diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs new file mode 100644 index 00000000..c0570974 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/CustomAddNode.cs @@ -0,0 +1,19 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Custom Add Node", "Debug", "Custom Node Debug ( Only for debug purposes)", null, UnityEngine.KeyCode.None, false )] + public sealed class CustomAddNode : CustomNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddOutputsFromString( "customOut0", "#IP2*(#IP0 + #IP1 / #IP2)" ); + AddOutputsFromString( "customOut1", "#IP3 + #IP0*#IP2 + #IP1 / #IP2" ); + } + } +} |