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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs124
1 files changed, 0 insertions, 124 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs
deleted file mode 100644
index 42cf0b5f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs
+++ /dev/null
@@ -1,124 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Function Subtitle", "Functions", "Adds a subtitle to its shader function", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )]
- public sealed class FunctionSubtitle : ParentNode
- {
-
- //protected override void CommonInit( int uniqueId )
- //{
- // base.CommonInit( uniqueId );
- // AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- // AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- // m_autoWrapProperties = true;
- // m_textLabelWidth = 100;
- // //SetTitleText( m_inputName );
- // //SetAdditonalTitleText( "( " + m_inputValueTypes[ m_selectedInputTypeInt ] + " )" );
- // m_previewShaderGUID = "04bc8e7b317dccb4d8da601680dd8140";
- //}
- [SerializeField]
- private string m_subttile = "Subtitle";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_autoWrapProperties = true;
- m_textLabelWidth = 100;
- SetTitleText( m_subttile );
- m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- return m_inputPorts[ 0 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar );
- }
-
- //public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- //{
- // base.PropagateNodeData( nodeData, ref dataCollector );
-
- // //if( m_containerGraph.CurrentShaderFunction != null )
- // //m_containerGraph.CurrentShaderFunction.FunctionSubtitle = m_subttile;
- //}
-
- public override void OnNodeLogicUpdate( DrawInfo drawInfo )
- {
- base.OnNodeLogicUpdate( drawInfo );
- //public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- //{
- // base.PropagateNodeData( nodeData, ref dataCollector );
- //Debug.Log( IsConnected + " " + m_containerGraph.CurrentFunctionOutput );
- if( m_containerGraph.CurrentFunctionOutput != null && IsConnected )
- m_containerGraph.CurrentFunctionOutput.SubTitle = m_subttile;
- // m_containerGraph.CurrentShaderFunction.FunctionSubtitle = m_subttile;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUILayout.BeginVertical();
- EditorGUI.BeginChangeCheck();
- m_subttile = EditorGUILayoutTextField( "Name", m_subttile );
- if( EditorGUI.EndChangeCheck() )
- {
- SetTitleText( m_subttile );
- //UIUtils.UpdateFunctionInputData( UniqueId, m_inputName );
- }
- EditorGUI.BeginChangeCheck();
- //m_selectedInputTypeInt = EditorGUILayoutPopup( InputTypeStr, m_selectedInputTypeInt, m_inputValueTypes );
- //if( EditorGUI.EndChangeCheck() )
- //{
- // UpdatePorts();
- // SetAdditonalTitleText( "( " + m_inputValueTypes[ m_selectedInputTypeInt ] + " )" );
- //}
-
- //m_autoCast = EditorGUILayoutToggle( "Auto Cast", m_autoCast );
-
- //EditorGUILayout.Separator();
- //if( !m_inputPorts[ 0 ].IsConnected && m_inputPorts[ 0 ].ValidInternalData )
- //{
- // m_inputPorts[ 0 ].ShowInternalData( this, true, "Default Value" );
- //}
-
-
- EditorGUILayout.EndVertical();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_subttile );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_subttile = GetCurrentParam( ref nodeParams );
- SetTitleText( m_subttile );
- }
- }
-}