diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs deleted file mode 100644 index 89cc8ed6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/EditorOptions.cs +++ /dev/null @@ -1,67 +0,0 @@ -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - public class OptionsWindow - { - private AmplifyShaderEditorWindow m_parentWindow = null; - - private bool m_coloredPorts = true; - private bool m_multiLinePorts = true; - private const string MultiLineId = "MultiLinePortsDefault"; - private const string ColorPortId = "ColoredPortsDefault"; - public OptionsWindow( AmplifyShaderEditorWindow parentWindow ) - { - m_parentWindow = parentWindow; - //Load (); - } - - public void Init() - { - Load(); - } - - public void Destroy() - { - Save(); - } - - public void Save() - { - EditorPrefs.SetBool( ColorPortId, ColoredPorts ); - EditorPrefs.SetBool( MultiLineId, m_multiLinePorts ); - } - - public void Load() - { - ColoredPorts = EditorPrefs.GetBool( ColorPortId, true ); - m_multiLinePorts = EditorPrefs.GetBool( MultiLineId, true ); - } - - public bool ColoredPorts - { - get { return m_coloredPorts; } - set - { - if ( m_coloredPorts != value ) - EditorPrefs.SetBool( ColorPortId, value ); - - m_coloredPorts = value; - } - } - - public bool MultiLinePorts - { - get { return m_multiLinePorts; } - set - { - if ( m_multiLinePorts != value ) - EditorPrefs.SetBool( MultiLineId, value ); - - m_multiLinePorts = value; - } - } - public AmplifyShaderEditorWindow ParentWindow { get { return m_parentWindow; } set { m_parentWindow = value; } } - } -} |