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author | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
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committer | chai <chaifix@163.com> | 2021-09-20 00:42:33 +0800 |
commit | 02b44c07adfcf921da594120b4cd8fc18b982725 (patch) | |
tree | 723e001ed8c5f7c39419cc4a50a3202a0cf59961 /Assets/Scripts/Unit/Components/UnitAfterImage.cs | |
parent | d4581317f904b870c482a3274e7cc47d1732a673 (diff) |
+command buffer
Diffstat (limited to 'Assets/Scripts/Unit/Components/UnitAfterImage.cs')
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitAfterImage.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitAfterImage.cs b/Assets/Scripts/Unit/Components/UnitAfterImage.cs index 369f63c9..622e87ba 100644 --- a/Assets/Scripts/Unit/Components/UnitAfterImage.cs +++ b/Assets/Scripts/Unit/Components/UnitAfterImage.cs @@ -2,6 +2,8 @@ using System.Collections.Generic; using UnityEngine; +// Unit残影,通过复制avatar实现 + public class AfterImageSpawner { private float m_CurTime; |