summaryrefslogtreecommitdiff
path: root/source/libs/asura-lib-utils/threading
diff options
context:
space:
mode:
Diffstat (limited to 'source/libs/asura-lib-utils/threading')
-rw-r--r--source/libs/asura-lib-utils/threading/binding/_coroutine.cpp40
-rw-r--r--source/libs/asura-lib-utils/threading/binding/_thread.cpp210
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.cpp16
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.h40
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.cpp106
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.h126
-rw-r--r--source/libs/asura-lib-utils/threading/semaphore.cpp88
-rw-r--r--source/libs/asura-lib-utils/threading/semaphore.h70
-rw-r--r--source/libs/asura-lib-utils/threading/task.cpp12
-rw-r--r--source/libs/asura-lib-utils/threading/task.h45
-rw-r--r--source/libs/asura-lib-utils/threading/thread.cpp272
-rw-r--r--source/libs/asura-lib-utils/threading/thread.h221
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.cpp9
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.h43
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.cpp76
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.h47
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.h44
22 files changed, 1465 insertions, 0 deletions
diff --git a/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp b/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp
new file mode 100644
index 0000000..7f74cca
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp
@@ -0,0 +1,40 @@
+#include "../coroutine.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ LUAX_REGISTRY(Coroutine)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "New", _New },
+ { "Run", _Run }
+ );
+ }
+
+ LUAX_POSTPROCESS(Coroutine)
+ {
+
+ }
+
+ // Coroutine.New()
+ LUAX_IMPL_METHOD(Coroutine, _New)
+ {
+ LUAX_STATE(L);
+
+ return 0;
+ }
+
+ // coroutine:Run()
+ LUAX_IMPL_METHOD(Coroutine, _Run)
+ {
+ LUAX_PREPARE(L, Coroutine);
+
+ return 0;
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/binding/_thread.cpp b/source/libs/asura-lib-utils/threading/binding/_thread.cpp
new file mode 100644
index 0000000..a5aff03
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/binding/_thread.cpp
@@ -0,0 +1,210 @@
+#include "../thread.h"
+
+using namespace std;
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ LUAX_REGISTRY(Thread)
+ {
+ LUAX_REGISTER_METHODS(state,
+ { "New", _New },
+ { "AddTask", _AddTask },
+ { "Start", _Start },
+ { "Idle", _Idle },
+ { "Pause", _Pause },
+ { "Resume", _Resume },
+ { "Stop", _Stop },
+ { "Join", _Join },
+ { "IsRunning", _IsRunning },
+ { "IsPaused", _IsPaused },
+ { "IsStopped", _IsStopped },
+ { "IsCurrent", _IsCurrent },
+ { "Sleep", _Sleep },
+ { "Post", _Post },
+ { "GetName", _GetName },
+ { "GetType", _GetType },
+ { "GetState", _GetState }
+ );
+ }
+
+ LUAX_POSTPROCESS(Thread)
+ {
+ LUAX_REGISTER_ENUM(state, "EThreadType",
+ { "DEFERRED", THREAD_TYPE_DEFERRED },
+ { "IMMEDIATE", THREAD_TYPE_IMMEDIATE }
+ );
+ LUAX_REGISTER_ENUM(state, "EThreadState",
+ { "READY", THREAD_STATE_IDLE },
+ { "RUNNING", THREAD_STATE_RUNNING },
+ { "PAUSED", THREAD_STATE_PAUSED },
+ { "STOPPED", THREAD_STATE_STOPPED }
+ );
+ }
+
+ // thread = Thread.New(thread_type, sleepTime, name)
+ LUAX_IMPL_METHOD(Thread, _New)
+ {
+ LUAX_STATE(L);
+
+ ThreadType type = (ThreadType)state.GetValue<int>(1, THREAD_TYPE_DEFERRED);
+ uint sleepTime = state.GetValue<uint>(2,1);
+ cc8* name = state.GetValue<cc8*>(3, "");
+
+ Thread* thread = new Thread(state, type, sleepTime, name);
+ thread->PushLuaxUserdata(state);
+
+ return 1;
+ }
+
+ // thread:AddTask(task)
+ LUAX_IMPL_METHOD(Thread, _AddTask)
+ {
+ LUAX_PREPARE(L, Thread);
+
+ Task* task = state.GetUserdata<Task>(2);
+ self->AddTask(task);
+ self->LuaxRetain<Task>(state, task);
+ return 0;
+ }
+
+ // successed = thread:Start(isDeamon, stackSize)
+ LUAX_IMPL_METHOD(Thread, _Start)
+ {
+ LUAX_PREPARE(L, Thread);
+
+ bool isDaemon = state.GetValue(2, true);
+ uint stackSize = state.GetValue(3, 0);
+
+ state.Push(self->Start(isDaemon, stackSize));
+ return 1;
+ }
+
+ // thread:Idle()
+ LUAX_IMPL_METHOD(Thread, _Idle)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Idle();
+ return 0;
+ }
+
+ // thread:Pause()
+ LUAX_IMPL_METHOD(Thread, _Pause)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Pause();
+ return 0;
+ }
+
+ // thread:Resume()
+ LUAX_IMPL_METHOD(Thread, _Resume)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Resume();
+ return 0;
+ }
+
+ // thread:Stop()
+ LUAX_IMPL_METHOD(Thread, _Stop)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Stop();
+ return 0;
+ }
+
+ // thread:Join()
+ LUAX_IMPL_METHOD(Thread, _Join)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Join();
+ return 0;
+ }
+
+ // thread:IsRunning()
+ LUAX_IMPL_METHOD(Thread, _IsRunning)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->IsRunning());
+ return 1;
+ }
+
+ // thread:IsPaused()
+ LUAX_IMPL_METHOD(Thread, _IsPaused)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->IsPaused());
+ return 1;
+ }
+
+ // thread:IsStopped()
+ LUAX_IMPL_METHOD(Thread, _IsStopped)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->IsStopped());
+ return 1;
+ }
+
+ // thread:IsCurrent()
+ LUAX_IMPL_METHOD(Thread, _IsCurrent)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->IsCurrent());
+ return 1;
+ }
+
+ // Thread.Sleep(ms)
+ LUAX_IMPL_METHOD(Thread, _Sleep)
+ {
+ LUAX_STATE(L);
+ uint ms = state.GetValue(1, 0);
+#ifdef _WIN32
+ ::Sleep(ms);
+#endif
+ return 0;
+ }
+
+ // thread:Post()
+ LUAX_IMPL_METHOD(Thread, _Post)
+ {
+ LUAX_PREPARE(L, Thread);
+ self->Post();
+ return 0;
+ }
+
+ // thread:GetName()
+ LUAX_IMPL_METHOD(Thread, _GetName)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->GetName());
+ return 1;
+ }
+
+ // thread:GetType()
+ LUAX_IMPL_METHOD(Thread, _GetType)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->mType);
+ return 1;
+ }
+
+ // thread:GetState()
+ LUAX_IMPL_METHOD(Thread, _GetState)
+ {
+ LUAX_PREPARE(L, Thread);
+ state.Push(self->mState);
+ return 1;
+ }
+
+ // thread:SetSleepTime(sleepTime)
+ LUAX_IMPL_METHOD(Thread, _SetSleepTime)
+ {
+ LUAX_PREPARE(L, Thread);
+ uint time = state.CheckValue<uint>(2);
+ self->SetSleepTime(time);
+ return 0;
+ }
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/coroutine.cpp b/source/libs/asura-lib-utils/threading/coroutine.cpp
new file mode 100644
index 0000000..9f65c5f
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/coroutine.cpp
@@ -0,0 +1,16 @@
+#include "coroutine.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+/*
+ Coroutine::Coroutine()
+ {
+
+ }
+*/
+
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/coroutine.h b/source/libs/asura-lib-utils/threading/coroutine.h
new file mode 100644
index 0000000..01af654
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/coroutine.h
@@ -0,0 +1,40 @@
+#ifndef __ASURA_COROUTINE_H__
+#define __ASURA_COROUTINE_H__
+
+#include "../scripting/portable.hpp"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// luaЭ̣һЩ߼
+ ///
+ class Coroutine ASURA_FINAL
+ : public AEScripting::Portable<Coroutine>
+ {
+ public:
+
+ LUAX_DECL_FACTORY(Coroutine);
+
+
+
+ private:
+
+ ///
+ /// ǰЭ̵state
+ ///
+ lua_State* mThreadState;
+
+ LUAX_DECL_METHOD(_New);
+ LUAX_DECL_METHOD(_Run);
+
+ };
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/mutex.cpp b/source/libs/asura-lib-utils/threading/mutex.cpp
new file mode 100644
index 0000000..663ac28
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/mutex.cpp
@@ -0,0 +1,106 @@
+#include <asura-lib-utils/exceptions/exception.h>
+
+#include "mutex.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+#define try_create_mutex(impl)\
+ if (!mImpl) \
+ { \
+ try \
+ { \
+ mImpl = new impl(); \
+ } \
+ catch (Exception& e) \
+ { \
+ mImpl = nullptr; \
+ } \
+ }
+
+ Mutex::Mutex()
+ : mImpl(nullptr)
+ {
+#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
+ try_create_mutex(MutexImplWin32_CS);
+#endif
+#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
+ try_create_mutex(MutexImplWin32_KM);
+#endif
+ ASSERT(mImpl);
+ }
+
+ Mutex::~Mutex()
+ {
+ delete mImpl;
+ }
+
+ void Mutex::Lock()
+ {
+ ASSERT(mImpl);
+
+ mImpl->Lock();
+ }
+
+ void Mutex::Unlock()
+ {
+ ASSERT(mImpl);
+
+ mImpl->Unlock();
+ }
+
+#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
+
+ MutexImplWin32_CS::MutexImplWin32_CS()
+ {
+ ::InitializeCriticalSection(&mMutex);
+ }
+
+ MutexImplWin32_CS::~MutexImplWin32_CS()
+ {
+ ::DeleteCriticalSection(&mMutex);
+ }
+
+ void MutexImplWin32_CS::Lock()
+ {
+ ::EnterCriticalSection(&mMutex);
+ }
+
+ void MutexImplWin32_CS::Unlock()
+ {
+ ::LeaveCriticalSection(&mMutex);
+ }
+
+#endif // ASURA_MUTEX_WIN32_CRITICLE_SECTION
+
+#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
+
+ MutexImplWin32_KM::MutexImplWin32_KM()
+ {
+ mHandle = ::CreateMutex(NULL, FALSE, NULL);
+ if (!mHandle)
+ throw Exception("Cant use win32 mutex.");
+ }
+
+ MutexImplWin32_KM::~MutexImplWin32_KM()
+ {
+ ::CloseHandle(mHandle);
+ mHandle = NULL;
+ }
+
+ void MutexImplWin32_KM::Lock()
+ {
+ ::WaitForSingleObject(mHandle, INFINITE);
+ }
+
+ void MutexImplWin32_KM::Unlock()
+ {
+ ::ReleaseMutex(mHandle);
+ }
+
+#endif // ASURA_MUTEX_WIN32_KERNAL_MUTEX
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/mutex.h b/source/libs/asura-lib-utils/threading/mutex.h
new file mode 100644
index 0000000..7e7d877
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/mutex.h
@@ -0,0 +1,126 @@
+#ifndef __ASURA_MUTEX_H__
+#define __ASURA_MUTEX_H__
+
+#include <asura-lib-utils/type.h>
+
+#include "../utils_config.h"
+
+#if ASURA_THREAD_WIN32
+ #include <windows.h>
+#endif
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ class MutexImpl;
+
+ class Mutex
+ {
+ public:
+
+ Mutex();
+ ~Mutex();
+
+ void Lock();
+ void Unlock();
+
+ private:
+
+ MutexImpl* mImpl;
+
+ };
+
+ class _mutex_locker
+ {
+ public:
+ _mutex_locker(Mutex& mutex)
+ : m(mutex)
+ {
+ m.Lock();
+ };
+ ~_mutex_locker()
+ {
+ m.Unlock();
+ }
+ private:
+ void* operator new(size_t);
+ Mutex& m;
+ };
+
+// ڵջӴλÿʼջΪٽ
+#define lock(mutex) _mutex_locker _asura_scoped_lock_0x0(mutex)
+#define lock2(mutex) _mutex_locker _asura_scoped_lock_0x1(mutex)
+#define lock3(mutex) _mutex_locker _asura_scoped_lock_0x2(mutex)
+#define lock4(mutex) _mutex_locker _asura_scoped_lock_0x3(mutex)
+#define lock5(mutex) _mutex_locker _asura_scoped_lock_0x4(mutex)
+
+ ASURA_ABSTRACT class MutexImpl
+ {
+ public:
+
+ MutexImpl() {};
+ virtual ~MutexImpl() {};
+
+ virtual void Lock() = 0;
+ virtual void Unlock() = 0;
+
+ };
+
+#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
+
+ //https://blog.csdn.net/l799623787/article/details/18259949
+ class MutexImplWin32_CS ASURA_FINAL : public MutexImpl
+ {
+ public:
+
+ MutexImplWin32_CS();
+ ~MutexImplWin32_CS();
+
+ void Lock() override;
+ void Unlock() override;
+
+ private:
+
+ //HANDLE mHandle;
+ CRITICAL_SECTION mMutex;
+
+ };
+
+#endif // ASURA_MUTEX_WIN32_CRITICLE_SECTION
+
+#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
+
+ class MutexImplWin32_KM ASURA_FINAL : public MutexImpl
+ {
+ public:
+
+ MutexImplWin32_KM();
+ ~MutexImplWin32_KM();
+
+ void Lock() override;
+ void Unlock() override;
+
+ private:
+
+ HANDLE mHandle;
+
+ };
+
+#endif // ASURA_MUTEX_WIN32_KERNAL_MUTEX
+
+#if ASURA_THREAD_STD
+
+ class MutexImplSTD ASURA_FINAL : public MutexImpl
+ {
+ };
+
+#endif // ASURA_THREAD_STD
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/semaphore.cpp b/source/libs/asura-lib-utils/threading/semaphore.cpp
new file mode 100644
index 0000000..d59ec78
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/semaphore.cpp
@@ -0,0 +1,88 @@
+#include "../exceptions/exception.h"
+#include "../type.h"
+
+#include "semaphore.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+#define try_create_semaphore(impl) \
+ if (!mImpl) \
+ { \
+ try \
+ { \
+ mImpl = new impl(init_count); \
+ } \
+ catch (Exception& e) \
+ { \
+ mImpl = nullptr; \
+ } \
+ }
+
+ Semaphore::Semaphore(unsigned int init_count)
+ : mImpl(nullptr)
+ {
+#ifdef ASURA_THREAD_WIN32
+ try_create_semaphore(SemaphoreWin32);
+#endif
+ ASSERT(mImpl);
+ }
+
+ Semaphore::~Semaphore()
+ {
+ if (mImpl) delete mImpl;
+ }
+
+ void Semaphore::Signal()
+ {
+ ASSERT(mImpl);
+ mImpl->Signal();
+ }
+
+ void Semaphore::Wait(int timeout)
+ {
+ ASSERT(mImpl);
+ mImpl->Wait(timeout);
+ }
+
+#if ASURA_THREAD_WIN32
+
+ SemaphoreWin32::SemaphoreWin32(unsigned int init_value)
+ : SemaphoreImpl(init_value)
+ {
+ mSem = CreateSemaphore(NULL, init_value, UINT_MAX, NULL);
+ if (!mSem)
+ throw Exception("Cant use win32 semaphore.");
+ }
+
+ SemaphoreWin32::~SemaphoreWin32()
+ {
+ CloseHandle(mSem);
+ }
+
+ void SemaphoreWin32::Signal()
+ {
+ InterlockedIncrement(&mCount);
+ if (ReleaseSemaphore(mSem, 1, NULL) == FALSE)
+ InterlockedDecrement(&mCount);
+ }
+
+ bool SemaphoreWin32::Wait(int timeout)
+ {
+ int result;
+ result = WaitForSingleObject(mSem, timeout < 0 ? INFINITE : timeout);
+ if (result == WAIT_OBJECT_0)
+ {
+ InterlockedDecrement(&mCount);
+ return true;
+ }
+ else
+ return false;
+ }
+
+#endif // ASURA_THREAD_WIN32
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/semaphore.h b/source/libs/asura-lib-utils/threading/semaphore.h
new file mode 100644
index 0000000..80773d8
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/semaphore.h
@@ -0,0 +1,70 @@
+#ifndef __ASURA_SEMAPHORE_H__
+#define __ASURA_SEMAPHORE_H__
+
+#include "../utils_config.h"
+
+#if ASURA_THREAD_WIN32
+#include <windows.h>
+#endif
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ class SemaphoreImpl;
+
+ ///
+ /// ź
+ ///
+ class Semaphore
+ {
+ public:
+
+ Semaphore(unsigned int init_count = 1);
+ ~Semaphore();
+
+ void Signal();
+ void Wait(int timeout = 0);
+
+ private:
+ SemaphoreImpl* mImpl;
+ };
+
+ class SemaphoreImpl
+ {
+ public:
+ SemaphoreImpl(unsigned int init_value)
+ : mCount(init_value)
+ {
+ };
+ virtual ~SemaphoreImpl() {};
+ virtual void Signal() = 0;
+ virtual bool Wait(int timeout) = 0;
+ inline int Current() { return mCount; }
+ protected:
+ unsigned int mCount;
+ };
+
+#define wait(sem) sem.Wait();
+#define signal(sem) sem.Signal();
+
+#if ASURA_THREAD_WIN32
+
+ class SemaphoreWin32 : public SemaphoreImpl
+ {
+ public:
+ SemaphoreWin32(unsigned int init_value);
+ ~SemaphoreWin32();
+ void Signal() override;
+ bool Wait(int timeout) override;
+ private:
+ HANDLE mSem;
+ };
+
+#endif // ASURA_THREAD_WIN32
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/task.cpp b/source/libs/asura-lib-utils/threading/task.cpp
new file mode 100644
index 0000000..2e84ed4
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/task.cpp
@@ -0,0 +1,12 @@
+#include "task.h"
+#include "../scripting/lua_env.h"
+
+using namespace AEScripting;
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/task.h b/source/libs/asura-lib-utils/threading/task.h
new file mode 100644
index 0000000..fb7aa5f
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/task.h
@@ -0,0 +1,45 @@
+#ifndef __ASURA_THRAD_TASK_H__
+#define __ASURA_THRAD_TASK_H__
+
+#include <asura-lib-utils/type.h>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// ϣһ̴߳񣬼̳TaskдExecute
+ ///
+ ASURA_ABSTRACT class Task
+ : public virtual AEScripting::NativeAccessor
+ {
+ public:
+
+ Task() {};
+ virtual ~Task() {};
+
+ ///
+ /// ִɺ󷵻trueûص
+ ///
+ virtual bool Execute() = 0;
+
+ ///
+ /// ûصinvoke threadص
+ ///
+ virtual void Invoke(lua_State* invokeThreaad) = 0;
+
+ protected:
+
+ // ȡص
+ Luax::LuaxMemberRef mCallback;
+
+ };
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.cpp b/source/libs/asura-lib-utils/threading/thread.cpp
new file mode 100644
index 0000000..0f4f5da
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread.cpp
@@ -0,0 +1,272 @@
+#include "thread.h"
+
+#include "thread_impl_win32.h"
+#include "thread_impl_posix.h"
+#include "thread_impl_sdl.h"
+#include "thread_impl_std.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ Thread::Thread(lua_State* luaThread, ThreadType type /*= THREAD_TYPE_DEFERRED*/, uint sleepTime /*= 0*/, const std::string& name /*= ""*/)
+ : mName(name)
+ , mState(THREAD_STATE_IDLE)
+ , mType(type)
+ , mLuaThread(luaThread)
+ , mCallbackThread(nullptr)
+ , mSleepTime(sleepTime)
+ {
+ LUAX_STATE(luaThread);
+ if (type == THREAD_TYPE_IMMEDIATE)
+ {
+ Luax::LuaxVM* vm = state.GetVM();
+ ASSERT(vm);
+ mCallbackThread = vm->CreateThread();
+ ASSERT(mCallbackThread);
+ SetLuaxMemberRef(state, mCallbackThreadRef, -1);
+ state.Pop(); // callback thread
+ }
+ }
+
+ Thread::~Thread()
+ {
+ if (mImpl)
+ {
+ delete mImpl;
+ mImpl = nullptr;
+ }
+ }
+
+ bool Thread::AddTask(Task* task)
+ {
+ lock(mTaskQueueMutex);
+ mTaskQueue.push(task);
+ return true;
+ }
+
+ uint Thread::GetTaskCount()
+ {
+ return mTaskQueue.size();
+ }
+
+ void Thread::Idle()
+ {
+ mState = THREAD_STATE_IDLE;
+ }
+
+#define try_start_thread(impl)\
+ if (!mImpl) \
+ { \
+ mImpl = new impl(); \
+ if (!mImpl->Start(this, stacksize)) \
+ { \
+ delete mImpl; \
+ mImpl = nullptr; \
+ } \
+ }
+
+ bool Thread::Start(bool isDaemon /*= true*/, uint32 stacksize /*= 0*/)
+ {
+ if (mState != THREAD_STATE_IDLE)
+ return false;
+
+ // Ѿһ֮ǰģر
+ if (mImpl)
+ {
+ delete mImpl;
+ mImpl = nullptr;
+ }
+
+#if ASURA_THREAD_WIN32
+ try_start_thread(ThreadImplWin32);
+#endif
+
+ if (!mImpl)
+ return false;
+
+ mIsDaemon = isDaemon;
+ mStateMutex.Lock();
+ mState = THREAD_STATE_RUNNING;
+ mStateMutex.Unlock();
+ }
+
+ void Thread::Pause()
+ {
+ ASSERT(mImpl);
+
+ lock(mStateMutex);
+ mState = THREAD_STATE_PAUSED;
+ }
+
+ void Thread::Resume()
+ {
+ ASSERT(mImpl);
+
+ lock(mStateMutex);
+ if(mState == THREAD_STATE_PAUSED)
+ mState = THREAD_STATE_RUNNING;
+ }
+
+ void Thread::Stop()
+ {
+ ASSERT(mImpl);
+
+ lock(mStateMutex);
+ mState = THREAD_STATE_STOPPED;
+ }
+
+ void Thread::PauseSync()
+ {
+ Pause();
+ wait(mSemPause);
+ }
+
+ void Thread::ResumeSync()
+ {
+ Resume();
+ wait(mSemResume);
+ }
+
+ void Thread::StopSync()
+ {
+ Stop();
+ wait(mSemStop);
+ }
+
+ void Thread::Join()
+ {
+ ASSERT(mImpl);
+ mImpl->Join();
+ }
+
+ ThreadState Thread::GetState()
+ {
+ ThreadState state;
+ mStateMutex.Lock();
+ state = mState;
+ mStateMutex.Unlock();
+ return state;
+ }
+
+ bool Thread::IsRunning()
+ {
+ ASSERT(mImpl);
+
+ return GetState() == THREAD_STATE_RUNNING;
+ }
+
+ bool Thread::IsPaused()
+ {
+ ASSERT(mImpl);
+
+ return GetState() == THREAD_STATE_PAUSED;
+ }
+
+ bool Thread::IsStopped()
+ {
+ ASSERT(mImpl);
+
+ return GetState() == THREAD_STATE_STOPPED;
+ }
+
+ bool Thread::IsCurrent()
+ {
+ ASSERT(mImpl);
+
+ return mImpl->IsCurrent();
+ }
+
+ const std::string& Thread::GetName()
+ {
+ return mName;
+ }
+
+ void Thread::Process()
+ {
+ LUAX_STATE(mLuaThread);
+
+ do{
+ if (IsRunning())
+ {
+ while (!mTaskQueue.empty())
+ {
+ Task* task = mTaskQueue.front();
+ if (task && task->Execute())
+ {
+ if (mType == THREAD_TYPE_DEFERRED)
+ {
+ mFinishedMutex.Lock();
+ mFinishedTasks.push(task);
+ mFinishedMutex.Unlock();
+ }
+ else if (mType == THREAD_TYPE_IMMEDIATE)
+ {
+ task->Invoke(mCallbackThread);
+ this->LuaxRelease<Task>(state, task);
+ }
+ mTaskQueueMutex.Lock();
+ mTaskQueue.pop();
+ mTaskQueueMutex.Unlock();
+ }
+ }
+ }
+
+ // ˳ѭ
+ if (IsStopped())
+ break;
+
+ // CPUʹ
+ Sleep(mSleepTime);
+
+ } while (mIsDaemon);
+
+ // ػ̣߳еstop״̬
+ if (!mIsDaemon)
+ Stop();
+
+ signal(mSemStop);
+
+ // ״̬ΪIdle
+ Idle();
+ }
+
+ ///
+ /// ӳģʽص
+ ///
+ void Thread::Post()
+ {
+ ASSERT(mType == THREAD_TYPE_DEFERRED);
+
+ LUAX_STATE(mLuaThread);
+ while (!mFinishedTasks.empty())
+ {
+ Task* task = mFinishedTasks.front();
+ if (task)
+ {
+ task->Invoke(mLuaThread);
+ this->LuaxRelease<Task>(state, task);
+ mFinishedMutex.Lock();
+ mFinishedTasks.pop();
+ mFinishedMutex.Unlock();
+ }
+ }
+ }
+
+ void Thread::Sleep(uint ms)
+ {
+ ASSERT(mImpl);
+ if (mImpl)
+ {
+ mImpl->Sleep(ms);
+ }
+ }
+
+ void Thread::SetSleepTime(uint ms)
+ {
+ mSleepTime = ms;
+ }
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.h b/source/libs/asura-lib-utils/threading/thread.h
new file mode 100644
index 0000000..0e75770
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread.h
@@ -0,0 +1,221 @@
+#ifndef __ASURA_THREAD_H__
+#define __ASURA_THREAD_H__
+
+#include <string>
+#include <queue>
+
+#include <asura-lib-utils/scripting/portable.hpp>
+
+#include "task.h"
+#include "mutex.h"
+#include "semaphore.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ class ThreadImpl;
+
+ ///
+ /// ̵߳ļֲͬʵ֣
+ /// 1: Deferredӳģʽ߳ϵɺҪ̵ֶ߳Post
+ /// ̵߳ص첽Ϊͬlua_Stateͻ⡣
+ /// 2: Immediateģʽÿһ߳άһlua_newthreadlua_State
+ /// صڲͬlua_Stateеãⲻ̷ͬ߳ͬһlua_State
+ ///
+ enum ThreadType
+ {
+ THREAD_TYPE_DEFERRED,
+ THREAD_TYPE_IMMEDIATE,
+ };
+
+ enum ThreadState
+ {
+ THREAD_STATE_IDLE, ///< ãδں˶
+ THREAD_STATE_RUNNING, ///< ѭ
+ THREAD_STATE_PAUSED, ///< ѭͣ
+ THREAD_STATE_STOPPED, ///< ˳ѭ
+ };
+
+ ///
+ /// ߳壬ÿ߳άһtask queue
+ ///
+ class Thread ASURA_FINAL
+ : public AEScripting::Portable<Thread>
+ {
+ public:
+
+ LUAX_DECL_FACTORY(Thread);
+
+ Thread(lua_State* luaThread, ThreadType type = THREAD_TYPE_DEFERRED, uint sleepTime = 1, const std::string& name = "");
+ ~Thread();
+
+ bool AddTask(Task* task);
+ ///
+ /// õȴ
+ ///
+ uint GetTaskCount();
+
+ void Idle();
+
+ ///
+ /// ں˶󣬲Сdaemonȴֶstopijʱ̶ɺԶstop
+ ///
+ bool Start(bool daemon = true, uint32 stacksize = 0);
+
+ ///
+ /// ͬ߳̿ƣʵʱġҪ߳ʹIsȷϵָ״̬
+ ///
+ void Pause();
+ void Resume();
+ void Stop();
+
+ ///
+ /// ͬ߳̿ƣȷźźִС̵߳ȴ
+ ///
+ void PauseSync();
+ void ResumeSync();
+ void StopSync();
+
+ ///
+ /// ̵߳ȴ߳̽żִС
+ ///
+ void Join();
+
+ ThreadState GetState();
+
+ ///
+ /// ߼߳״̬
+ /// 1: IdleУ̴߳Ĭ״̬ʱStart
+ /// 2: RunningУں˶´Ѿں˵УTask
+ /// 3: PausedͣȻںУ˶Ĵ߼ͣ
+ /// 4: StoppedֹͣȻںУѾ޷
+ ///
+ bool IsIdle();
+ bool IsRunning();
+ bool IsPaused();
+ bool IsStopped();
+
+ bool IsCurrent();
+
+ ///
+ /// ִС
+ ///
+ void Process();
+
+ const std::string& GetName();
+
+ ///
+ /// ص
+ ///
+ void Post();
+
+ ///
+ /// ߺ
+ ///
+ void Sleep(uint ms);
+
+ ///
+ /// ʱ
+ ///
+ void SetSleepTime(uint ms);
+
+ private:
+
+ //----------------------------------------------------------------------------//
+
+ LUAX_DECL_ENUM(ThreadType);
+ LUAX_DECL_ENUM(ThreadState);
+
+ LUAX_DECL_METHOD(_New);
+ LUAX_DECL_METHOD(_AddTask);
+ LUAX_DECL_METHOD(_Start);
+ LUAX_DECL_METHOD(_Idle);
+ LUAX_DECL_METHOD(_Pause);
+ LUAX_DECL_METHOD(_Resume);
+ LUAX_DECL_METHOD(_Stop);
+ LUAX_DECL_METHOD(_Join);
+ LUAX_DECL_METHOD(_IsRunning);
+ LUAX_DECL_METHOD(_IsPaused);
+ LUAX_DECL_METHOD(_IsStopped);
+ LUAX_DECL_METHOD(_IsCurrent);
+ LUAX_DECL_METHOD(_Sleep);
+ LUAX_DECL_METHOD(_Post);
+ LUAX_DECL_METHOD(_GetName);
+ LUAX_DECL_METHOD(_GetType);
+ LUAX_DECL_METHOD(_GetState);
+ LUAX_DECL_METHOD(_SetSleepTime);
+
+ //----------------------------------------------------------------------------//
+
+ ///
+ /// ˴Ƿػģʽ
+ ///
+ bool mIsDaemon;
+
+ lua_State* mLuaThread;
+
+ ThreadImpl* mImpl;
+ std::string mName;
+ ThreadType mType;
+ uint mSleepTime;
+
+ ThreadState mState;
+ Mutex mStateMutex;
+
+ ///
+ /// ͬصź
+ ///
+ Semaphore mSemPause;
+ Semaphore mSemResume;
+ Semaphore mSemStop;
+
+ ///
+ /// С
+ ///
+ std::queue<Task*> mTaskQueue;
+ Mutex mTaskQueueMutex;
+
+ ///
+ /// ӳģʽʹ
+ ///
+ std::queue<Task*> mFinishedTasks;
+ Mutex mFinishedMutex;
+
+ ///
+ /// ģʽʹãصʹõlua߳
+ ///
+ lua_State* mCallbackThread;
+ Luax::LuaxMemberRef mCallbackThreadRef;
+
+ };
+
+ ///
+ /// ̵߳ľʵ֣û͸ģһ׼ֲԣ
+ /// 1: win32
+ /// 2: posix
+ /// 3: SDL
+ /// 4: std::thread
+ ///
+ ASURA_ABSTRACT class ThreadImpl
+ {
+ public:
+ ThreadImpl() {};
+ virtual ~ThreadImpl() {};
+
+ virtual bool Start(Thread* thread, uint32 stacksize = 0) = 0;
+ virtual void Join() = 0;
+ virtual void Kill() = 0;
+
+ virtual void Sleep(uint ms) = 0;
+
+ virtual bool IsRunning() = 0;
+ virtual bool IsCurrent() = 0;
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
new file mode 100644
index 0000000..d2ad7af
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
@@ -0,0 +1,9 @@
+#include "thread_impl_posix.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.h b/source/libs/asura-lib-utils/threading/thread_impl_posix.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_posix.h
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp b/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.h b/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.cpp b/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.h b/source/libs/asura-lib-utils/threading/thread_impl_std.h
new file mode 100644
index 0000000..0e7d3da
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_std.h
@@ -0,0 +1,43 @@
+#ifndef __ASURA_THREAD_STD_H__
+#define __ASURA_THREAD_STD_H__
+
+#include "../utils_config.h"
+
+#if ASURA_THREAD_STD
+
+#include <windows.h>
+
+#include "thread.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// Threadstd::threadʵ֡
+ ///
+ class ThreadImplSTD : public ThreadImpl
+ {
+ public:
+
+ ThreadImplSTD();
+ ~ThreadImplSTD();
+
+ bool Start(Thread* thread, uint32 stacksize) override;
+ void Join() override;
+ void Kill() override;
+
+ bool IsRunning() override;
+ bool IsCurrent() override;
+
+ private:
+
+ };
+
+ }
+}
+
+#endif // #if ASURA_THREAD_STD
+
+#endif // __ASURA_THREAD_STD_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
new file mode 100644
index 0000000..6871c2d
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
@@ -0,0 +1,76 @@
+#include "thread_impl_win32.h"
+#include "thread.h"
+
+#include <iostream>
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ static DWORD WINAPI _thread_win32_runner(LPVOID param)
+ {
+ Thread* thread = (Thread*)param;
+ thread->Process();
+ return 0;
+ }
+
+ ThreadImplWin32::ThreadImplWin32()
+ {
+ }
+
+ ThreadImplWin32::~ThreadImplWin32()
+ {
+ if (!mHandle) return;
+ ::CloseHandle(mHandle);
+ mHandle = 0;
+ }
+
+ bool ThreadImplWin32::Start(Thread* thread, uint32 stacksize/*=0*/)
+ {
+ assert(!IsRunning());
+ mHandle = ::CreateThread(
+ NULL
+ , stacksize
+ , _thread_win32_runner
+ , thread
+ , 0 /*е*/
+ , NULL);
+
+ return mHandle;
+ }
+
+ void ThreadImplWin32::Join()
+ {
+ // ̵߳ȴ̷߳
+ ::WaitForSingleObject(mHandle, INFINITE);
+ }
+
+ void ThreadImplWin32::Kill()
+ {
+ ::TerminateThread(mHandle, FALSE);
+ }
+
+ void ThreadImplWin32::Sleep(uint ms)
+ {
+ ::Sleep(ms);
+ }
+
+ bool ThreadImplWin32::IsRunning()
+ {
+ if (mHandle) {
+ DWORD exitCode = 0;
+ // https://blog.csdn.net/yuanmeng567/article/details/19485719
+ ::GetExitCodeThread(mHandle, &exitCode);
+ return exitCode == STILL_ACTIVE;
+ }
+ return false;
+ }
+
+ bool ThreadImplWin32::IsCurrent()
+ {
+ return mHandle == ::GetCurrentThread();
+ }
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.h b/source/libs/asura-lib-utils/threading/thread_impl_win32.h
new file mode 100644
index 0000000..a22aeef
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_impl_win32.h
@@ -0,0 +1,47 @@
+#ifndef __ASURA_THREAD_WIN32_H__
+#define __ASURA_THREAD_WIN32_H__
+
+#include "../utils_config.h"
+
+#if ASURA_THREAD_WIN32
+
+#include <windows.h>
+
+#include "thread.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// Threadwin32ʵ֡
+ ///
+ class ThreadImplWin32 : public ThreadImpl
+ {
+ public:
+
+ ThreadImplWin32();
+ ~ThreadImplWin32();
+
+ bool Start(Thread* thread, uint32 stacksize) override;
+ void Join() override;
+ void Kill() override;
+
+ void Sleep(uint ms) override;
+
+ bool IsRunning() override;
+ bool IsCurrent() override;
+
+ private:
+
+ HANDLE mHandle;
+
+ };
+
+ }
+}
+
+#endif // #if ASURA_THREAD_WIN32
+
+#endif // __ASURA_THREAD_WIN32_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_task.cpp b/source/libs/asura-lib-utils/threading/thread_task.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_task.h b/source/libs/asura-lib-utils/threading/thread_task.h
new file mode 100644
index 0000000..1ea0a1a
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.h
@@ -0,0 +1,44 @@
+#ifndef __ASURA_THRAD_TASK_H__
+#define __ASURA_THRAD_TASK_H__
+
+#include <asura-lib-utils/type.h>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// ϣһ̴߳񣬼̳TaskдExecute
+ ///
+ ASURA_ABSTRACT class ThreadTask
+ : virtual public AEScripting::NativeAccessor
+ {
+ public:
+
+ ThreadTask();
+ virtual ~ThreadTask();
+
+ ///
+ /// ִɺ󷵻trueûص
+ ///
+ virtual bool Execute() = 0;
+
+ ///
+ /// ûص
+ ///
+ virtual void Invoke() = 0;
+
+ protected:
+
+ Luax::LuaxMemberRef mCallback;
+
+ };
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file