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authorchai <chaifix@163.com>2020-10-14 08:41:43 +0800
committerchai <chaifix@163.com>2020-10-14 08:41:43 +0800
commit104ca96a6581bddf48b769abdcb84842459260c3 (patch)
treeb9bac37a0fb99a6eacb3d10f5559deed27380c6e
parent41a924d317b4b0b9c5e53d4c4ca53cb55ea80fd2 (diff)
*动画设置
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta29
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta30
-rw-r--r--Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta5
-rw-r--r--Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta8
-rw-r--r--Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta10
-rw-r--r--Assets/Art/AnimControllers/AnimContro_Saionji.controller244
-rw-r--r--Assets/Scenes/Demo/SaionjiShowOff.unity26
-rw-r--r--Assets/Scripts/Test/RootConstainTest.cs2
10 files changed, 369 insertions, 45 deletions
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
index 3ec26ac6..06215a98 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Combo03_All.FBX.meta
@@ -182,6 +182,7 @@ ModelImporter:
400174: upperarm_twist_01_l
400176: upperarm_twist_01_r
7400000: Take 001
+ 7400002: Take 001 (1)
9500000: //RootNode
2186277476908879412: ImportLogs
externalObjects: {}
@@ -261,6 +262,34 @@ ModelImporter:
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
+ - serializedVersion: 16
+ name: Take 001 (1)
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 19
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 0
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
index c63abc0d..9ba20868 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Evade_F.FBX.meta
@@ -239,7 +239,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 35
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 1
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 0
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
index e9e63c68..010ee674 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Skill03.FBX.meta
@@ -242,7 +242,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 125
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 1
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
index 085315a9..0186d474 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Tumbling_F.FBX.meta
@@ -240,7 +240,35 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
- clipAnimations: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 40
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 0
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 0
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
diff --git a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
index eea95405..f916396a 100644
--- a/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
+++ b/Assets/Art/AnimClips/Frank_Slash_Pack/Animations/Frank_SlashPack_Assassin/FBX Animation/Root_Motion/Frank_RPG_Assassin_Walk_Velocity.FBX.meta
@@ -269,7 +269,7 @@ ModelImporter:
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
- copyAvatar: 1
+ copyAvatar: 0
humanDescription:
serializedVersion: 2
human:
@@ -1183,8 +1183,7 @@ ModelImporter:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
- lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 9c5d4daae8741034db47dd6cb5e66ba2,
- type: 3}
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
diff --git a/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta b/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
index 012aba48..3f3dbe4e 100644
--- a/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
+++ b/Assets/Art/AnimClips/Ninja/Attack/Hard_Attk_5.FBX.meta
@@ -243,15 +243,15 @@ ModelImporter:
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
- loopTime: 1
+ loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
- keepOriginalPositionY: 1
- keepOriginalPositionXZ: 0
- heightFromFeet: 0
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 1
+ heightFromFeet: 1
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
diff --git a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
index 35558fc8..31a9c755 100644
--- a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
+++ b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180.FBX.meta
@@ -239,15 +239,15 @@ ModelImporter:
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
- loopTime: 1
+ loopTime: 0
loopBlend: 0
- loopBlendOrientation: 0
+ loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
- keepOriginalOrientation: 0
- keepOriginalPositionY: 1
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
keepOriginalPositionXZ: 0
- heightFromFeet: 0
+ heightFromFeet: 1
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
diff --git a/Assets/Art/AnimControllers/AnimContro_Saionji.controller b/Assets/Art/AnimControllers/AnimContro_Saionji.controller
index 47b2ac27..ceb62f44 100644
--- a/Assets/Art/AnimControllers/AnimContro_Saionji.controller
+++ b/Assets/Art/AnimControllers/AnimContro_Saionji.controller
@@ -159,7 +159,7 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101197939501959604
+--- !u!1101 &1101284656147292312
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -168,14 +168,36 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102486787591487954}
+ m_DstState: {fileID: 1102502363569234842}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.8648649
+ m_ExitTime: 0.75
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
+--- !u!1101 &1101300044741256590
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102114892237885210}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.9375
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@@ -269,6 +291,28 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
+--- !u!1101 &1101513795353982864
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102885414272778094}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.7916667
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1101 &1101521310115202102
AnimatorStateTransition:
m_ObjectHideFlags: 3
@@ -313,6 +357,28 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
+--- !u!1101 &1101585925134218930
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 1102486787591487954}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.8648649
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1101 &1101871246713101674
AnimatorStateTransition:
m_ObjectHideFlags: 1
@@ -423,7 +489,7 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101942552490006634
+--- !u!1101 &1101946530792804278
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -432,20 +498,20 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102885414272778094}
+ m_DstState: {fileID: 1102613540171669876}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.88
+ m_ExitTime: 0.68085104
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
---- !u!1101 &1101946530792804278
+--- !u!1101 &1101970544875295394
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -454,14 +520,14 @@ AnimatorStateTransition:
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
- m_DstState: {fileID: 1102613540171669876}
+ m_DstState: {fileID: 1102078419924435696}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
- m_ExitTime: 0.68085104
+ m_ExitTime: 0.9032258
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
@@ -515,6 +581,86 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &1102078419924435696
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Hard_Attk_5
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: 1101513795353982864}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 379aa4625870291499ad27d9b80958bd, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102114892237885210
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Turn180
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: 1101284656147292312}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: e87fceba8b7403b41983d13191350b8b, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102194314237528028
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Frank_RPG_Assassin_Tumbling_F
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 136effee3ff2b814f98e59f7cc1ff25a, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &1102194493929398020
AnimatorState:
serializedVersion: 5
@@ -622,6 +768,58 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &1102479893414609916
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Assassin_Skill03
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: a2d6b4d9cf4dee7489f3a06d906da0d7, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1102 &1102485149506081126
+AnimatorState:
+ serializedVersion: 5
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Frank_RPG_Assassin_Evade_F
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: b51208d85a6c54e48b65909bb785d278, type: 3}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &1102486787591487954
AnimatorState:
serializedVersion: 5
@@ -629,11 +827,11 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Skill3
+ m_Name: Frank_RPG_Assassin_Combo03_All
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- - {fileID: 1101942552490006634}
+ - {fileID: 1101970544875295394}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -659,7 +857,8 @@ AnimatorState:
m_Name: Assassin Idle
m_Speed: 1
m_CycleOffset: 0
- m_Transitions: []
+ m_Transitions:
+ - {fileID: 1101300044741256590}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -1010,7 +1209,7 @@ AnimatorState:
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- - {fileID: 1101197939501959604}
+ - {fileID: 1101585925134218930}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -1198,10 +1397,25 @@ AnimatorStateMachine:
m_Position: {x: 1632, y: 312, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102486787591487954}
- m_Position: {x: 1692, y: 1032, z: 0}
+ m_Position: {x: 1740, y: 744, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102502363569234842}
- m_Position: {x: 1128, y: 912, z: 0}
+ m_Position: {x: 1248, y: 1056, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102479893414609916}
+ m_Position: {x: 1764, y: 888, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102485149506081126}
+ m_Position: {x: 1752, y: 948, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102194314237528028}
+ m_Position: {x: 1752, y: 1008, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102078419924435696}
+ m_Position: {x: 1872, y: 828, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 1102114892237885210}
+ m_Position: {x: 1524, y: 1056, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
diff --git a/Assets/Scenes/Demo/SaionjiShowOff.unity b/Assets/Scenes/Demo/SaionjiShowOff.unity
index 066a4aec..5f641eb2 100644
--- a/Assets/Scenes/Demo/SaionjiShowOff.unity
+++ b/Assets/Scenes/Demo/SaionjiShowOff.unity
@@ -496,7 +496,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 1
- m_FollowOffset: {x: -0.0033898354, y: 2.976001, z: -7.104233}
+ m_FollowOffset: {x: -0.0033898354, y: 2.1522582, z: -7.104233}
m_XDamping: 0
m_YDamping: 0
m_ZDamping: 0
@@ -5301,7 +5301,7 @@ Camera:
height: 1
near clip plane: 0.1
far clip plane: 100
- field of view: 60.400204
+ field of view: 57.132416
orthographic: 0
orthographic size: 5
m_Depth: -1
@@ -5326,8 +5326,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 534669902}
- m_LocalRotation: {x: 0.19705053, y: 0.00007397188, z: -0.000014867703, w: 0.98039335}
- m_LocalPosition: {x: 2.05, y: 0.049999952, z: -1.2200003}
+ m_LocalRotation: {x: 0.14655274, y: 0.00023932688, z: -0.000035456844, w: 0.98920286}
+ m_LocalPosition: {x: 2.4494188, y: -0.78, z: -1.2200003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1241327946}
@@ -5585,7 +5585,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705651392}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.8805814, y: 0.10625702, z: -0.14796753}
+ m_LocalPosition: {x: 3.2800002, y: 0.1, z: -0.14796753}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@@ -5646,12 +5646,12 @@ PrefabInstance:
- target: {fileID: 9190676758457967543, guid: 8bd54aeb1f5bb9145a9a681ac1553364,
type: 3}
propertyPath: m_LocalPosition.x
- value: -1.5288372
+ value: -0.73
objectReference: {fileID: 0}
- target: {fileID: 9190676758457967543, guid: 8bd54aeb1f5bb9145a9a681ac1553364,
type: 3}
propertyPath: m_LocalPosition.y
- value: 0.12
+ value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 9190676758457967543, guid: 8bd54aeb1f5bb9145a9a681ac1553364,
type: 3}
@@ -5768,8 +5768,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 801756637}
- m_LocalRotation: {x: 0.19705053, y: 0.00007397188, z: -0.000014867703, w: 0.98039335}
- m_LocalPosition: {x: 2.05, y: 0.049999952, z: -1.2200003}
+ m_LocalRotation: {x: 0.14655274, y: 0.00023932688, z: -0.000035456844, w: 0.98920286}
+ m_LocalPosition: {x: 2.4494188, y: -0.78, z: -1.2200003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 433912768}
@@ -5838,8 +5838,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 804880616}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -1.84, z: 10.64}
- m_LocalScale: {x: 1, y: 1, z: 3.97}
+ m_LocalPosition: {x: -0, y: -1.84, z: 6.96}
+ m_LocalScale: {x: 1.66, y: 1, z: 3.97}
m_Children: []
m_Father: {fileID: 788647719}
m_RootOrder: 3
@@ -6359,7 +6359,7 @@ PrefabInstance:
- target: {fileID: 9190676758457967543, guid: 8bd54aeb1f5bb9145a9a681ac1553364,
type: 3}
propertyPath: m_LocalPosition.y
- value: 0.09251404
+ value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 9190676758457967543, guid: 8bd54aeb1f5bb9145a9a681ac1553364,
type: 3}
@@ -6914,7 +6914,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462768861}
m_LocalRotation: {x: -0, y: 0.6185156, z: -0, w: 0.7857725}
- m_LocalPosition: {x: 4.0300193, y: 1.674, z: 3.9500086}
+ m_LocalPosition: {x: 4.0300193, y: 1.78, z: 3.9500086}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 442560484}
diff --git a/Assets/Scripts/Test/RootConstainTest.cs b/Assets/Scripts/Test/RootConstainTest.cs
index 91d37062..7936fd25 100644
--- a/Assets/Scripts/Test/RootConstainTest.cs
+++ b/Assets/Scripts/Test/RootConstainTest.cs
@@ -26,8 +26,6 @@ public class RootConstainTest : MonoBehaviour
Vector3 position = transform.position;
position.x += animator.deltaPosition.x;
position.y += animator.deltaPosition.y;
- //position.y = Mathf.Max(0, position.y);
- //position.y = 0;
transform.position = position;