diff options
author | chai <chaifix@163.com> | 2021-08-29 19:44:31 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-29 19:44:31 +0800 |
commit | cf4e1f9833c810e18429ddf40f4bcf9052ff17ac (patch) | |
tree | 2cfae8edc3966b084baabfd5366c1c928a113c29 /Assets/Scripts/Unit/Controller | |
parent | d88698a454fbfe306bd0142660172bdd6e93ecf3 (diff) |
*monster
Diffstat (limited to 'Assets/Scripts/Unit/Controller')
-rw-r--r-- | Assets/Scripts/Unit/Controller/MonsterController.cs | 27 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/MonsterController.cs.meta | 11 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/PCController.cs | 11 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/UnitController.cs | 11 |
4 files changed, 50 insertions, 10 deletions
diff --git a/Assets/Scripts/Unit/Controller/MonsterController.cs b/Assets/Scripts/Unit/Controller/MonsterController.cs new file mode 100644 index 00000000..ba738dfc --- /dev/null +++ b/Assets/Scripts/Unit/Controller/MonsterController.cs @@ -0,0 +1,27 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class MonsterController : UnitController
+{
+
+ public override void Initialize(GameObject obj, string folder)
+ {
+ base.Initialize(obj, folder);
+
+ unitState = gameObject.GetOrAddComponent<MonsterState>();
+ unitState.Initialize();
+
+ unitAnimation = gameObject.GetOrAddComponent<MonsterAnimation>();
+ unitAnimation.Initialize();
+ }
+
+ public override void Update()
+ {
+ base.Update();
+
+
+ }
+
+
+}
diff --git a/Assets/Scripts/Unit/Controller/MonsterController.cs.meta b/Assets/Scripts/Unit/Controller/MonsterController.cs.meta new file mode 100644 index 00000000..4762487a --- /dev/null +++ b/Assets/Scripts/Unit/Controller/MonsterController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ba16c8e0e6cac0c43b8a80d13dafdda1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/Controller/PCController.cs b/Assets/Scripts/Unit/Controller/PCController.cs index 5834470a..5ad3abc1 100644 --- a/Assets/Scripts/Unit/Controller/PCController.cs +++ b/Assets/Scripts/Unit/Controller/PCController.cs @@ -17,13 +17,16 @@ public class PCController : UnitController {
base.Initialize(obj, folder);
- }
+ unitState = gameObject.GetOrAddComponent<PCState>();
+ unitState.Initialize();
+
+ unitAnimation = gameObject.GetOrAddComponent<PCAnimation>();
+ unitAnimation.Initialize();
+ }
- public override void Update()
+ public override void Update()
{
base.Update();
-
-
}
}
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index 5523f256..b1db29d4 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -16,8 +16,13 @@ public class UnitController : MonoBehaviour/*, Interactable*/ public UnitRender unitRender;
public UnitState unitState;
+ public PCState pcState { get { return unitState as PCState; } }
+ public MonsterState monsterState { get { return unitState as MonsterState; } }
+
public UnitAnimation unitAnimation;
+ public PCAnimation pcAnimation { get { return unitAnimation as PCAnimation; } }
+ public MonsterAnimation monsterAnimation { get { return unitAnimation as MonsterAnimation; } }
public UnitSkill unitSkill;
@@ -78,12 +83,6 @@ public class UnitController : MonoBehaviour/*, Interactable*/ unitRender = gameObject.GetOrAddComponent<UnitRender>();
unitRender.Initialize();
- unitState = gameObject.GetOrAddComponent<UnitState>();
- unitState.Initialize();
-
- unitAnimation = gameObject.GetOrAddComponent<UnitAnimation>();
- unitAnimation.Initialize();
-
unitSkill = gameObject.GetOrAddComponent<UnitSkill>();
unitSkill.Initialize();
|