diff options
| author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
| commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
| tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader | |
| parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) | |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader')
| -rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader new file mode 100644 index 00000000..a3fc3842 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader @@ -0,0 +1,26 @@ +Shader "Hidden/LightAttenuation" +{ + SubShader + { + Pass + { + CGPROGRAM + #pragma vertex vert_img + #pragma fragment frag + #include "UnityCG.cginc" + #include "Lighting.cginc" + + float4 _EditorWorldLightPos; + + float4 frag(v2f_img i) : SV_Target + { + float2 xy = 2 * i.uv - 1; + float z = -sqrt(1-saturate(dot(xy,xy))); + float3 worldNormal = normalize(float3(xy, z)); + float3 lightDir = normalize( _EditorWorldLightPos.xyz ); + return saturate(dot(worldNormal ,lightDir) * 10 + 0.1); + } + ENDCG + } + } +} |
