diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs deleted file mode 100644 index 42cf0b5f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Master/FunctionSubtitle.cs +++ /dev/null @@ -1,124 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Function Subtitle", "Functions", "Adds a subtitle to its shader function", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )] - public sealed class FunctionSubtitle : ParentNode - { - - //protected override void CommonInit( int uniqueId ) - //{ - // base.CommonInit( uniqueId ); - // AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - // AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - // m_autoWrapProperties = true; - // m_textLabelWidth = 100; - // //SetTitleText( m_inputName ); - // //SetAdditonalTitleText( "( " + m_inputValueTypes[ m_selectedInputTypeInt ] + " )" ); - // m_previewShaderGUID = "04bc8e7b317dccb4d8da601680dd8140"; - //} - [SerializeField] - private string m_subttile = "Subtitle"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); - AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); - m_autoWrapProperties = true; - m_textLabelWidth = 100; - SetTitleText( m_subttile ); - m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); - m_inputPorts[ 0 ].MatchPortToConnection(); - m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - return m_inputPorts[ 0 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar ); - } - - //public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - //{ - // base.PropagateNodeData( nodeData, ref dataCollector ); - - // //if( m_containerGraph.CurrentShaderFunction != null ) - // //m_containerGraph.CurrentShaderFunction.FunctionSubtitle = m_subttile; - //} - - public override void OnNodeLogicUpdate( DrawInfo drawInfo ) - { - base.OnNodeLogicUpdate( drawInfo ); - //public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - //{ - // base.PropagateNodeData( nodeData, ref dataCollector ); - //Debug.Log( IsConnected + " " + m_containerGraph.CurrentFunctionOutput ); - if( m_containerGraph.CurrentFunctionOutput != null && IsConnected ) - m_containerGraph.CurrentFunctionOutput.SubTitle = m_subttile; - // m_containerGraph.CurrentShaderFunction.FunctionSubtitle = m_subttile; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUILayout.BeginVertical(); - EditorGUI.BeginChangeCheck(); - m_subttile = EditorGUILayoutTextField( "Name", m_subttile ); - if( EditorGUI.EndChangeCheck() ) - { - SetTitleText( m_subttile ); - //UIUtils.UpdateFunctionInputData( UniqueId, m_inputName ); - } - EditorGUI.BeginChangeCheck(); - //m_selectedInputTypeInt = EditorGUILayoutPopup( InputTypeStr, m_selectedInputTypeInt, m_inputValueTypes ); - //if( EditorGUI.EndChangeCheck() ) - //{ - // UpdatePorts(); - // SetAdditonalTitleText( "( " + m_inputValueTypes[ m_selectedInputTypeInt ] + " )" ); - //} - - //m_autoCast = EditorGUILayoutToggle( "Auto Cast", m_autoCast ); - - //EditorGUILayout.Separator(); - //if( !m_inputPorts[ 0 ].IsConnected && m_inputPorts[ 0 ].ValidInternalData ) - //{ - // m_inputPorts[ 0 ].ShowInternalData( this, true, "Default Value" ); - //} - - - EditorGUILayout.EndVertical(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_subttile ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_subttile = GetCurrentParam( ref nodeParams ); - SetTitleText( m_subttile ); - } - } -} |