diff options
Diffstat (limited to 'Source/Asura.Framework/scripts/graphics')
16 files changed, 16 insertions, 16 deletions
diff --git a/Source/Asura.Framework/scripts/graphics/animation.lua b/Source/Asura.Framework/scripts/graphics/animation.lua index b6673c6..285adaa 100644 --- a/Source/Asura.Framework/scripts/graphics/animation.lua +++ b/Source/Asura.Framework/scripts/graphics/animation.lua @@ -1,4 +1,4 @@ -AsuraEngine.Animation = AsuraEngine.Asset.Sub("Animation") +AsuraEngine.Animation = AsuraEngine.Asset.Extend("Animation") local Animation = AsuraEngine.Animation diff --git a/Source/Asura.Framework/scripts/graphics/animator.lua b/Source/Asura.Framework/scripts/graphics/animator.lua index 5c77adc..c019dfa 100644 --- a/Source/Asura.Framework/scripts/graphics/animator.lua +++ b/Source/Asura.Framework/scripts/graphics/animator.lua @@ -1,6 +1,6 @@ local Component = AsuraEngine.Framework.Require("component") -AsuraEngine.Animator = Component.Sub("Animator") +AsuraEngine.Animator = Component.Extend("Animator") local Animator = AsuraEngine.Animator diff --git a/Source/Asura.Framework/scripts/graphics/camera.lua b/Source/Asura.Framework/scripts/graphics/camera.lua index 383c328..a989de6 100644 --- a/Source/Asura.Framework/scripts/graphics/camera.lua +++ b/Source/Asura.Framework/scripts/graphics/camera.lua @@ -1,4 +1,4 @@ -AsuraEngine.Camera = AsuraEngine.Component.Sub("Camera") +AsuraEngine.Camera = AsuraEngine.Component.Extend("Camera") local Camera = AsuraEngine.Camera diff --git a/Source/Asura.Framework/scripts/graphics/canvas.lua b/Source/Asura.Framework/scripts/graphics/canvas.lua index 11e71f3..ce2ca20 100644 --- a/Source/Asura.Framework/scripts/graphics/canvas.lua +++ b/Source/Asura.Framework/scripts/graphics/canvas.lua @@ -1,4 +1,4 @@ -AsuraEngine.Canvas = AsuraEngine.Component.Sub("Canvas") +AsuraEngine.Canvas = AsuraEngine.Component.Extend("Canvas") local Canvas = AsuraEngine.Canvas diff --git a/Source/Asura.Framework/scripts/graphics/image.lua b/Source/Asura.Framework/scripts/graphics/image.lua index dcdb4c3..f5ebaa2 100644 --- a/Source/Asura.Framework/scripts/graphics/image.lua +++ b/Source/Asura.Framework/scripts/graphics/image.lua @@ -1,5 +1,5 @@ -- 图片资源 -AsuraEngine.Image = AsuraEngine.Asset.Sub("Image") +AsuraEngine.Image = AsuraEngine.Asset.Extend("Image") local Image = AsuraEngine.Image diff --git a/Source/Asura.Framework/scripts/graphics/material.lua b/Source/Asura.Framework/scripts/graphics/material.lua index 64d70f7..5a6e5bd 100644 --- a/Source/Asura.Framework/scripts/graphics/material.lua +++ b/Source/Asura.Framework/scripts/graphics/material.lua @@ -1,5 +1,5 @@ --material是shader的代理 -AsuraEngine.Material = AsuraEngine.Asset.Sub("Material") +AsuraEngine.Material = AsuraEngine.Asset.Extend("Material") local Material = AsuraEngine.Material diff --git a/Source/Asura.Framework/scripts/graphics/mesh2d.lua b/Source/Asura.Framework/scripts/graphics/mesh2d.lua index 13b270a..05b2e2e 100644 --- a/Source/Asura.Framework/scripts/graphics/mesh2d.lua +++ b/Source/Asura.Framework/scripts/graphics/mesh2d.lua @@ -1,4 +1,4 @@ -AsuraEngine.Mesh2D = AsuraEngine.Asset.Sub("Mesh2D") +AsuraEngine.Mesh2D = AsuraEngine.Asset.Extend("Mesh2D") local Mesh2D = AsuraEngine.Mesh2D diff --git a/Source/Asura.Framework/scripts/graphics/mesh2d_renderer.lua b/Source/Asura.Framework/scripts/graphics/mesh2d_renderer.lua index ca97283..09c8c98 100644 --- a/Source/Asura.Framework/scripts/graphics/mesh2d_renderer.lua +++ b/Source/Asura.Framework/scripts/graphics/mesh2d_renderer.lua @@ -1,4 +1,4 @@ -AsuraEngine.Mesh2DRenderer = AsuraEngine.Renderer.Sub("Mesh2DRenderer") +AsuraEngine.Mesh2DRenderer = AsuraEngine.Renderer.Extend("Mesh2DRenderer") local Mesh2DRenderer = AsuraEngine.Mesh2DRenderer diff --git a/Source/Asura.Framework/scripts/graphics/particle_system.lua b/Source/Asura.Framework/scripts/graphics/particle_system.lua index a2e3c26..8de3258 100644 --- a/Source/Asura.Framework/scripts/graphics/particle_system.lua +++ b/Source/Asura.Framework/scripts/graphics/particle_system.lua @@ -1,6 +1,6 @@ require "graphics.sprite_renderer" -AsuraEngine.ParticleSystem = AsuraEngine.Component.Sub("ParticleSystem") +AsuraEngine.ParticleSystem = AsuraEngine.Component.Extend("ParticleSystem") local ParticleSystem = AsuraEngine.ParticleSystem diff --git a/Source/Asura.Framework/scripts/graphics/renderer.lua b/Source/Asura.Framework/scripts/graphics/renderer.lua index 189c9d1..92a6409 100644 --- a/Source/Asura.Framework/scripts/graphics/renderer.lua +++ b/Source/Asura.Framework/scripts/graphics/renderer.lua @@ -1,4 +1,4 @@ -local Renderer = AsuraEngine.Component.Sub("Renderer") +local Renderer = AsuraEngine.Component.Extend("Renderer") AsuraEngine.Renderer = Renderer function Renderer.Ctor(self) diff --git a/Source/Asura.Framework/scripts/graphics/shader.lua b/Source/Asura.Framework/scripts/graphics/shader.lua index 1bbf1fa..c411619 100644 --- a/Source/Asura.Framework/scripts/graphics/shader.lua +++ b/Source/Asura.Framework/scripts/graphics/shader.lua @@ -1,4 +1,4 @@ -AsuraEngine.Shader = AsuraEngine.Asset.Sub("Shader") +AsuraEngine.Shader = AsuraEngine.Asset.Extend("Shader") local helper = AsuraEngine.Framework.Require("graphics/shaderHelper") diff --git a/Source/Asura.Framework/scripts/graphics/shape.lua b/Source/Asura.Framework/scripts/graphics/shape.lua index 6d737f0..51ea8c3 100644 --- a/Source/Asura.Framework/scripts/graphics/shape.lua +++ b/Source/Asura.Framework/scripts/graphics/shape.lua @@ -1,7 +1,7 @@ -- -- 2D图形 -- -AsuraEngine.Shape = AsuraEngine.Asset.Sub("Shape") +AsuraEngine.Shape = AsuraEngine.Asset.Extend("Shape") local Shape = AsuraEngine.Shape diff --git a/Source/Asura.Framework/scripts/graphics/shape_renderer.lua b/Source/Asura.Framework/scripts/graphics/shape_renderer.lua index 8c002a2..80b48b8 100644 --- a/Source/Asura.Framework/scripts/graphics/shape_renderer.lua +++ b/Source/Asura.Framework/scripts/graphics/shape_renderer.lua @@ -1,4 +1,4 @@ -AsuraEngine.ShapeRenderer = AsuraEngine.Component.Sub("ShapeRenderer") +AsuraEngine.ShapeRenderer = AsuraEngine.Component.Extend("ShapeRenderer") local ShapeRenderer = AsuraEngine.ShapeRenderer diff --git a/Source/Asura.Framework/scripts/graphics/sprite.lua b/Source/Asura.Framework/scripts/graphics/sprite.lua index da116fc..9bf05f4 100644 --- a/Source/Asura.Framework/scripts/graphics/sprite.lua +++ b/Source/Asura.Framework/scripts/graphics/sprite.lua @@ -1,4 +1,4 @@ -local Sprite = AsuraEngine.Asset.Sub("Sprite") +local Sprite = AsuraEngine.Asset.Extend("Sprite") AsuraEngine.Sprite = Sprite function Sprite.Ctor(self, image) diff --git a/Source/Asura.Framework/scripts/graphics/sprite_batch_renderer.lua b/Source/Asura.Framework/scripts/graphics/sprite_batch_renderer.lua index 9621bce..9ec73d2 100644 --- a/Source/Asura.Framework/scripts/graphics/sprite_batch_renderer.lua +++ b/Source/Asura.Framework/scripts/graphics/sprite_batch_renderer.lua @@ -1,4 +1,4 @@ -AsuraEngine.SpriteBatchRenderer = AsuraEngine.Component.Sub("SpriteBatchRenderer") +AsuraEngine.SpriteBatchRenderer = AsuraEngine.Component.Extend("SpriteBatchRenderer") local SpriteBatchRenderer = AsuraEngine.SpriteBatchRenderer diff --git a/Source/Asura.Framework/scripts/graphics/sprite_renderer.lua b/Source/Asura.Framework/scripts/graphics/sprite_renderer.lua index 5ceafd2..0a41e08 100644 --- a/Source/Asura.Framework/scripts/graphics/sprite_renderer.lua +++ b/Source/Asura.Framework/scripts/graphics/sprite_renderer.lua @@ -1,6 +1,6 @@ require "graphics.renderer" -local SpriteRenderer = AsuraEngine.Renderer.Sub("Spriterenderer") +local SpriteRenderer = AsuraEngine.Renderer.Extend("Spriterenderer") AsuraEngine.SpriteRenderer = SpriteRenderer function SpriteRenderer.Ctor(self) |