diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs deleted file mode 100644 index c60480e0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System.Collections.Generic; -namespace AmplifyShaderEditor -{ - public class ActionSequence - { - private string m_name; - private List<ActionData> m_sequence; - - public ActionSequence( string name ) - { - m_name = name; - m_sequence = new List<ActionData>(); - } - - public void AddToSequence( ActionData actionData ) - { - m_sequence.Add( actionData ); - } - - public void Execute() - { - for ( int i = 0; i < m_sequence.Count; i++ ) - { - m_sequence[ i ].ExecuteForward(); - } - } - - public void Destroy() - { - m_sequence.Clear(); - m_sequence = null; - } - - public string Name { get { return m_name; } } - } -} |