diff options
author | chai <chaifix@163.com> | 2021-08-30 09:49:38 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-30 09:49:38 +0800 |
commit | e5faa213bae57d3d7a92ceb078b4d1ddbe3c2f0c (patch) | |
tree | 7a3c265f7b9ea94cc6b415eb325945965c84aca9 /Assets/Scripts | |
parent | cf4e1f9833c810e18429ddf40f4bcf9052ff17ac (diff) |
*misc
Diffstat (limited to 'Assets/Scripts')
-rw-r--r-- | Assets/Scripts/Props.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Scene.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Test 1/TestInput.cs | 17 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Component/PCAnimation.cs | 7 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Component/PCState.cs | 79 |
5 files changed, 59 insertions, 60 deletions
diff --git a/Assets/Scripts/Props.meta b/Assets/Scripts/Props.meta deleted file mode 100644 index bb96602e..00000000 --- a/Assets/Scripts/Props.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f299520ed9fcf4a45858ad4ef5a8d5d1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Scene.meta b/Assets/Scripts/Scene.meta deleted file mode 100644 index eb7a8716..00000000 --- a/Assets/Scripts/Scene.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eaee2d0f48cff9b40baf0686a8105600 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Test 1/TestInput.cs b/Assets/Scripts/Test 1/TestInput.cs index 72e0351b..1a43f108 100644 --- a/Assets/Scripts/Test 1/TestInput.cs +++ b/Assets/Scripts/Test 1/TestInput.cs @@ -8,23 +8,6 @@ public class TestInput : MonoBehaviour private void Update() { InputManager.Instance.OnUpdate(); - - //if(Input.GetKeyDown("j")) - //{ - // InputManager.Instance.OnAttack(); - //} - //if(Input.GetKeyDown("space")) - //{ - // InputManager.Instance.OnJump(); - //} - //if(Input.GetKeyDown("d")) - //{ - // InputManager.Instance.OnMoveRight(); - //} - //if(Input.GetKeyDown("a")) - //{ - // InputManager.Instance.OnMoveLeft(); - //} } } diff --git a/Assets/Scripts/Unit/Component/PCAnimation.cs b/Assets/Scripts/Unit/Component/PCAnimation.cs index 3d88336d..878c9b7c 100644 --- a/Assets/Scripts/Unit/Component/PCAnimation.cs +++ b/Assets/Scripts/Unit/Component/PCAnimation.cs @@ -160,7 +160,12 @@ public class PCAnimation : UnitAnimation #endif
}
- public void AnimAirDash()
+ public void AnimAttack(int id)
+ {
+ m_Animator.CrossFade("Attack" + id, 0.05f);
+ }
+
+ public void AnimAirDash()
{
if (layers[0].stateInfo.IsName("AirDash"))
{
diff --git a/Assets/Scripts/Unit/Component/PCState.cs b/Assets/Scripts/Unit/Component/PCState.cs index 594ae131..1b01fad8 100644 --- a/Assets/Scripts/Unit/Component/PCState.cs +++ b/Assets/Scripts/Unit/Component/PCState.cs @@ -132,21 +132,21 @@ public class PCState : UnitState IEnumerator Idle(IdleParam param)
{
- if (m_Owner.isInAir) // 浮空切换到landing
- {
- ChangeState(EUnitState.Landing, new LandingParam());
- }
- else // idle
- {
+ //if (m_Owner.isInAir) // 浮空切换到landing
+ //{
+ // ChangeState(EUnitState.Landing, new LandingParam());
+ //}
+ //else // idle
+ //{
m_Owner.SetYPosition(0);
m_Owner.pcAnimation.AnimIdle();
while (true)
{
- //if (Input.GetKeyDown("j"))
- //{
- // ChangeState(EUnitState.Attack, new SkillParam());
- //}
- if (Input.GetKeyDown("space"))
+ if (Input.GetKeyDown("j"))
+ {
+ ChangeState(EUnitState.Attack, new SkillParam());
+ }
+ if (Input.GetKeyDown("space"))
{
ChangeState(EUnitState.Jump, new JumpParam());
}
@@ -166,7 +166,7 @@ public class PCState : UnitState }
yield return null;
}
- }
+ //}
}
void OnIdleExit(EUnitState nextState)
@@ -202,23 +202,50 @@ public class PCState : UnitState m_Owner.pcAnimation.animator.ResetTrigger("ToMove");
}
- #endregion
-
- #region Attack
-
- IEnumerator Attack(SkillParam param)
- {
- while (true)
- {
-
-
- yield return null;
- }
- }
+ #endregion
+
+ #region Attack
+
+ IEnumerator Attack(SkillParam param)
+ {
+ const int total = 3;
+ int id = 0;
+ m_Owner.pcAnimation.AnimAttack(id);
+ yield return null;
+ while (true)
+ {
+ bool canCombo = m_Owner.pcAnimation.layers[0].IsToggleOpen(EAnimationToogle.Combo);
+ if (canCombo)
+ {
+ if (Input.GetKeyDown("j"))
+ {
+ if (Input.GetKey("a"))
+ {
+ TurnAround(false);
+ }
+ if (Input.GetKey("d"))
+ {
+ TurnAround(true);
+ }
+ ++id;
+ m_Owner.pcAnimation.AnimAttack(id);
+ yield return null; // 等待animator更新
+ yield return new WaitForTransitionDone(m_Owner.pcAnimation);
+ }
+ }
+
+ bool reachEnd = m_Owner.pcAnimation.layers[0].playbackNomralizedTime == 1;
+ if (reachEnd)
+ {
+ ChangeState(EUnitState.Idle, new IdleParam());
+ }
+
+ yield return null;
+ }
+ }
void OnAttackExit(EUnitState next)
{
-
}
#endregion
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