diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs new file mode 100644 index 00000000..c60480e0 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Actions/ActionSequence.cs @@ -0,0 +1,39 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System.Collections.Generic; +namespace AmplifyShaderEditor +{ + public class ActionSequence + { + private string m_name; + private List<ActionData> m_sequence; + + public ActionSequence( string name ) + { + m_name = name; + m_sequence = new List<ActionData>(); + } + + public void AddToSequence( ActionData actionData ) + { + m_sequence.Add( actionData ); + } + + public void Execute() + { + for ( int i = 0; i < m_sequence.Count; i++ ) + { + m_sequence[ i ].ExecuteForward(); + } + } + + public void Destroy() + { + m_sequence.Clear(); + m_sequence = null; + } + + public string Name { get { return m_name; } } + } +} |