diff options
author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs | |
parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs new file mode 100644 index 00000000..b4e6064f --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs @@ -0,0 +1,50 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> +// +// Custom Node Vertex Tangent World +// Donated by Community Member Kebrus + +using UnityEngine; +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "World Tangent", "Surface Data", "Per pixel world tangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )] + public sealed class VertexTangentNode : ParentNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); + m_drawPreviewAsSphere = true; + m_previewShaderGUID = "61f0b80493c9b404d8c7bf56d59c3f81"; + } + + public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) + { + base.PropagateNodeData( nodeData , ref dataCollector ); + dataCollector.DirtyNormal = true; + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if ( dataCollector.IsTemplate ) + { + return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldTangent( CurrentPrecisionType ) ); + } + + if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) + { + dataCollector.ForceNormal = true; + + dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); + dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); + } + + string worldTangent = GeneratorUtils.GenerateWorldTangent( ref dataCollector, UniqueId ); + + return GetOutputVectorItem( 0, outputId, worldTangent ); + } + } +} |