, 0xb326), "Thrustmaster Gamepad GP XID" }, - { MAKE_VIDPID(0x045e, 0x028e), "Microsoft X-Box 360 pad" }, - { MAKE_VIDPID(0x045e, 0x028f), "Microsoft X-Box 360 pad v2" }, - { MAKE_VIDPID(0x045e, 0x0291), "Xbox 360 Wireless Receiver (XBOX)" }, - { MAKE_VIDPID(0x045e, 0x02d1), "Microsoft X-Box One pad" }, - { MAKE_VIDPID(0x045e, 0x02dd), "Microsoft X-Box One pad (Firmware 2015)" }, - { MAKE_VIDPID(0x045e, 0x02e3), "Microsoft X-Box One Elite pad" }, - { MAKE_VIDPID(0x045e, 0x02ea), "Microsoft X-Box One S pad" }, - { MAKE_VIDPID(0x045e, 0x02ff), "Microsoft X-Box One pad" }, - { MAKE_VIDPID(0x045e, 0x0719), "Xbox 360 Wireless Receiver" }, - { MAKE_VIDPID(0x046d, 0xc21d), "Logitech Gamepad F310" }, - { MAKE_VIDPID(0x046d, 0xc21e), "Logitech Gamepad F510" }, - { MAKE_VIDPID(0x046d, 0xc21f), "Logitech Gamepad F710" }, - { MAKE_VIDPID(0x046d, 0xc242), "Logitech Chillstream Controller" }, - { MAKE_VIDPID(0x046d, 0xcaa3), "Logitech DriveFx Racing Wheel" }, - { MAKE_VIDPID(0x056e, 0x2004), "Elecom JC-U3613M" }, - { MAKE_VIDPID(0x06a3, 0xf51a), "Saitek P3600" }, - { MAKE_VIDPID(0x0738, 0x4716), "Mad Catz Wired Xbox 360 Controller" }, - { MAKE_VIDPID(0x0738, 0x4718), "Mad Catz Street Fighter IV FightStick SE" }, - { MAKE_VIDPID(0x0738, 0x4726), "Mad Catz Xbox 360 Controller" }, - { MAKE_VIDPID(0x0738, 0x4728), "Mad Catz Street Fighter IV FightPad" }, - { MAKE_VIDPID(0x0738, 0x4736), "Mad Catz MicroCon Gamepad" }, - { MAKE_VIDPID(0x0738, 0x4738), "Mad Catz Wired Xbox 360 Controller (SFIV)" }, - { MAKE_VIDPID(0x0738, 0x4740), "Mad Catz Beat Pad" }, - { MAKE_VIDPID(0x0738, 0x4758), "Mad Catz Arcade Game Stick" }, - { MAKE_VIDPID(0x0738, 0x4a01), "Mad Catz FightStick TE 2" }, - { MAKE_VIDPID(0x0738, 0x9871), "Mad Catz Portable Drum" }, - { MAKE_VIDPID(0x0738, 0xb726), "Mad Catz Xbox controller - MW2" }, - { MAKE_VIDPID(0x0738, 0xb738), "Mad Catz MVC2TE Stick 2" }, - { MAKE_VIDPID(0x0738, 0xbeef), "Mad Catz JOYTECH NEO SE Advanced GamePad" }, - { MAKE_VIDPID(0x0738, 0xcb02), "Saitek Cyborg Rumble Pad - PC/Xbox 360" }, - { MAKE_VIDPID(0x0738, 0xcb03), "Saitek P3200 Rumble Pad - PC/Xbox 360" }, - { MAKE_VIDPID(0x0738, 0xcb29), "Saitek Aviator Stick AV8R02" }, - { MAKE_VIDPID(0x0738, 0xf738), "Super SFIV FightStick TE S" }, - { MAKE_VIDPID(0x07ff, 0xffff), "Mad Catz GamePad" }, - { MAKE_VIDPID(0x0e6f, 0x0105), "HSM3 Xbox360 dancepad" }, - { MAKE_VIDPID(0x0e6f, 0x0113), "Afterglow AX.1 Gamepad for Xbox 360" }, - { MAKE_VIDPID(0x0e6f, 0x011f), "Rock Candy Gamepad Wired Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0131), "PDP EA Sports Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0133), "Xbox 360 Wired Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0139), "Afterglow Prismatic Wired Controller" }, - { MAKE_VIDPID(0x0e6f, 0x013a), "PDP Xbox One Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0146), "Rock Candy Wired Controller for Xbox One" }, - { MAKE_VIDPID(0x0e6f, 0x0147), "PDP Marvel Xbox One Controller" }, - { MAKE_VIDPID(0x0e6f, 0x015c), "PDP Xbox One Arcade Stick" }, - { MAKE_VIDPID(0x0e6f, 0x0161), "PDP Xbox One Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0162), "PDP Xbox One Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0163), "PDP Xbox One Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0164), "PDP Battlefield One" }, - { MAKE_VIDPID(0x0e6f, 0x0165), "PDP Titanfall 2" }, - { MAKE_VIDPID(0x0e6f, 0x0201), "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0213), "Afterglow Gamepad for Xbox 360" }, - { MAKE_VIDPID(0x0e6f, 0x021f), "Rock Candy Gamepad for Xbox 360" }, - { MAKE_VIDPID(0x0e6f, 0x0246), "Rock Candy Gamepad for Xbox One 2015" }, - { MAKE_VIDPID(0x0e6f, 0x02a4), "PDP Wired Controller for Xbox One - Stealth Series" }, - { MAKE_VIDPID(0x0e6f, 0x02ab), "PDP Controller for Xbox One" }, - { MAKE_VIDPID(0x0e6f, 0x0301), "Logic3 Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0346), "Rock Candy Gamepad for Xbox One 2016" }, - { MAKE_VIDPID(0x0e6f, 0x0401), "Logic3 Controller" }, - { MAKE_VIDPID(0x0e6f, 0x0413), "Afterglow AX.1 Gamepad for Xbox 360" }, - { MAKE_VIDPID(0x0e6f, 0x0501), "PDP Xbox 360 Controller" }, - { MAKE_VIDPID(0x0e6f, 0xf900), "PDP Afterglow AX.1" }, - { MAKE_VIDPID(0x0f0d, 0x000a), "Hori Co. DOA4 FightStick" }, - { MAKE_VIDPID(0x0f0d, 0x000c), "Hori PadEX Turbo" }, - { MAKE_VIDPID(0x0f0d, 0x000d), "Hori Fighting Stick EX2" }, - { MAKE_VIDPID(0x0f0d, 0x0016), "Hori Real Arcade Pro.EX" }, - { MAKE_VIDPID(0x0f0d, 0x001b), "Hori Real Arcade Pro VX" }, - { MAKE_VIDPID(0x0f0d, 0x0063), "Hori Real Arcade Pro Hayabusa (USA) Xbox One" }, - { MAKE_VIDPID(0x0f0d, 0x0067), "HORIPAD ONE" }, - { MAKE_VIDPID(0x0f0d, 0x0078), "Hori Real Arcade Pro V Kai Xbox One" }, - { MAKE_VIDPID(0x11c9, 0x55f0), "Nacon GC-100XF" }, - { MAKE_VIDPID(0x12ab, 0x0004), "Honey Bee Xbox360 dancepad" }, - { MAKE_VIDPID(0x12ab, 0x0301), "PDP AFTERGLOW AX.1" }, - { MAKE_VIDPID(0x12ab, 0x0303), "Mortal Kombat Klassic FightStick" }, - { MAKE_VIDPID(0x1430, 0x4748), "RedOctane Guitar Hero X-plorer" }, - { MAKE_VIDPID(0x1430, 0xf801), "RedOctane Controller" }, - { MAKE_VIDPID(0x146b, 0x0601), "BigBen Interactive XBOX 360 Controller" }, - { MAKE_VIDPID(0x1532, 0x0037), "Razer Sabertooth" }, - { MAKE_VIDPID(0x1532, 0x0a00), "Razer Atrox Arcade Stick" }, - { MAKE_VIDPID(0x1532, 0x0a03), "Razer Wildcat" }, - { MAKE_VIDPID(0x15e4, 0x3f00), "Power A Mini Pro Elite" }, - { MAKE_VIDPID(0x15e4, 0x3f0a), "Xbox Airflo wired controller" }, - { MAKE_VIDPID(0x15e4, 0x3f10), "Batarang Xbox 360 controller" }, - { MAKE_VIDPID(0x162e, 0xbeef), "Joytech Neo-Se Take2" }, - { MAKE_VIDPID(0x1689, 0xfd00), "Razer Onza Tournament Edition" }, - { MAKE_VIDPID(0x1689, 0xfd01), "Razer Onza Classic Edition" }, - { MAKE_VIDPID(0x1689, 0xfe00), "Razer Sabertooth" }, - { MAKE_VIDPID(0x1bad, 0x0002), "Harmonix Rock Band Guitar" }, - { MAKE_VIDPID(0x1bad, 0x0003), "Harmonix Rock Band Drumkit" }, - { MAKE_VIDPID(0x1bad, 0x0130), "Ion Drum Rocker" }, - { MAKE_VIDPID(0x1bad, 0xf016), "Mad Catz Xbox 360 Controller" }, - { MAKE_VIDPID(0x1bad, 0xf018), "Mad Catz Street Fighter IV SE Fighting Stick" }, - { MAKE_VIDPID(0x1bad, 0xf019), "Mad Catz Brawlstick for Xbox 360" }, - { MAKE_VIDPID(0x1bad, 0xf021), "Mad Cats Ghost Recon FS GamePad" }, - { MAKE_VIDPID(0x1bad, 0xf023), "MLG Pro Circuit Controller (Xbox)" }, - { MAKE_VIDPID(0x1bad, 0xf025), "Mad Catz Call Of Duty" }, - { MAKE_VIDPID(0x1bad, 0xf027), "Mad Catz FPS Pro" }, - { MAKE_VIDPID(0x1bad, 0xf028), "Street Fighter IV FightPad" }, - { MAKE_VIDPID(0x1bad, 0xf02e), "Mad Catz Fightpad" }, - { MAKE_VIDPID(0x1bad, 0xf030), "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel" }, - { MAKE_VIDPID(0x1bad, 0xf036), "Mad Catz MicroCon GamePad Pro" }, - { MAKE_VIDPID(0x1bad, 0xf038), "Street Fighter IV FightStick TE" }, - { MAKE_VIDPID(0x1bad, 0xf039), "Mad Catz MvC2 TE" }, - { MAKE_VIDPID(0x1bad, 0xf03a), "Mad Catz SFxT Fightstick Pro" }, - { MAKE_VIDPID(0x1bad, 0xf03d), "Street Fighter IV Arcade Stick TE - Chun Li" }, - { MAKE_VIDPID(0x1bad, 0xf03e), "Mad Catz MLG FightStick TE" }, - { MAKE_VIDPID(0x1bad, 0xf03f), "Mad Catz FightStick SoulCaliber" }, - { MAKE_VIDPID(0x1bad, 0xf042), "Mad Catz FightStick TES+" }, - { MAKE_VIDPID(0x1bad, 0xf080), "Mad Catz FightStick TE2" }, - { MAKE_VIDPID(0x1bad, 0xf501), "HoriPad EX2 Turbo" }, - { MAKE_VIDPID(0x1bad, 0xf502), "Hori Real Arcade Pro.VX SA" }, - { MAKE_VIDPID(0x1bad, 0xf503), "Hori Fighting Stick VX" }, - { MAKE_VIDPID(0x1bad, 0xf504), "Hori Real Arcade Pro. EX" }, - { MAKE_VIDPID(0x1bad, 0xf505), "Hori Fighting Stick EX2B" }, - { MAKE_VIDPID(0x1bad, 0xf506), "Hori Real Arcade Pro.EX Premium VLX" }, - { MAKE_VIDPID(0x1bad, 0xf900), "Harmonix Xbox 360 Controller" }, - { MAKE_VIDPID(0x1bad, 0xf901), "Gamestop Xbox 360 Controller" }, - { MAKE_VIDPID(0x1bad, 0xf903), "Tron Xbox 360 controller" }, - { MAKE_VIDPID(0x1bad, 0xf904), "PDP Versus Fighting Pad" }, - { MAKE_VIDPID(0x1bad, 0xf906), "MortalKombat FightStick" }, - { MAKE_VIDPID(0x1bad, 0xfa01), "MadCatz GamePad" }, - { MAKE_VIDPID(0x1bad, 0xfd00), "Razer Onza TE" }, - { MAKE_VIDPID(0x1bad, 0xfd01), "Razer Onza" }, - { MAKE_VIDPID(0x24c6, 0x5000), "Razer Atrox Arcade Stick" }, - { MAKE_VIDPID(0x24c6, 0x5300), "PowerA MINI PROEX Controller" }, - { MAKE_VIDPID(0x24c6, 0x5303), "Xbox Airflo wired controller" }, - { MAKE_VIDPID(0x24c6, 0x530a), "Xbox 360 Pro EX Controller" }, - { MAKE_VIDPID(0x24c6, 0x531a), "PowerA Pro Ex" }, - { MAKE_VIDPID(0x24c6, 0x5397), "FUS1ON Tournament Controller" }, - { MAKE_VIDPID(0x24c6, 0x541a), "PowerA Xbox One Mini Wired Controller" }, - { MAKE_VIDPID(0x24c6, 0x542a), "Xbox ONE spectra" }, - { MAKE_VIDPID(0x24c6, 0x543a), "PowerA Xbox One wired controller" }, - { MAKE_VIDPID(0x24c6, 0x5500), "Hori XBOX 360 EX 2 with Turbo" }, - { MAKE_VIDPID(0x24c6, 0x5501), "Hori Real Arcade Pro VX-SA" }, - { MAKE_VIDPID(0x24c6, 0x5502), "Hori Fighting Stick VX Alt" }, - { MAKE_VIDPID(0x24c6, 0x5503), "Hori Fighting Edge" }, - { MAKE_VIDPID(0x24c6, 0x5506), "Hori SOULCALIBUR V Stick" }, - { MAKE_VIDPID(0x24c6, 0x550d), "Hori GEM Xbox controller" }, - { MAKE_VIDPID(0x24c6, 0x550e), "Hori Real Arcade Pro V Kai 360" }, - { MAKE_VIDPID(0x24c6, 0x551a), "PowerA FUSION Pro Controller" }, - { MAKE_VIDPID(0x24c6, 0x561a), "PowerA FUSION Controller" }, - { MAKE_VIDPID(0x24c6, 0x5b00), "ThrustMaster Ferrari 458 Racing Wheel" }, - { MAKE_VIDPID(0x24c6, 0x5b02), "Thrustmaster, Inc. GPX Controller" }, - { MAKE_VIDPID(0x24c6, 0x5b03), "Thrustmaster Ferrari 458 Racing Wheel" }, - { MAKE_VIDPID(0x24c6, 0x5d04), "Razer Sabertooth" }, - { MAKE_VIDPID(0x24c6, 0xfafe), "Rock Candy Gamepad for Xbox 360" }, - }; - int i; - Uint32 vidpid = MAKE_VIDPID(vendor_id, product_id); - - for (i = 0; i < SDL_arraysize(names); ++i) { - if (vidpid == names[i].vidpid) { - return names[i].name; - } - } - return NULL; -} - -static SDL_bool -HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version) -{ - int i; - - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, version, -1)) { - return SDL_TRUE; - } - } - return SDL_FALSE; -} - -static SDL_HIDAPI_DeviceDriver * -HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device) -{ - const Uint16 USAGE_PAGE_GENERIC_DESKTOP = 0x0001; - const Uint16 USAGE_JOYSTICK = 0x0004; - const Uint16 USAGE_GAMEPAD = 0x0005; - const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008; - int i; - - if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) { - return NULL; - } - - if (device->usage_page && device->usage_page != USAGE_PAGE_GENERIC_DESKTOP) { - return NULL; - } - if (device->usage && device->usage != USAGE_JOYSTICK && device->usage != USAGE_GAMEPAD && device->usage != USAGE_MULTIAXISCONTROLLER) { - return NULL; - } - - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->version, device->interface_number)) { - return driver; - } - } - return NULL; -} - -static SDL_HIDAPI_Device * -HIDAPI_GetJoystickByIndex(int device_index) -{ - SDL_HIDAPI_Device *device = SDL_HIDAPI_devices; - while (device) { - if (device->driver) { - if (device_index == 0) { - break; - } - --device_index; - } - device = device->next; - } - return device; -} - -static SDL_HIDAPI_Device * -HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id) -{ - SDL_HIDAPI_Device *device = SDL_HIDAPI_devices; - while (device) { - if (device->vendor_id == vendor_id && device->product_id == product_id && - SDL_strcmp(device->path, path) == 0) { - break; - } - device = device->next; - } - return device; -} - -static void SDLCALL -SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) -{ - int i; - SDL_HIDAPI_Device *device = SDL_HIDAPI_devices; - SDL_bool enabled = (!hint || !*hint || ((*hint != '0') && (SDL_strcasecmp(hint, "false") != 0))); - - if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI) == 0) { - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - driver->enabled = SDL_GetHintBoolean(driver->hint, enabled); - } - } else { - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - if (SDL_strcmp(name, driver->hint) == 0) { - driver->enabled = enabled; - break; - } - } - } - - /* Update device list if driver availability changes */ - while (device) { - if (device->driver) { - if (!device->driver->enabled) { - device->driver = NULL; - - --SDL_HIDAPI_numjoysticks; - - SDL_PrivateJoystickRemoved(device->instance_id); - } - } else { - device->driver = HIDAPI_GetDeviceDriver(device); - if (device->driver) { - device->instance_id = SDL_GetNextJoystickInstanceID(); - - ++SDL_HIDAPI_numjoysticks; - - SDL_PrivateJoystickAdded(device->instance_id); - } - } - device = device->next; - } -} - -static void HIDAPI_JoystickDetect(void); - -static int -HIDAPI_JoystickInit(void) -{ - int i; - - if (hid_init() < 0) { - SDL_SetError("Couldn't initialize hidapi"); - return -1; - } - - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL); - } - SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI, - SDL_HIDAPIDriverHintChanged, NULL); - HIDAPI_InitializeDiscovery(); - HIDAPI_JoystickDetect(); - return 0; -} - -static int -HIDAPI_JoystickGetCount(void) -{ - return SDL_HIDAPI_numjoysticks; -} - -static void -HIDAPI_AddDevice(struct hid_device_info *info) -{ - SDL_HIDAPI_Device *device; - SDL_HIDAPI_Device *curr, *last = NULL; - - for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) { - continue; - } - - device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device)); - if (!device) { - return; - } - device->instance_id = -1; - device->seen = SDL_TRUE; - device->vendor_id = info->vendor_id; - device->product_id = info->product_id; - device->version = info->release_number; - device->interface_number = info->interface_number; - device->usage_page = info->usage_page; - device->usage = info->usage; - { - /* FIXME: Is there any way to tell whether this is a Bluetooth device? */ - const Uint16 vendor = device->vendor_id; - const Uint16 product = device->product_id; - const Uint16 version = device->version; - Uint16 *guid16 = (Uint16 *)device->guid.data; - - *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB); - *guid16++ = 0; - *guid16++ = SDL_SwapLE16(vendor); - *guid16++ = 0; - *guid16++ = SDL_SwapLE16(product); - *guid16++ = 0; - *guid16++ = SDL_SwapLE16(version); - *guid16++ = 0; - - /* Note that this is a HIDAPI device for special handling elsewhere */ - device->guid.data[14] = 'h'; - device->guid.data[15] = 0; - } - - /* Need the device name before getting the driver to know whether to ignore this device */ - if (!device->name && info->manufacturer_string && info->product_string) { - char *manufacturer_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t)); - char *product_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t)); - if (!manufacturer_string && !product_string) { - if (sizeof(wchar_t) == sizeof(Uint16)) { - manufacturer_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t)); - product_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t)); - } else if (sizeof(wchar_t) == sizeof(Uint32)) { - manufacturer_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t)); - product_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t)); - } - } - if (manufacturer_string && product_string) { - size_t name_size = (SDL_strlen(manufacturer_string) + 1 + SDL_strlen(product_string) + 1); - device->name = (char *)SDL_malloc(name_size); - if (device->name) { - SDL_snprintf(device->name, name_size, "%s %s", manufacturer_string, product_string); - } - } - if (manufacturer_string) { - SDL_free(manufacturer_string); - } - if (product_string) { - SDL_free(product_string); - } - } - if (!device->name) { - size_t name_size = (6 + 1 + 6 + 1); - device->name = (char *)SDL_malloc(name_size); - if (!device->name) { - SDL_free(device); - return; - } - SDL_snprintf(device->name, name_size, "0x%.4x/0x%.4x", info->vendor_id, info->product_id); - } - - device->driver = HIDAPI_GetDeviceDriver(device); - - if (device->driver) { - const char *name = device->driver->GetDeviceName(device->vendor_id, device->product_id); - if (name) { - SDL_free(device->name); - device->name = SDL_strdup(name); - } - } - - device->path = SDL_strdup(info->path); - if (!device->path) { - SDL_free(device->name); - SDL_free(device); - return; - } - -#ifdef DEBUG_HIDAPI - SDL_Log("Adding HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, usage page 0x%.4x, usage 0x%.4x, driver = %s\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage, device->driver ? device->driver->hint : "NONE"); -#endif - - /* Add it to the list */ - if (last) { - last->next = device; - } else { - SDL_HIDAPI_devices = device; - } - - if (device->driver) { - /* It's a joystick! */ - device->instance_id = SDL_GetNextJoystickInstanceID(); - - ++SDL_HIDAPI_numjoysticks; - - SDL_PrivateJoystickAdded(device->instance_id); - } -} - - -static void -HIDAPI_DelDevice(SDL_HIDAPI_Device *device, SDL_bool send_event) -{ - SDL_HIDAPI_Device *curr, *last; - for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) { - if (curr == device) { - if (last) { - last->next = curr->next; - } else { - SDL_HIDAPI_devices = curr->next; - } - - if (device->driver && send_event) { - /* Need to decrement the joystick count before we post the event */ - --SDL_HIDAPI_numjoysticks; - - SDL_PrivateJoystickRemoved(device->instance_id); - } - - SDL_free(device->name); - SDL_free(device->path); - SDL_free(device); - return; - } - } -} - -static void -HIDAPI_UpdateDeviceList(void) -{ - SDL_HIDAPI_Device *device; - struct hid_device_info *devs, *info; - - /* Prepare the existing device list */ - device = SDL_HIDAPI_devices; - while (device) { - device->seen = SDL_FALSE; - device = device->next; - } - - /* Enumerate the devices */ - devs = hid_enumerate(0, 0); - if (devs) { - for (info = devs; info; info = info->next) { - device = HIDAPI_GetJoystickByInfo(info->path, info->vendor_id, info->product_id); - if (device) { - device->seen = SDL_TRUE; - } else { - HIDAPI_AddDevice(info); - } - } - hid_free_enumeration(devs); - } - - /* Remove any devices that weren't seen */ - device = SDL_HIDAPI_devices; - while (device) { - SDL_HIDAPI_Device *next = device->next; - - if (!device->seen) { - HIDAPI_DelDevice(device, SDL_TRUE); - } - device = next; - } -} - -SDL_bool -HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version) -{ - SDL_HIDAPI_Device *device; - - /* Don't update the device list for devices we know aren't supported */ - if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version)) { - return SDL_FALSE; - } - - /* Make sure the device list is completely up to date when we check for device presence */ - HIDAPI_UpdateDeviceList(); - - device = SDL_HIDAPI_devices; - while (device) { - if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) { - return SDL_TRUE; - } - device = device->next; - } - return SDL_FALSE; -} - -static void -HIDAPI_JoystickDetect(void) -{ - HIDAPI_UpdateDiscovery(); - if (SDL_HIDAPI_discovery.m_bHaveDevicesChanged) { - /* FIXME: We probably need to schedule an update in a few seconds as well */ - HIDAPI_UpdateDeviceList(); - SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_FALSE; - } -} - -static const char * -HIDAPI_JoystickGetDeviceName(int device_index) -{ - return HIDAPI_GetJoystickByIndex(device_index)->name; -} - -static int -HIDAPI_JoystickGetDevicePlayerIndex(int device_index) -{ - return -1; -} - -static SDL_JoystickGUID -HIDAPI_JoystickGetDeviceGUID(int device_index) -{ - return HIDAPI_GetJoystickByIndex(device_index)->guid; -} - -static SDL_JoystickID -HIDAPI_JoystickGetDeviceInstanceID(int device_index) -{ - return HIDAPI_GetJoystickByIndex(device_index)->instance_id; -} - -static int -HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index) -{ - SDL_HIDAPI_Device *device = HIDAPI_GetJoystickByIndex(device_index); - struct joystick_hwdata *hwdata; - - hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*hwdata)); - if (!hwdata) { - return SDL_OutOfMemory(); - } - - hwdata->driver = device->driver; - hwdata->dev = hid_open_path(device->path, 0); - if (!hwdata->dev) { - SDL_free(hwdata); - return SDL_SetError("Couldn't open HID device %s", device->path); - } - hwdata->mutex = SDL_CreateMutex(); - - if (!device->driver->Init(joystick, hwdata->dev, device->vendor_id, device->product_id, &hwdata->context)) { - hid_close(hwdata->dev); - SDL_free(hwdata); - return -1; - } - - joystick->hwdata = hwdata; - return 0; -} - -static int -HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) -{ - struct joystick_hwdata *hwdata = joystick->hwdata; - SDL_HIDAPI_DeviceDriver *driver = hwdata->driver; - int result; - - SDL_LockMutex(hwdata->mutex); - result = driver->Rumble(joystick, hwdata->dev, hwdata->context, low_frequency_rumble, high_frequency_rumble, duration_ms); - SDL_UnlockMutex(hwdata->mutex); - return result; -} - -static void -HIDAPI_JoystickUpdate(SDL_Joystick * joystick) -{ - struct joystick_hwdata *hwdata = joystick->hwdata; - SDL_HIDAPI_DeviceDriver *driver = hwdata->driver; - SDL_bool succeeded; - - SDL_LockMutex(hwdata->mutex); - succeeded = driver->Update(joystick, hwdata->dev, hwdata->context); - SDL_UnlockMutex(hwdata->mutex); - - if (!succeeded) { - SDL_HIDAPI_Device *device; - for (device = SDL_HIDAPI_devices; device; device = device->next) { - if (device->instance_id == joystick->instance_id) { - HIDAPI_DelDevice(device, SDL_TRUE); - break; - } - } - } -} - -static void -HIDAPI_JoystickClose(SDL_Joystick * joystick) -{ - struct joystick_hwdata *hwdata = joystick->hwdata; - SDL_HIDAPI_DeviceDriver *driver = hwdata->driver; - driver->Quit(joystick, hwdata->dev, hwdata->context); - - hid_close(hwdata->dev); - SDL_DestroyMutex(hwdata->mutex); - SDL_free(hwdata); - joystick->hwdata = NULL; -} - -static void -HIDAPI_JoystickQuit(void) -{ - int i; - - HIDAPI_ShutdownDiscovery(); - - while (SDL_HIDAPI_devices) { - HIDAPI_DelDevice(SDL_HIDAPI_devices, SDL_FALSE); - } - for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) { - SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i]; - SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL); - } - SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI, - SDL_HIDAPIDriverHintChanged, NULL); - SDL_HIDAPI_numjoysticks = 0; - - hid_exit(); -} - -SDL_JoystickDriver SDL_HIDAPI_JoystickDriver = -{ - HIDAPI_JoystickInit, - HIDAPI_JoystickGetCount, - HIDAPI_JoystickDetect, - HIDAPI_JoystickGetDeviceName, - HIDAPI_JoystickGetDevicePlayerIndex, - HIDAPI_JoystickGetDeviceGUID, - HIDAPI_JoystickGetDeviceInstanceID, - HIDAPI_JoystickOpen, - HIDAPI_JoystickRumble, - HIDAPI_JoystickUpdate, - HIDAPI_JoystickClose, - HIDAPI_JoystickQuit, -}; - -#endif /* SDL_JOYSTICK_HIDAPI */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h b/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h deleted file mode 100644 index 18a4483..0000000 --- a/Source/3rdParty/SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#include "../../SDL_internal.h" - -#ifndef SDL_JOYSTICK_HIDAPI_H -#define SDL_JOYSTICK_HIDAPI_H - -#include "../../hidapi/hidapi/hidapi.h" - -/* This is the full set of HIDAPI drivers available */ -#define SDL_JOYSTICK_HIDAPI_PS4 -#define SDL_JOYSTICK_HIDAPI_SWITCH -#define SDL_JOYSTICK_HIDAPI_XBOX360 -#define SDL_JOYSTICK_HIDAPI_XBOXONE - -#ifdef __WINDOWS__ -/* On Windows, Xbox One controllers are handled by the Xbox 360 driver */ -#undef SDL_JOYSTICK_HIDAPI_XBOXONE -/* It turns out HIDAPI for Xbox controllers doesn't allow background input */ -#undef SDL_JOYSTICK_HIDAPI_XBOX360 -#endif - -#ifdef __MACOSX__ -/* On Mac OS X, Xbox One controllers are handled by the Xbox 360 driver */ -#undef SDL_JOYSTICK_HIDAPI_XBOXONE -#endif - -typedef struct _SDL_HIDAPI_DeviceDriver -{ - const char *hint; - SDL_bool enabled; - SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number); - const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id); - SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context); - int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); - SDL_bool (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context); - void (*Quit)(SDL_Joystick *joystick, hid_device *dev, void *context); - -} SDL_HIDAPI_DeviceDriver; - -/* HIDAPI device support */ -extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4; -extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam; -extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch; -extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360; -extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne; - -/* Return true if a HID device is present and supported as a joystick */ -extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version); - -/* Return the name of an Xbox 360 or Xbox One controller */ -extern const char *HIDAPI_XboxControllerName(Uint16 vendor_id, Uint16 product_id); - -#endif /* SDL_JOYSTICK_HIDAPI_H */ - -/* vi: set ts=4 sw=4 expandtab: */ |