diff options
author | chai <chaifix@163.com> | 2020-10-13 17:20:14 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-13 17:20:14 +0800 |
commit | 71c03c717b189ee0ff0e62d219f02b8ab336c40a (patch) | |
tree | 395ce6c55f1876ca6451c706e38a95d0bcbf70a6 /Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs | |
parent | fc6de82e75310b4c007d80753a5f58e6692f4855 (diff) |
+ability system
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs b/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs new file mode 100644 index 00000000..34dda3b2 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs @@ -0,0 +1,29 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 在ability的某一帧切换到某个ability的trigger
+/// </summary>
+public class AbilityTrigger : Trigger
+{
+ AbilityBase m_TargetAbility;
+
+ public AbilityTrigger(ConditionBase condition, AbilityBase target)
+ : base(condition)
+ {
+ m_TargetAbility = target;
+ }
+
+ public override bool Update()
+ {
+ // 如果满足条件,切换到下一个ability
+ if (IsFulfilled())
+ {
+
+ return true;
+ }
+ return base.Update();
+ }
+
+}
|