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path: root/source/modules/asura-core/graphics/canvas.cpp
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Diffstat (limited to 'source/modules/asura-core/graphics/canvas.cpp')
-rw-r--r--source/modules/asura-core/graphics/canvas.cpp83
1 files changed, 41 insertions, 42 deletions
diff --git a/source/modules/asura-core/graphics/canvas.cpp b/source/modules/asura-core/graphics/canvas.cpp
index e922a51..60c8f87 100644
--- a/source/modules/asura-core/graphics/canvas.cpp
+++ b/source/modules/asura-core/graphics/canvas.cpp
@@ -1,50 +1,49 @@
#include "Canvas.h"
-namespace AsuraEngine
+namespace_begin(AsuraEngine)
+namespace_begin(Graphics)
+
+Canvas::Canvas()
+ : m_Width(0)
+ , m_Height(0)
+ , m_FBO(0)
{
- namespace Graphics
- {
+ // Fix: ôСʼʱframebufferԴ
+ //glGenFramebuffers(1, &m_FBO);
+ //GLint current_fbo;
+ //glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
+ //glBindFramebuffer(GL_FRAMEBUFFER, m_FBO);
+ //glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_TexID, 0);
+ //glBindFramebuffer(GL_FRAMEBUFFER, current_fbo);
+}
- Canvas::Canvas()
- : m_Width(0)
- , m_Height(0)
- , m_FBO(0)
+void Canvas::SetSize(uint w, uint h)
+{
+ if (m_FBO == 0)
+ {
+ glGenFramebuffers(1, &m_FBO);
+ if (m_FBO == 0)
+ throw Exception("OpenGL glGenFramebuffers cannot generate frame buffer object.");
+ //
+ if (m_TexID == 0)
{
- // Fix: ôСʼʱframebufferԴ
- //glGenFramebuffers(1, &m_FBO);
- //GLint current_fbo;
- //glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
- //glBindFramebuffer(GL_FRAMEBUFFER, m_FBO);
- //glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_TexID, 0);
- //glBindFramebuffer(GL_FRAMEBUFFER, current_fbo);
+ glGenTextures(1, &m_TexID);
+ if (m_TexID == 0)
+ throw Exception("OpenGL glGenTextures cannot generate texture.");
}
+ GLint current_fbo;
+ glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, m_FBO);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_TexID, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, current_fbo);
+ }
+ GLint current_tex;
+ glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_tex);
+ glBindTexture(GL_TEXTURE_2D, m_TexID);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glBindTexture(GL_TEXTURE_2D, current_tex);
+}
- void Canvas::SetSize(uint w, uint h)
- {
- if (m_FBO == 0)
- {
- glGenFramebuffers(1, &m_FBO);
- if (m_FBO == 0)
- throw Exception("OpenGL glGenFramebuffers cannot generate frame buffer object.");
- //
- if (m_TexID == 0)
- {
- glGenTextures(1, &m_TexID);
- if (m_TexID == 0)
- throw Exception("OpenGL glGenTextures cannot generate texture.");
- }
- GLint current_fbo;
- glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, m_FBO);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_TexID, 0);
- glBindFramebuffer(GL_FRAMEBUFFER, current_fbo);
- }
- GLint current_tex;
- glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_tex);
- glBindTexture(GL_TEXTURE_2D, m_TexID);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glBindTexture(GL_TEXTURE_2D, current_tex);
- }
+namespace_end
- }
-} \ No newline at end of file
+namespace_end \ No newline at end of file