diff options
author | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-15 07:04:38 +0800 |
commit | b71d5611db087772179505ed10c82ca958900df7 (patch) | |
tree | 5160f6af41d45529e435550879e0c87ea59c09a8 /Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs | |
parent | b1b14c45ce95dcf7b81867d68d6006345d98959e (diff) |
+advanced inspector
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs new file mode 100644 index 00000000..aab3742e --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs @@ -0,0 +1,19 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using System.Collections; + +using AdvancedInspector; + +[AdvancedInspector] +public class AIExample27_CreateDerived : MonoBehaviour +{ + // Usually in Unity, polymorphism is a rather annoying issue. + // If you don't know what polymorphism is; http://en.wikipedia.org/wiki/Polymorphism_%28computer_science%29 + // Read up about it, it's VERY important! + // To fix the issue Unity has with polymorphism, you can use the CreateDerived attribute with a base type that derive from ComponentMonoBehaviour; + // This allows you to create instances directly from that field. + [Inspect, CreateDerived] + public AIExample_BaseClass[] myField; +} |